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    Games & Hobbies

    Deconstructor of Fun

    Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.

    Hosts:
    Michail Katkoff www.linkedin.com/in/michailkatkoff/
    Eric Kress www.linkedin.com/in/erickress/
    Phillip Black www.linkedin.com/in/phillip-black-economist/
    Jen Donahoe www.linkedin.com/in/jenniferdonahoe

    Advertise

    Copyright: © Deconstructor of Fun

    • Apple Podcasts
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    • Spotify

    Latest Episodes:
    TWIG #350 Supercell Leaks! Staff Reveal What’s Really Happening Sep 25, 2025
    Show notes

    No Jen this week — just the boys. Phil loses it on Supercell and Google Play, we wade into the “brain rot” panic, and Simon Hay somehow still gets a shoutout. From Newzoo’s latest report to Supercell’s IPO pipe dreams, Discord going offline, Xbox hiking prices, and Epic trying to AI their way out of irrelevance…Chapters00:00 Introduction00:27 Jen's Neuralink Update00:41 Phil's Rant on Supercell and Google Play01:48 Brain Rot Controversy03:59 Shoutout to Simon Hay and Space Ape04:52 New Zoo Gaming Market Report05:22 Upcoming Events and Conferences09:07 Supercell's Struggles and IPO Speculations18:52 Discord's Decline and Google Play's New Features27:15 Xbox Game Pass and Price Hikes29:35 Microsoft's Struggles and FTC Concerns31:15 Epic Games' Monetization Shift35:52 Epic's New Announcements and AI Integration38:54 European Lottery Giant Acquires Prize Picks45:55 Lingo Kids' Funding and Strategy50:51 Take-Two's Puzzle Game Success54:28 Borderlands 4 Release and Performance Issues


    306. Are We at Peak Gaming? Seven Questions Shaping the Future of Games with Newzoo's Emmanuel Rosier Sep 23, 2025
    Show notes

    Mobile gaming is slowing down, and the question isn’t if, but who still wins.


    www.newzoo.com/resources/trend-reports/newzoo-global-games-market-report-2025


    In this conversation, Michail Katkoff and Emmanuel Rosier from Newzoo break down Newzoo’s latest forecast, projecting the industry to hit $103B in 2025 with growth slipping below 3%. The duo explores what this slowdown means for developers, platforms, payment intermediaries, and a new wave of tech financing companies that are quietly reshaping the ecosystem.


    Chapters


    00:00 The State of Gaming in 2025

    05:26 Player Demographics and Engagement Trends

    10:22 Regional Growth and Market Dynamics

    15:14 Revenue Distribution and Market Focus

    22:18 Mobile Gaming Challenges and Opportunities

    27:11 Genre Evolution and Player Preferences

    38:23 The Shift from Console Wars to Nostalgia

    42:06 The Balance of Remakes and Creativity

    45:31 Understanding Remakes vs. Remasters

    48:35 The Mobile Gaming Landscape

    53:37 Roblox's Rise and Its Impact

    58:34 The Future of Gaming Platforms and Trends

    01:08:58 Outro.mp4



    TWIG #349 The Conspiracy Behind Apple's New Gaming App and a Plea to Supercell Sep 19, 2025
    Show notes

    The TWIG crew dives into Unity’s latest missteps and what they signal for the future of game development, breaks down Discord’s push toward a blockbuster IPO, and unpacks how Nintendo’s big announcements could reshape the company’s next chapter. We also examine TikTok’s potential U.S. acquisition, Apple’s quiet but bold moves to redefine its gaming app strategy, the explosive rise of AI-driven apps, and go behind the scenes of Diablo Immortal’s development, while debating what Supercell must do to navigate a turbulent year ahead.


    Chapters

    01:21 Community Engagement & Updates

    02:38 Game Economist Podcast Highlights

    07:01 Unity’s Strategic Missteps

    11:23 Diablo Immortal Dev Insights

    16:04 Apple’s Gaming App Strategy

    28:18 TikTok’s US Acquisition Talks

    30:59 The Rise of AI-Driven Apps

    33:31 Discord’s Upcoming IPO

    42:57 Nintendo’s Big Announcements

    54:24 Supercell’s Struggles & Future


    305. Why Adding Brands to Games Is So Hard with Bastian Bergmann Sep 15, 2025
    Show notes

    What really happens when brands collide with games? Mishka Katkoff sits down with Bastian Bergmann, COO of Solsten, to break down why gaming is the most transformative medium of our time, how consumer psychology shapes player engagement, and why authenticity in games runs circles around social media.

    00:20 The Power of Reading and Writing

    01:12 Video Games as a Medium for Transformation

    02:57 Parenting and Gaming: Finding Balance

    08:25 Understanding Consumer Psychology

    13:39 The Importance of Human Connection in Marketing

    19:50 Gaming and Emotional Engagement

    23:09 Games Driving Social Change

    28:37 The Business Impact of Gaming on Brands

    30:42 Navigating Risks in Gaming Investments

    32:56 Starting Small: Testing the Waters in Gaming

    36:08 Key Performance Indicators for Gaming Initiatives

    39:26 Authenticity in Gaming vs. Social Media

    43:49 Integrating Brands into Games: Challenges and Opportunities

    45:47 Myth Busting: Data, Creativity, and Gaming Audiences


    TWIG #348 Roblox’s Big Bet, Blizzard's Mobile Chaos & Destiny Rising’s Flop Sep 11, 2025
    Show notes

    From Roblox’s RDC bombshells to Destiny Rising’s flop, this week’s DoF crew breaks down the biggest shifts in gaming. We get into NetEase’s bets, China’s growing power, and why analytics from Newzoo’s 2025 report matter more than ever. Plus: Blizzard’s messy leadership shakeups, Roblox’s new monetization tricks, Xbox’s subscription struggles, and the hype around Hollow Knight: Silksong. Oh, and yes, Jen’s got a big personal update too. <3


    Chapters

    00:00 Introduction and Personal Updates

    03:55 Shills and Upcoming Events

    06:00 Medical Leave and Personal Challenges

    10:40 Corrections and Analytics Discussion

    15:13 Destiny Rising and Community Reception

    18:54 Chinese Developers and Western IPs

    23:56 Warframe: A Case Study in Game Development

    31:56 Market Trends and Player Demographics

    36:26 Blizzard's Mobile Strategy: A Shift in Focus

    40:40 Silksong: Success of Indie Games

    45:11 Developer Exchange Rate and Its Implications

    45:39 Roblox RDC: Key Announcements and Changes

    54:33 Monetization Strategies: Rewarded Ads and Developer Insights

    58:34 Roblox Moments: The TikTok Integration and Its Impact

    01:00:31 Concerns Over Aggregation and Control in the Gaming Industry



    Inside RDC 2025: How Roblox Is Courting Pro Developer Sep 10, 2025
    Show notes

    Jen Donahoe is joined by Joe Ferencz (GameFam) and Stephen Dypiangco (Max Power Gaming) to break down the biggest takeaways from Roblox Developer Conference (RDC) 2025.

    The crew digs into Roblox’s massive milestone of 112M DAUs, the 8.5% bump in the developer exchange rate to lure in more professional talent, and the new “ad flywheel” that streamlines campaigns while adding rewarded video into the mix. They also tackle the tricky business of bringing IP into Roblox, how AI is supercharging UGC, and why the company is doubling down on safety with 100+ new tools and policies.

    00:18 Roblox's Growth and Platform Dominance

    00:51 Overview of RDC 20250

    4:39 RDC Vibes and Attendee Insights

    09:48 Roblox's Monetization and Developer Payouts

    18:21 Advertising and Rewarded Video Innovations

    26:29 Brand Integrations and Campaigns on Roblox

    28:34 Integration vs Standalone Brand Experience

    30:46 Rewarded Video and Its Benefits

    32:22 Challenges with Brand Hubs on Roblox

    36:26 New IP Platform and Licensing

    42:53 AI Tools for Developers and Players

    46:11 Roblox Moments: TikTok Meets Roblox

    50:38 Safety Measures and Brand Concerns

    53:31 Roblox's Growing Influence


    304. The Founder’s Dilemma: Equity vs. User Acquisition Financing Sep 08, 2025
    Show notes

    Mishka Katkoff sits down with Pranav Singhvi (General Catalyst, Customer Value Fund) and Joe Wadakethalakal (PVX Partners) to unpack the rise of UA financing, a new capital instrument that lets gaming and app companies scale user acquisition without giving up massive chunks of equity.

    We break down:

    1. Why traditional VC or debt financing is often a poor fit for customer acquisition.

    2. The origins of UA financing and why treating cohorts as “assets” changes the game.

    3. The differences between PVX Partners’ gaming-first model and General Catalyst’s broader CVF.

    4. Success stories like Superplay’s $2B exit, powered by UA financing.

    5. How founders should think about timing, risk, and capital allocation.

    6. Why CAC is the new CAPEX, and how EBITCAC could replace EBITDA as the real profitability metric for gaming and app businesses.


    00:00 – Guest Intros (Pranav Singhvi & Joe Wadakethalakal)

    01:00 – What is UA Financing

    05:30 – PVX Partners vs. Customer Value Fund

    15:00 – Equity vs. UA Financing: Which Capital Fits Which Stage?

    19:15 – Founders as Capital Allocators: Balancing Risk, Growth & Dilution

    22:30 – What Returns Look Like in UA Financing (Real Economics)

    24:30 – Scaling Beyond Balance Sheet Limits

    28:00 – When Is the Right Time to Use UA Financing?

    32:00 – LTV Curves, Incremental ROAS & Product Readiness

    35:30 – Case Study: How Superplay Used UA Financing to Reach a $2B Exit

    38:50 – PVX Success Stories

    41:40 – Managing Risk: Oversight & Skin in the Game

    48:00 – What Counts as CAC? Influencers, Celebs, and Brand Marketing

    49:40 – The Future of UA Financing & Cohorts as a New Asset Class

    52:40 – CAC is the New CAPEX: Rethinking EBITDA as EBITCAC

    57:30 – Why Tech Companies Look Unprofitable but Aren’t

    59:00 – Advice for Founders Considering UA Financing

    01:04:00 – Capturing Market Share Before Competitors Catch Up

    01:07:00 – Final Takeaways & Closing Thoughts


    TWIG #347 Call of Duty Movie, De-Monetization of Real-Money Gaming and Google's New Court Case Sep 05, 2025
    Show notes

    This week, we cover Google’s latest courtroom headaches, the evolution of KPIs in gaming analytics, and the incoming Call of Duty live-action movie. We unpack Rec Room’s layoffs, compare Roblox vs Rec Room head-to-head, and dig into Microsoft’s IP bets from Perfect Dark to Halo. Plus, we debate Star Wars: The Old Republic, break down Roblox’s latest monetization trends, and ask what the rise of real-money gaming in India means for the global market.

    00:00 Introduction and Hosts’ Banter

    02:38 Upcoming Gaming News Highlights

    03:35 Cress’s Personal Update

    05:39 Phil’s Podcast Review

    07:16 Debate on Star Wars: The Old Republic

    10:32 Google’s Legal News and Impact

    12:58 New KPIs in Gaming Analytics

    20:19 Call of Duty Live Action Movie Discussion

    29:15 Google Play’s New Public Profiles

    31:15 Rec Room Layoffs and Analysis

    34:05 Capital Deployment and Venture Capital Concerns

    34:47 Roblox vs. Rec Room: A Comparison

    38:12 Perfect Dark and Microsoft’s IP Strategy

    39:11 Halo and Hell Divers Collaboration

    44:29 Destiny Rising and the Mobile Shooter Market

    55:26 Roblox’s Monetization and UGC Trends

    01:03:57 Real Money Gaming in India

    01:07:00 Conclusion and Final Thoughts


    303. Why Scandinavia Makes You So Happy? And Why We Chose To Leave. Sep 01, 2025
    Show notes

    Phillip Black and Michail Katkoff break down why they left the Nordics, trading modesty-maxxing for Mediterranean chaos and a bit more sun. The two dive into the quiet conservatism baked into Scandinavian life, the erosion of hunger that comes with too much comfort, and the calculus behind moving to Cyprus and Greece.

    00:00 The Conservative Psyop of Scandinavia

    04:31 Cultural Reflections and Personal Experiences in Sweden

    09:07 Transitioning to Cyprus: Opportunities and Challenges

    13:37 Understanding the Swedish Welfare State

    18:03 Career Reflections and the Consulting Path

    24:30 Navigating the Gaming Industry's Landscape

    26:54 The Challenges of Client Management

    29:51 Decisiveness in Consulting

    32:41 The Emotional Rollercoaster of Consulting

    34:36 Building a Sustainable Deal Flow

    37:26 Establishing Expertise vs. Personality

    41:39 Life Choices and Career Reflections

    42:34 Balancing Work and Personal Life

    46:13 Relocation and Family Decisions

    48:58 Cultural Differences and Education Challenges

    55:28 Economic Growth and Finland's Future

    61:04 Reflections and Future Aspirations


    TWIG #346: EU Wants to Ban Free-to-Play, Supercell Introduces a New Boss Aug 28, 2025
    Show notes

    TWIG crew dives into Gamescom chaos, funding trends, and post-Ibiza IV drips. From Supercell’s leadership addition, to IP-powered collabs (Raid x TMNT) and the EU’s regulatory squeeze on F2P, this episode cuts through the noise with sharp insights, hard takes, and a few too-real laughs.


    02:07 Gamescom Highlights and Industry News

    02:50 PlayStation Portal and American Football

    06:45 DOF Talent Network and Scopely Controversy

    10:39 EU Regulation Impact on Free-to-Play Games

    14:43 Gamescom Vibes and Funding Trends

    27:33 Raid: Shadow Legends x Teenage Mutant Ninja Turtles

    31:51 The Risks and Rewards of Using IPs

    36:09 King’s Internal Struggles and Solutions

    39:51 Severance Packages and Labor Laws

    45:15 Supercell’s New Leadership and Strategy

    49:12 Innovative Game Concepts and Licensing

    55:48 Twitch’s Crackdown on View Botting

    56:32 Debate on Game Innovation and Industry Growth


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