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    Games & Hobbies

    Deconstructor of Fun

    Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.

    Hosts:
    Michail Katkoff www.linkedin.com/in/michailkatkoff/
    Eric Kress www.linkedin.com/in/erickress/
    Phillip Black www.linkedin.com/in/phillip-black-economist/
    Jen Donahoe www.linkedin.com/in/jenniferdonahoe

    Advertise

    Copyright: © Deconstructor of Fun

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    • Spotify

    Latest Episodes:
    TWIG #294 Bungie Fires, Supercell Hires and Roblox Grows Aug 09, 2024
    Show notes

    In this episode, Jen Donahoe, Laura Taranto, Phillip Black, and Mishka Katkoff dive into the unexpected closure of Game Informer.

    The conversation then shifts to financial matters, with insights on the stock market and breakdowns of quarterly earnings reports. We examine the latest on the Microsoft & Activision deal, VC funding trends, and web-based game distribution.

    The podcast continues with a discussion on Bungie's recent layoffs and Jam City's strategic moves, followed by a spotlight on Supercell's hiring spree in Helsinki and the console launch of Valorant along with other new game announcements. Wrapping up, we explore the explosive growth of Roblox and share their final thoughts and recommendations.


    Crafting Winning Games: The Critical Role of Consumer Insights Aug 05, 2024
    Show notes

    We assembled an Avengers-style team of Consumer Insights leaders from publishers and Vendors Blizzard, Riot, Zynga, and Beta Hat to dig into how Consumer Insights can help Devs and Marketers make and market successful games.

    The team digs into how each company approaches CI, uncovers trends around older and younger gamers, and gives tips for teams looking for financing or greenlight.

    The session is filled with tips and stories, helpful to anyone in the games industry.

    Host & Guests: Jen Donahoe - Strategic Marketing Consultant

    Matt Penfield - VP of Consumer Insights at Zynga

    Mike Swiontkowski - Head of Global Research and Consumer Insights at Blizzard

    Bennett Robbins - Global Head of Publishing and Ecosystem Insights at Riot

    Stan Kwon - CEO at Beta Hat

    02:03 Overview of Consumer Insights

    06:16 Role of Consumer Insights in Companies

    08:52 Qualitative vs Quantitative Research

    21:12 Market Trends and Insights

    30:58 Roblox, Minecraft, and Fortnite

    31:25 False Signals and Market Opportunities

    32:44 Understanding Player Preferences

    35:51 Consumer Insights in Game Development

    37:09 The Speed of Consumer Insights in GaaS

    38:19 Multi-Platform Gaming

    39:41 Multiplatform Player Experience

    42:01 Devs and Marketers Collaboration

    50:27 Tips for Early-Stage Developers and CI

    01:00:46 Wrap-Up


    TWiG #293: Twitch Loses $1B while Apple Admits the Truth about VR Aug 02, 2024
    Show notes

    Jen and Phil close the book on licensing…or do they…while Eric closes the book on the 500 World of Warcraft gear score. Laura looks at Scopley’s new global forgotten franchise, and the team examines mounting Twitch losses. Eric makes 10 x new faces in the episode.


    DMA for Dummies with Archie Stonehill, Head of Product of Stash Jul 29, 2024
    Show notes

    Subscribe to our weekly insights-filled newsletter: https://www.deconstructoroffun.com/subscribe In this episode, we’re focusing on the impact of the Digital Markets Act (DMA) and antitrust policies on game monetization. Our guest, Archie Stonehill, Chief Product Officer at Stash, is providing insights into how the DMA is changing the landscape for app stores and game developers. From sideloading to third-party app stores, we dive deep into the regulatory shifts and their implications for developers, publishers, and the entire mobile gaming ecosystem. Discover why this could be a positive turning point for the industry and how innovative businesses can navigate these changes. 00:00 Introductions 03:14 The Digital Markets Act (DMA) 04:55 Apple's Response to DMA 14:04 Global Antitrust Movements 25:21 App Monetization Outside the App Store 25:42 Deals and Engagement Outside the App Store 26:53 Sideloading and Third-Party App Stores 28:38 Anti-Steering Policies and Their Impact 32:59 Global Regulatory Landscape 36:10 Future of Game Monetization 38:32 Economic Implications for Developers 43:15 Conclusion and Final Thoughts


    TWIG #292 Matthew Ball’s Metaverse 2.0 / Top Game License IPs Unveiled Jul 25, 2024
    Show notes

    After dropping mice nuts somewhere on the Blizzard campus, Eric returns to remind Matthew Ball of his crypto advocacy. Jen raises the banner for games as toy brand extensions and enrolls in Joost’s class. Phil is ready to be The Second Descendant and reports on Rainbow Seige’s new marketplace.


    UEFN Magic and Frustrations with Industry Legends Jul 23, 2024
    Show notes

    Pete Hawley (former executive at 100 Thieves, EA, Zynga, Lionhead, Sony, Telltale, and Mythical Games) and Alexander Seropian (founder of Bungie, Industrial Toys, Wideload, and Look North Games) unpack their experiences with the Unreal Editor for Fortnite (UEFN) platform, discussing marketing strategies, player engagement, technical limitations, and opportunities.


    00:00 Introduction to Heroic Labs

    01:01 Meet the Legends: Pete Hawley and Alex Seropian

    01:43 Pete’s Journey and Insights

    03:27 Exploring UEFN: Challenges and Opportunities

    08:19 Alex's Perspective on UEFN

    11:33 The Future of UEFN

    23:11 ROI in UEFN Development

    35:42 Challenges in Game Development

    44:14 Monetization Strategies

    49:53 Marketing and Launching

    01:02:52 Lessons Learned

    01:12:54 Final Thoughts



    TWiG #291 Valve Salaries, Leaked MiHoYo Strategy, and Failing Disney IPs! Jul 18, 2024
    Show notes

    The one newsletter to rule them all - not really, but it is good: https://www.deconstructoroffun.com/subscribe

    The prodigal pair of Jen and Eric return from trotting around L.A. in the Jade Inferno mobile, while Laura laments the lack of Disco Ball. Phil stacks the chips on Zenless Zone Zero’s role in MiHoYo’s portfolio. Jen gives us the 411 on Disney IP’s 911 on mobile. Why do they all fail? And finally, we get real data on Valve salaries.


    Behind the Wheel of IP Licensing with Hutch's co-CEO, Peter Hansen-Chambers Jul 15, 2024
    Show notes

    Join the industry's leading weekly newsletter: www.deconstructoroffun.com/subscribe

    This episode is perfect for those interested in game development while managing significant brand collaborations.

    Join our host Mishka Katkoff as we delve into game development and IP licensing with Peter Hansen-Chambers, co-CEO of Hutch.

    Peter shares his journey to become a co-CEO and explores the unique strategies behind Hutch's successful racing games like F1 Clash and Top Drives.

    Discover the importance of strong relationships with car manufacturers, learn about the evolving strategies driving Hutch's success, and gain valuable insights into maintaining long-term partnerships with major brands.

    ---

    00:00 Introduction

    00:45 Hutch's Game Development

    03:03 Peter Hansen's Journey at Hutch

    04:21 Challenges and Successes in Game Launches

    07:26 Licensing and Partnerships with Car Manufacturers

    13:13 Navigating Approval Processes and Brand Relationships

    19:21 Pitching to Major License Holders

    30:40 Evaluating Brand Partnerships

    31:52 Understanding Developer Expectations

    33:03 Navigating Manufacturer Relationships

    35:35 Balancing Enthusiasm and Practicality

    43:43 Importance of Face-to-Face Interactions

    46:13 Maintaining Long-Term Relationships

    48:29 Common Mistakes in Licensing

    57:54 Future Plans and Projects

    60:31 Final Thoughts


    TWIG #290 Nintendo's anti-AI Stance, 4-day Work Weeks and Netflix Games' Clap Back Jul 11, 2024
    Show notes

    Join us for a Whiskey Tasting at Gamescom:

    https://event.appsflyer.com/gamescomwwwtasting/DOF

    The Californians are out and it’s two-and-a half-Europeans running the show! Instead of talking about the ongoing European Football Championship or the election results in France and the UK, the trio will dive into Nintendo’s AI avoidance, hybridcasual puzzle games, and Squad Busters. We will also address what Netflix told us and debate 4-day work weeks…

    Hosts: Laura Taranto, Phillip Black, Mishka Katkoff


    AI Integration, Psychological Insights & Market Trends with Founders of Solsten Jul 08, 2024
    Show notes

    Join host Mishka Katkoff on the Deconstructor of Fun podcast as he talks with Solsten founders Joe Schaeppi and Bastian Bergmann. They discuss the latest gaming industry trends, the importance of change management, and the critical role of audience resonance. Learn how AI enhances studio efficiency, the value of a measured approach, and how Solsten uses psychological data to improve user experiences, along with insights from unique data sets.



    00:00 Introduction

    01:08 Market Overview and Challenges

    06:44 Attention and Engagement in Gaming

    12:29 Marketing and Brand Positioning

    32:05 The Role of IP in Gaming

    39:39 Fail Fast Mythology

    44:36 Web3 Gaming Revolution

    46:19 Marketing and Game Development Synergy

    49:41 The Lean Startup Method in Gaming

    57:52 AI and Efficiency in Game Development

    01:20:30 New Revenue Models in Gaming

    01:23:53 Conclusion and Final Thoughts


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