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    Games & Hobbies

    Game Master’s Journey

    Game Master’s Journey is a discussion podcast for GMs and players of Daggerheart and other tabletop RPGs hosted by Lex Starwalker. This season Lex is exploring the new hit RPG, Daggerheart. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his custom Daggerheart setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.

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    Latest Episodes:
    Game Master's Journey 65 - Building D&D Encounters Part 2 Nov 20, 2015
    Show notes

    One of the many things I love about D&D fifth edition is the ease with which you can create balanced encounters. Today I set off again on the Obsidian Monolith to create the first encounters in my new D&D campaign, and I take you along for the ride.


    Game Master's Journey 64 - Building D&D Encounters Part 1 Nov 18, 2015
    Show notes

    One of the many things I love about D&D fifth edition is the ease with which you can create balanced encounters. Today I set off again on the Obsidian Monolith to create the first encounters in my new D&D campaign, and I take you along for the ride.


    Game Master's Journey 63 - Worldbuilding 8: Building My First City Elandria Nov 17, 2015
    Show notes

    One of the best parts of being a game master is creating your own world. The fifth edition of D&D has inspired me to finally take the plunge. Today I set off again on the Obsidian Monolith to discuss my new D&D world, Primordia. I’ll discuss the Adventurers’ Guild in my world, how the portals work, and my first city, Elandria.


    Game Master's Journey 62 - Worldbuilding 7: The Primordia Campaign Begins Nov 12, 2015
    Show notes

    One of the best parts of being a game master is creating your own world. The fifth edition of D&D has inspired me to finally take the plunge. Today I set off again on the Obsidian Monolith to discuss my new D&D world, Primordia. I’ve begun running a campaign in the world, so I’ll discuss the first session. I’ll also talk about why I think starting small with your worldbuilding is the way to go and some more about my deities.


    Game Master's Journey 61 - Sword Coast Adventurer's Guide Review Nov 10, 2015
    Show notes

    Wizards of the Coast has recently released our first non-adventure supplement to D&D fifth edition, the Sword Coast Adventurer’s Guide. Today I set off again on the Obsidian Monolith to discuss this supplement. I’ll tell you exactly what is (and isn’t) in this book and help you decide whether it’s for you.


    Game Master's Journey 60 - Worldbuilding 6: Welcome to Primordia Nov 03, 2015
    Show notes

    I've finally chosen a name for my D&D world! I also discuss how cities work in the world, more about the night sky of Primordia, and how the planets and moons relate to the deities. I also talk about how the gods are perceived and how I tightened up my pantheon.


    Game Master's Journey 59 - My Edge of the Empire Campaign Part 2 Oct 28, 2015
    Show notes

    I get a lot of questions from listeners about worldbuilding and adventure and campaign design. There’s also been quite a bit of interest in my new Star Wars campaign. Today I set off again on the Obsidian Monolith to continue my discussion of my Edge of the Empire campaign. I talk about the characters the players created, and what I came up with for the first adventure.


    Game Master's Journey 58 - My Edge of the Empire Campaign Part 1 Oct 26, 2015
    Show notes

    Sometimes the best way to learn is by example. I’ve had quite a few requests from listeners to discuss my new Edge of the Empire campaign. Today I set off again on the Obsidian Monolith to do just that. In the first of a series of episodes about my new Edge of the Empire campaign, I discuss the inspirations, ideas and thoughts I had going into the campaign. Once I have a clear idea of what I want to accomplish, I’m ready for session zero with the players.


    Game Master's Journey 57 - Worldbuilding 5: Back to the Drawing Board Oct 23, 2015
    Show notes

    This week I really get under the hood of designing my own D&D setting. I ask myself some tough questions about if and why I want to build my own world and what exactly I want to accomplish with it, and I share the answers to those questions with you.


    Game Master's Journey 56 - Game Preparation Oct 20, 2015
    Show notes

    A good GM should always be prepared. No matter what your RPG of choice is, game preparation is very important. Preparation can make the difference between an excellent GM and a terrible one. Prep can also make the difference between feeling awesome during and after a session versus not so much. Today I set off again on the Obsidian Monolith to discuss game preparation with the aid of an excellent GM resource—Never Unprepared by Phil Vecchione.


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