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    Games & Hobbies

    Electronic Wireless Show

    Every week, on Rock Paper Shotgun’s Electronic Wireless Show, listen to a few friends dive into a topic that revolves around PC gaming. Also, you’ll hear them go off-topic and chat about fish tanks and traffic cones, too.

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    Latest Episodes:
    S2 Episode 11: American McGee's Alice is through and through Apr 13, 2023
    Show notes

    Last week it was revealed that after literal years of pushing, American McGee is officially not getting a third Alice game. We at the Electronic Wireless Show podcast take a look at the history of Alice: Asylum, the game that would never be, as well as the game design bible that was, it seems, the last great hope for the project. We also give American McGee friend of the show status, as consolation.

    In hardware news, James clues us in on the Nvidia RTX 4070, and Cyberpunk 2077's new Overdrive Mode, which requires a GPU that less than 1% of Steam owners currently own. As James puts it: "what if graphics, but too much?". In a surprising twist, our recommendations this week are all alcoholic beverages, and when we talk about what we've been playing it turns out one of us literally hasn't bee playing anything.

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    S2 Episode 10: endure and survive The Last Of Us's PC port Apr 06, 2023
    Show notes

    A week late but never a dollar short, we're talking about the past present and... well mostly just the present, to be honest, of The Last Of Us Part 1. It's had, and continues to have, a few problems with its PC launch last week, so we discuss that, we talk about the TV show, and we talk about some of the impact the game has had in general. Nate tells us all about Ceramus the Brick Knight, James polls us on Steam Deck alternatives coming out of the woodwork, and there are a lot of cowboy metaphors. Plus: what we've been playing this week, and our recommendations! It's a rootin', tootin' good time alright! Apolgies in advance for the recording goign on the wonk right at the end, though.

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    S2 Ep9: Modder, where art thou? Mar 31, 2023
    Show notes

    As is fast becoming a thing on RPS this week, Alice Bee and James are both away this week, so I'm (Katharine) filling in writing this post and doing my best Alice impression in the process. In this week's episode, The Electronic Wireless Show podcast talks all things mods - specifically, the ones that got real big and broke out from their respective source games. It's a chat that's been prompted by the developers behind Slay The Spire mod Downfall announcing their own brand-new game, Tales & Tactics.

    There's also a lot of undead fish chat, and Alice's plans for entertaining herself on an upcoming long-haul flight. And in James' hardware corner, the gang chat about Nvidia's comments on AI and crypto, as well as Ubisoft's AI writing software tool thinger.


    Links

    We record on a Tuesday so some news might have changed by the time you hear it.

    • Table 9 Studio announced Tales & Tactics, an auto-battling, fantasy roguelike.
    • The Sims 4 finally got bunk beds in 2021, after modders showed EA how it was done.
    • Deep Rock Galactic received official mod support in 2021 as well. Big props to Googly Glyphids maker HandDrawnNerd.
    • Paradox announced their new rival to The Sims, Life By You - and we interviewed head honcho Rod Humble about it at GDC.
    • Nvidia's chief technology officer tells The Guardian that crypto does not "bring anything useful for society".
    • Ubisoft unveil their AI dialogue-writing tool, Ghostwriter.


    What are we playing this week?

    James has been enjoying the Resident Evil 4 remake while also playing through Hi-Fi Rush for RPS Game Club. Nate, meanwhile, has been playing RimWorld with mods that make it a 40K / squirrel apocalypse, and Alice Bee has been playing the mildly awful Crime Boss: Rockay City for review.

    Recommendations this week are John Wick Chapter 4, Sheila Armstrong's short story collection How To Gut A Fish, and YouTube mashup king DJ Cummerbund.

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    S2 Episode 8: what the hap is heckening at Studio ZA/UM? Mar 23, 2023
    Show notes

    This week on the Electronic Wireless Show podcast we bite off more than we can chew by trying to make sense of the timeline of the Studio ZA/UM firings, lawsuits, and alleged fraud/toxicity, an ongoing and complicate mess that, as of this week, shows no signs of ungoing. We kind of end up on an "who tf knows?" but do manage to boil it down into a cowboy metaphor that helps us get a grip on things.

    We talk about all that stuff for so long that we end up overrunning and don't have time for A Good Day To Ware Hard, or Nate's Tower Of Jocularity - although he promises a titanic one next week. We do get in our what games we've been playing this week, and it's a varied selection.

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    S2 Episode 7: failure to launch Mar 16, 2023
    Show notes

    We had a couple of juicy news bits this week about disappoint - nay, heartbreaking - launch woes, so we thought we'd engage in every dev's nightmare by talking about bad launches on The Electronic Wireless Show podcast. What are some of the bad launches we remember? What part do we play in this ecosystem? Are we just doomed to get bad PC ports for the next few years, or is this going to happen forever now.

    Plus, a terrifying Tower Of Jocularity that challenges us to know when games came out (we do quite well, I think), the games we've been playing right now, and a trio of movie recommendations.

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    S2 Episode 6: revenge of the sequels Mar 09, 2023
    Show notes

    In a thrilling follow up to last week's episode, The Electronic Wireless Show podcast today discusses sequels and serieseseses, in light of some surprise announcements of sequels over the last week (Nate isn't here today, but maybe he'll return in the next entry? You'll have to listen to find out). In games we seem to accept that a series running for decades, over many, many sequels, is just kind of normal. What's the deal with that? Would games be better without sequels? Who knows? Us. We do. We talk about it today. We also talk about the games we've been playing this week, which includes quite a variety given there's only two of us. Plus: some interesting hardware news, and some lovely recommendations at the end of the pod.

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    S2 Episode 5: remaster? I hardly know her! Mar 02, 2023
    Show notes

    Back once again to prove that I will literally never get tired of an "-er? I hardly know her!" joke, it's episode five of series two of the Electronic Wireless Show Podcast. This week we return to a subject we've touched on before, but in more detail. With EA asking if people would like remakes of Dead Spaces 2 and 3, and The Outer Worlds getting a remastered Spacer's Choice Edition, we're having a big old thinkeroo about remakes and remasters - including which games we'd most like to see remade.

    We've also got a bit of a Henry Cavill update, and Nate forces James and I to battle in a terrible BeastsxAncient Rome arena. We've also got updates on what we've been playing this week (spoilers: video games).

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    S2 Episode 4: Biblically accurate dating simulator Feb 23, 2023
    Show notes

    This week on The Electronic Wireless Show podcast our interest was piqued by new trailers for a Jesus simulator and a politics in hell strategy game. We ask ourselves: why are there so many hell-themed games and so few heavenly ones? Is it blasphemy? What would our pitch for a game set in heaven be? (Spoilers for that last one: there's a lot of admin involved). We also chat about what we've been playing this week, and Nate orchestrates a mini-game pitchathon that goes at least somewhat off the rails.

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    Season 2 Episode 3: a delayed game is eventually delayed again Feb 16, 2023
    Show notes

    Has it ever taken you 10 years to finish a task? If so, you'll either love or hate this episode of The Electronic Wireless Show podcast, where we discuss the surprising release date of 2029 for In The Valley Of Gods, the surprising advance of the Dead Island 2 launch date, and the entirely unsurprising delay(s) of Skull & Bones. Do you know what the most delayed game ever is? Because the title recently changed hands. This plus what we've been playing, a new hardware update, and a round of "what video game should Shakespeare play?"

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    S2 Episode 2: a battle royalepocalypse Feb 09, 2023
    Show notes

    What a week its been! Not a great one if you like zany battle royales, as it turns out. This week on the Electronic Wireless Show podcast we discuss the recent sunetting of Rumbleverse and Knockout City, and how long is a good run for games anyway? But in happier and more ridiculous news, we also get to talk about how massively popular Dwarf Fortress's steam release has been. Good ol' Dwarf Fortress. Plus: the Dread Wolf is leeeeeaaakiiiiing.

    Nate's mini-game this week is offering us both dark bargains (I think I did pretty well out of mine), and in a Good Day To Ware Hard James explains why the graphics card market is broken, with a cowboy metaphor. This is a thing now.

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