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    Games & Hobbies

    Design Doc

    Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.

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    • Google Play
    • Spotify

    Latest Episodes:
    Better Never Than Late? Jan 11, 2024
    Show notes

    Kickstarter stretch goals are notorious for getting project creators into trouble. Sometimes, they over promise content. Other times, they create financial strain. Often, it's all of the above. In this episode, we talk about Top Tracks, a stretch goal project we just completed that's so overdue... nobody even remembered it.

    CW: This episode contains a discussion of sexual harassment.

    EPISODE LINKS/CREDITS:

    Top Tracks! https://turtlebun.itch.io/damntheman (under Download Demo)

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz

    Get in touch! Designdocpod (at) gmail (dot) com

    Design Doc intro/outro theme by Pat King

    Instagram: instagram.com/turtleandbun

    Turtlebun Twitter: twitter.com/turtleandbun

    Design Doc on Twitter: twitter.com/designdocpod


    Designing Alone, but Not Lonely Dec 18, 2023
    Show notes

    In this episode, Hannah talks about the art of doing creative work alone. As part of a game design duo that normally does all creative work together, what does it look like to self-motivate on game design solo? From setting small, manageable goals and little rewards in advance to finding companionship in the work itself.

    MENTIONED IN EPISODE:

    Scavengers Reign (animated mini series) - https://www.imdb.com/title/tt21056886/

    Health Minds App (available for free on the Apple app store and Google Play) - https://hminnovations.org/meditation-app

    EPISODE LINKS/CREDITS:

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz

    Get in touch! Designdocpod (at) gmail (dot) com

    Design Doc intro/outro theme by Pat King

    Instagram: instagram.com/turtleandbun

    Turtlebun Twitter: twitter.com/turtleandbun

    Design Doc on Twitter: twitter.com/designdocpod


    Design Session: What Makes a Good Solo RPG? Nov 15, 2023
    Show notes

    We love making solo RPGs, but we don't always love playing them. In this episode we brainstorm ideas for a possible one-player version of Questlandia, and what would make us excited to play it.

    EPISODE LINKS/CREDITS:

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz

    Get in touch! Designdocpod (at) gmail (dot) com

    Design Doc intro/outro theme by Pat King

    Instagram: instagram.com/turtleandbun

    Turtlebun Twitter: twitter.com/turtleandbun

    Design Doc on Twitter: twitter.com/designdocpod


    Will We Ever Finish Questlandia 2? Oct 24, 2023
    Show notes

    This month marks the sixth anniversary of Design Doc, a podcast that started as a "year-long" project documenting our progress redesigning our first roleplaying game. Six years later, we talk about the different directions we've taken, and what Questlandia 2 means to us today.

    EPISODE LINKS/CREDITS:

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Turtlebun Twitter: twitter.com/turtleandbun

    Instagram: instagram.com/turtleandbun

    Discord: https://discord.gg/XD4WVDjvbz

    Design Doc intro/outro theme by Pat King

    Design Doc on twitter: twitter.com/designdocpod


    The Liminal Spaces of Six Flags Sep 26, 2023
    Show notes

    Hannah and Evan talk about the strange designs and abandoned places of Six Flags New England, the latest of a series of research trips. Join them on a jeep ride in the Jurassic, through the ghost town of Crackaxle, and into secret corners filled with claw machines.

    SUPPORT OUR VISIT BACK TO SIX FLAGS HERE:

    https://ko-fi.com/designdoc

    EPISODE LINKS/CREDITS:

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Twitter: twitter.com/turtleandbun

    Instagram: instagram.com/turtleandbun

    Discord: https://discord.gg/XD4WVDjvbz

    Design Doc intro/outro theme by Pat King

    Design Doc on twitter: twitter.com/designdocpod


    "People Were Shorter Back Then" (Guest ep w/ historical interpreter Enzo!) Aug 24, 2023
    Show notes

    Former historical interpreter Enzo joins us to talk about interpreting history! A few months ago we visited Old Sturbridge Village, an 1830s rural New England recreation village. We went as naive visitors, only able to guess at how it was run. Our guest today was kind enough to share his memories of working at the museum! We discuss what it was like interacting with pass-holder guests, being the groom in a historic wedding, and sneaking off to take smoke breaks away from the prying eyes of modernity.

    Thanks again to Enzo for sharing his time and knowledge with us!

    Episode links:

    To learn more about Old Sturbridge Village, visit their website here: www.osv.org

    Turtlebun links:

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Twitter: twitter.com/turtleandbun

    Instagram: instagram.com/turtleandbun

    Join our Discord! discord.gg/XD4WVDjvbz

    Design Doc intro/outro theme by Pat King

    Design Doc on twitter: twitter.com/designdocpod


    Old Sturbridge Village Jul 28, 2023
    Show notes

    In this episode Hannah and Evan describe their recent trip to Sturbridge Village, an 1800s recreation historical town. They talk about the value of on-the-ground research for creative projects, the peculiarity of animal habitats in fantasy places, and some dredged-up financial controversies paving the ye olde village streets.

    Episode mentions:

    • Sturbridge Village: https://www.osv.org/
    • Jenny Nicholson video: https://www.youtube.com/watch?v=L9OhTB5eBqQ
    • The Maze Runner (film): https://en.wikipedia.org/wiki/The_Maze_Runner_(film)

    Turtlebun links:

    • Our games: turtlebun.com
    • Patreon: patreon.com/turtlebun
    • Twitter: twitter.com/turtleandbun
    • Instagram: instagram.com/turtleandbun
    • We have a Discord! https://discord.gg/XD4WVDjvbz


    Design Doc intro/outro theme by Pat King

    Design Doc on twitter: twitter.com/designdocpod


    Founder Energy Jul 05, 2023
    Show notes

    We talk about bringing confidence to our own work, including our recent scent-inspired game ideas. We're working on bringing that founder hustle without a toxic founder morality. Plus, we've got two new projects in the works inspired by olfactive poetry!

    1:25 - Founder energy

    13:58 - Project Gutenberg

    32:32 - Pie Girl

    Episode Links and Credits

    Design Doc intro/outro theme by Pat King

    Design Doc on twitter: twitter.com/designdocpod

    Mentioned in this episode

    Outsider Comics in Seattle - https://outsidercomics.com/

    Project Gutenberg - https://www.gutenberg.org/

    The Art of Perfumery by G. W. Septimus Piesse (1857) - https://www.gutenberg.org/files/16378/16378-h/16378-h.htm

    Turtlebun links

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Twitter: twitter.com/turtleandbun

    Instagram: instagram.com/turtleandbun

    Discord: https://discord.gg/XD4WVDjvbz


    Fish People Jun 06, 2023
    Show notes

    In a much-requested episode topic, Hannah and Evan talk about WORLDBUILDING. We narrow in on three worldbuilding faux pas we're trying to be aware of in our own work: Word swapping, "Fish People," and the dreaded authorial insert.

    Episode Mentions:

    Lincoln in the Bardo: novel by George Saunders

    Upload: comedy-drama series

    Episode Links and Credits:

    Design Doc intro/outro theme by Pat King

    Design Doc on twitter: twitter.com/designdocpod

    Turtlebun Links

    Our other games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Discord: https://discord.gg/XD4WVDjvbz


    Focusing on Focus May 10, 2023
    Show notes

    Hannah and Evan discuss their personal experiences and struggles with focus. A new kind of work requires long stretches of sustained focus, disrupting old routines and demanding new strategies. They delve into the challenges and rewards of dodging distractions and shepherding wandering thoughts.

    Timestamps:

    00:55 - Introduction. The need to transition from sprint focus to something more sustained.

    10:10 - Our different styles of focus and how we work together: Switching off the role of cheerleader, having a plan and holding to routines; setting boundaries with friends, family, ourselves.

    18:17 - Switching to long-form work. Ramping up, getting into a flow, building a slower momentum.

    23:51 - External and internal distractions. When the work becomes its own distraction.

    32:26 - The dynamic tension, the ongoing battle; eliminating distractions vs the resolve to ignore and power through. Self-esteem.

    35:25 - How the switch to long-form focus has helped our work in games.

    38:04 - Closing thoughts. What we’ve learned, the ritual of it.

    Mentioned in this episode:

    Deep Work by Cal Newport (We feel "meh" about this one)

    Stolen Focus by Johann Hari (We liked this one)

    Links and credits:

    Design Doc intro/outro theme by Pat King

    Design Doc twitter: twitter.com/designdocpod

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Twitter: twitter.com/turtleandbun

    Instagram: instagram.com/turtleandbun

    Discord: https://discord.gg/XD4WVDjvbz


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