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    Games & Hobbies

    Famicom Dojo Video Game Podcast

    Sean and Vinnk take to their microphones about the latest video game news, review Future Retro titles, and lament their growing Pile of Shame. Produced by That’s Orange, LLC. Updated Fridays.

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    Copyright: © FamicomDojo.TV and That's Orange, LLC. The contents of this feed are available for non-commercial use only.

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    Latest Episodes:
    103: 3DS The Third Sep 12, 2014
    Show notes

    It's a bit later than expected, but the 3DS has finally gotten the second stick (well, a nub really), and enough buttons to make it nearly feature complete with a Wii U GamePad. A herald of things to come for Nintendo, or sheer coincidence?
    Sean and Vinnk wonder if this is the next logical step for the 3DS, or merely a placeholder for what's really coming next. Vinnks Zonks out with Future Retro, and Sean tries out a Nintendo classic finally coming to the US on 3DS Virtual Console. Vinnk adds another chapter to his Ace Attorney 5 saga in Pile of Shame, and Sean tries out Vindicators thanks to Reddit.
    "Famicom Thrash" and "RPG" theme songs by the Imari Tones: http://imaritones.net.
    This podcast is brought to you by the Little Podcast Network. Sponsor an episode, or listen to other great shows at http://LittlePodcast.com.


    102: Play It Again, Samus Sep 05, 2014
    Show notes

    After the y cant metroid crawl meme sprang into being upon the release of Super Metroid on the Wii U Virtual Console, Sean recorded a bunch of footage performing tricks in the game, but it's been over a year and we haven't made it into a proper video yet. Sean put out the raw footage on another YouTube channel at the same time Phil was working through the GBA Metroid games. So we decided to talk to Phil about his experience playing through (quote-unquote) old 2D Metroid again!
    Sean and Phil talk about replaying the Game Boy Advance games, sequence breaking, and undocumented secrets in Super Metroid. Future Retro covers the unofficial Project M mod for Smash Bros. Brawl on Wii, and Pile of Shame laments how difficult it is to get back into Metroid Prime 2 after almost a decade.
    "Famicom Thrash" and "RPG" theme songs by the Imari Tones: http://imaritones.net.
    This podcast is brought to you by the Little Podcast Network. Sponsor an episode, or listen to other great shows at http://LittlePodcast.com.


    101: Take Your Knight and Shovel It Aug 29, 2014
    Show notes

    Shovel Knight is more than a retro-styled game made to make you wistful of a bygone era -- it makes you wish that era had never ended, and gives a glimpse of what it may have been like if it hadn't. From emulating an actual Famicom sound chip to sticking almost entirely within the capabilities of the NES hardware, Shovel Knight is nothing less than a work of art. It's also pretty fun to play! And it learns lessons from the last three decades that its proper 8-bit brethren never had time to internalize.
    Vinnk and Sean share their views on Yacht Club Games' maiden voyage, heap praises on the Metroid series and Sakura Wars in Future Retro, and try to talk themselves into taking some more games off their pile of shame.
    "Famicom Thrash" and "RPG" theme songs by the Imari Tones: http://imaritones.net.
    This podcast is brought to you by the Little Podcast Network. Sponsor an episode, or listen to other great shows at http://LittlePodcast.com.


    100: Growing Up Gamer Aug 15, 2014
    Show notes

    When we were kids, someone introduced each of us to the world of video games. Maybe it was a parent, or a friend who had the latest and greatest. Or maybe that love developed in arcades and translated into the home. This week, we revisit the formative years that made us gamers. And we have other stories that listeners like you sent in to celebrate our 100th episode.
    Sean and Vinnk interview their families, play user submissions, and give their own individual stories about what it meant Growing Up Gamer.
    "Famicom Thrash" and "RPG" theme songs by the Imari Tones: http://imaritones.net.
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    99: PapaCast and Ferb Jun 27, 2014
    Show notes

    The thing about being a gainfully-employed adult and parent is that time becomes your most precious commodity. So any time you use for games can only be used on the good ones -- if you can figure out which ones those are.
    Vinnk and Sean reveal how they balance their real lives with gaming life, how the Wii U is great for that, and get all excited over Future Retro that's really just a quasi-remake of a 20 year old game.
    "Famicom Thrash" and "RPG" theme songs by the Imari Tones: http://imaritones.net.
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    98: Nintendo Wins E3 (2014) Jun 18, 2014
    Show notes

    It's amazing how things looked a year ago, with Nintendo all but left for dead by the gaming press. Now, with a much-needed lift by Mario Kart 8 and a killer showing at E3, Nintendo looks like it might earn the title of number one console (in Japan) -- and not just because the PS4 is selling so poorly there. And perhaps do better in America too. Whatever works.
    Sean and Vinnk skip Future Retro and Pile of Shame to dedicate the entire episode to E3 reactions. And maybe pepper that stuff throughout the show anyway. You better believe we won't be letting Ubisoft off lightly, either.
    "Famicom Thrash" and "RPG" theme songs by the Imari Tones: http://imaritones.net.
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    97: Nintendo Adapts Jun 06, 2014
    Show notes

    Nintendo appeases the hardcore Super Smash Bros. tournament crowd with a wired adapter for GameCube controls, playable at the Smash Bros Invitational. The newest Mario Kart was released last week, selling out Pro Controllers everywhere, crashing the Club Nintendo website, and increasing sales of the Wii U in the UK alone by 666%. In less than a week, Mario Kart 8 has sold 1.2 million copies worldwide. YouTube announced a monetization scheme for users uploading Nintendo videos. Is Nintendo finally listening to its fans, or did it just take this long to unlock the Wii U's potential?
    Vinnk and Sean put down Mario Kart 8 long enough to discuss what Nintendo is doing right, and if there are bigger things on the horizon. The Wii U is having a renaissance, and it's not even E3 ye.
    "Famicom Thrash" and "RPG" theme songs by the Imari Tones: http://imaritones.net.
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    96: DisKinect May 23, 2014
    Show notes

    We've long been wary of digital services on consoles at Famicom Dojo, because every time one shuts down there's the inevitable pain that follows, and features that can never be recaptured. This is what is happening with the Nintendo Wi-Fi Connection going dark this week, which takes with it all online multiplayer (and related features) for not only Wii and DS titles, but anything that relied on GameSpy for online connectivity. Similarly, Microsoft has continued its Xbox One backpedaling and has decided that the Kinect 2.0 isn't required hardware after all.
    Sean and Vinnk wonder if this change to the Xbox One will make them more likely to get it over the PS4, and decide how best to go out on Nintendo's original online service. Also, we discuss the Amplitude Kickstarter by Harmonix (which, by now, should be fully funded). We review a brand new game in Future Retro, and Pile of Shame isn't about video games at all!
    "Famicom Thrash" and "RPG" theme songs by the Imari Tones: http://imaritones.net.
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    95: The Price of DLC May 16, 2014
    Show notes

    Physical game releases, and increasingly their digital versions as well, often get a hefty price cut as the game ages, but the price of the DLC never goes down. Should it?
    Vinnk and Sean backtrack on some earlier positions to talk about DLC they like, grapple with their feelings on DLC in general, and what alternatives publishers can pursue without giving up a revenue stream that helps to increase the software development tail of a game and its engine.
    "Famicom Thrash" and "RPG" theme songs by the Imari Tones: http://imaritones.net.
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    94: Sequelitis May 09, 2014
    Show notes

    NES Remix 2 is chock full of sequels to games from NES Remix 1, and of course NES followups to other games not seen in the series before. Conventional wisdom dictates that sequels are mere cash-ins of a great idea, but sometimes they can perfect that idea in fun and surprising ways.
    Sean and Vinnk discuss the sequels we think are better than the originals, some clearly superior, others more controversial. Vinnk touches a game designer's hair in Future Retro, and pile of shame goes digital-only... kind of like this podcast!
    "Famicom Thrash" and "RPG" theme songs by the Imari Tones: http://imaritones.net.
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


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