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    Software How-To

    CppCast

    Once a month, Jason sits down with guests from the C++ community to discuss the latest news and what they have been up to. Find us at cppcast.com

    Advertise
    • Apple Podcasts
    • Google Play
    • Spotify

    Latest Episodes:
    Trompeloeil Mocking Framework Feb 22, 2017
    Show notes

    Rob and Jason are joined by Björn Fahller to talk about the trompeloeil Mocking Framework for Modern C++ Unit Testing.

    Björn Fahller is a senior developer at Net Insight, and has been developing software for a living since 1994, mostly embedded programming for communications devices. Björn learned C++ from usenet and the ARM (Annotated Reference Manual) which was the standard before there was a standard. On a hobby basis, Björn likes to find silly solutions to non-problems and to explore effects of programming constructs. Outside of programming, Björn is a member of a small group thet brews beer together, and is also a member of a volunteer organization of aviators who help with things like search and rescue operations, forest fire monitoring, and storm damage assessment.

    News

    • Multithreading with C++17 and C++20
    • Distinguishing between maybe-null vs never-null is the important thing
    • Going Native 56: Cmake in Visual Studio

    Björn Fahller

    • @bjorn_fahller
    • Playful Programming

    Links

    • Trompeloeil Mocking Framework
    • Björn Fahller - Mocking Modern C++ with Trompeloeil

    Sponsor

    • Backtrace
    • JetBrains

    Jumping into C++ Feb 15, 2017
    Show notes

    Rob and Jason are joined by Alex Allain from Dropbox to talk about Dropbox's Djinni code generator and Alex's book Jumping into C++.

    Alex Allain is a Director of Engineering at Dropbox. He was one of the first engineers on the Dropbox Business product before leading Dropbox's Product Platform group, whose initiatives includes the Dropbox Sync Engine, shared mobile C++ and developer tools. Alex has run Cprogramming.com since 1998 and is the author of Jumping into C++, a book for new programmers.

    News

    • CppChat: The Great Functor Debate (Ben, Jackie, and Jonathan)
    • Monads in C++
    • COMMS Library
    • Undefined behavior in C and C++ programs

    Alex Allain

    • @alexallain

    Links

    • Djinni
    • CppCon 2014: Alex Allain & Andrew Twyman "Practical Cross-Platform Mobile C++ Development"
    • CppCon 2015: Jacob Potter & Andrew Twyman “Bridging Languages Cross-Platform..."
    • Djinni in a bottle - Easily share code between iOS and Android using C++ by Stephan Jaetzold
    • nn: Non-nullable pointers for C++
    • mypy: Optional static typing for Python 2 and 3 (PEP484)
    • cprogramming.com
    • Jumping into C++ (Amazon)

    Sponsor

    • Backtrace
    • JetBrains

    Microsoft's STL Feb 07, 2017
    Show notes

    Rob and Jason are joined by Stephan T Lavavej to talk about Microsoft's STL and some of the changes to the Library coming in the VS 2017 release.

    Stephan T. Lavavej is a Principal Software Engineer at Microsoft, maintaining Visual C++'s implementation of the C++ Standard Library since 2007. He also designed a couple of C++14 features: make_unique and the transparent operator functors. He likes his initials (which people can actually spell) and cats (although he doesn't own any).

    News

    • CppChat "The Great Functor Debate" is Saturday
    • Implementing State Machines with std::variant
    • STL learning resource

    Stephan T. Lavavej

    • @StephanTLavavej

    Links

    • STL Fixes in VS 2017 RTM
    • C++ 14/17 Features and STL Fixes in VS "15" Preview 5
    • C++ 14/17 Features and STL Fixes in VS “15” Preview 4

    Sponsor

    • Backtrace
    • JetBrains

    News Roundup Feb 01, 2017
    Show notes

    Rob and Jason discuss two weeks worth of C++ news, updates and blog posts.

    News

    • What's in C++17?
    • CodeChecker
    • Const, Move and RVO
    • Add a const here delete a const there
    • How C++ lambda expressions can improve your Qt code
    • 'yield' keyword to become 'co_yield' in VS 2017
    • Compiler Explorer now on Patreon
    • JSON for Modern C++ Version 2.1.0
    • Catch 1.7
    • Stop calling "Function Objects" "Functors"
    • Meeting C++ 2016 Playlist
    • How to choose good names

    Links

    • @robwirving
    • @lefticus

    Sponsor

    • Backtrace
    • JetBrains

    Beast Jan 17, 2017
    Show notes

    Rob and Jason are joined by Vinnie Falco to talk about the Beast HTTP and Web Sockets library.

    Vinnie Falco started programming on an Apple II+ in 1982. He did significant work on Canvas, an early 1990s desktop publishing program that starting on the Macintosh. A while later he wrote BearShare - a Gnutella compatible file sharing program. After that Vinnie joined up with Ripple, a company that is developing a global financial settlement network built on top of a decentralized cryptocurrency and its associated ledger. Ripple has graciously given him the opportunity to develop and publish Beast, the HTTP and WebSocket library written in C++ and used in Ripple.

    News

    • Winners of the 2016 Software Developer Podcast Awards
    • The Salami Method
    • g++7 is C++17 complete
    • .NET Rocks: C++ for a New Generation with Kate Gregory
    • Catch 1.6 release
    • Order Your Members

    Vinnie Falco

    • @falcovinnie
    • Vinnie Falco's GitHub

    Links

    • Beast Library
    • CppCon 2016: Vinnie Falco "Introducing Beast: HTTP and WebSockets C++ library"
    • Ripple

    Sponsor

    • Backtrace

    Library Working Group and libc++ Jan 11, 2017
    Show notes

    Rob and Jason are joined by Marshall Clow to talk about his role on the C++ Standards Committee's Library Working Group.

    Marshall is a long-time LLVM and Boost participant. He is a principal engineer at Qualcomm, Inc. in San Diego, and the code owner for libc++, the LLVM standard library implementation. He is also the chairman of the Library Working Group of the C++ standards committee. He is the author of the Boost.Algorithm library and maintains several other Boost libraries.

    News

    • C++Now 2017 Call for Submissions
    • 2017 European LLVM Developers Meeting
    • Passing functions to functions
    • A Tourist's Guide to the LLVM Source Code

    Marshall Clow

    • @mclow
    • Marshall's C++ Musings

    Links

    • "libc++" C++ Standard Library
    • Qualcomm
    • The Committee: WG21
    • CppCon 2016: Marshall Clow "STL Algorithms - why you should use them, and how to write your own"
    • CppCon 2015: Marshall Clow "string_view"

    Sponsor

    • JetBrains

    Memory Algorithm Proposal Jan 05, 2017
    Show notes

    Rob and Jason are joined by Brittany Friedman to talk about her accepted C++17 proposal which adds new algorithms and utilities for memory management and the process she went through getting the proposal accepted.

    Brittany Friedman is a dense collection of matter formed from molecules originating from inside the sun. She currently works as a programmer at Gearbox Software, where she weaves ones and zeroes into intricate little patterns. Her proposal for new memory management algorithms was accepted for C++17 and a bug that she filed against the C++ standard was fixed the way that she recommended. So basically you do not want to trifle with her.

    News

    • 2016 Software Developer Podcast Awards
    • Keep Disabling Exceptions
    • C++17 Why it's better than you might think
    • A new way of blogging about C++

    Brittany Friedman

    • @listenserver
    • Brittany Friedman's GitHub

    Links

    • Extending memory management tools
    • drpdb: Convert from Microsoft PDB format into a MySQL database
    • Symbol Sort: A Utility for Measuring C++ Code Bloat
    • Gearbox Software
    • CppCon 2016: Nicholas Ormrod "The strange details of std::string at Facebook"

    Sponsor

    • JetBrains

    Regular Void Dec 21, 2016
    Show notes

    Rob and Jason are joined by Matt Calabrese to talk about his Regular Void Proposal, template<auto>, the state of Concepts and more.

    Matt Calabrese is a software engineer working primarily in C++. He started his programming career in the game industry and is now working on libraries at Google. Matt has been active in the Boost community for over a decade, is currently a member of the Boost Steering Committee, and is a member of the Program Committee for C++Now. Starting in the fall of 2015, he has been attending C++ Standards Committee meetings, authoring several proposals targeting the standard after C++17, notably including a proposal to turn the void type into an instantiable type and a proposal for the standard library to introduce a generic algorithm for invoking standard Callables with argument types and argument amounts that may be partially calculated at compile-time or at runtime. He is also the author of the controversial paper "Why I want Concepts, but why they should come later rather than sooner", which may have contributed to the decision to not include the concepts language feature in C++17.

    News

    • 2016 Software Developer Podcast Awards
    • My take at times
    • A C++ program to get CPU usage from command line in Linux
    • Pointer comparison an invalid optimization in GCC

    Matt Calabrese

    • @cppsage

    Links

    • Boost
    • C++Now
    • P0146: Regular Void (Revision 1)
    • P0376: A Single Generalization of std::invoke, std::apply, and std::visit
    • P0240: Why I want Concepts, but why they should come later rather than sooner

    Sponsor

    • Backtrace

    Catch 2 and C++ the Community Dec 14, 2016
    Show notes

    Rob and Jason are joined by Phil Nash, Developer Advocate at JetBrains, to talk about updates to the Catch Unit test library and new features coming to CLion and ReSharper for C++.

    Phil started coding back in the early 80s, on 8-bit home computers: from the ZX-81 to the Commodore 64, in BASIC and assembler. He later moved on to PCs and C++ in the early 90s and, despite forays into other languages, keeps coming back to C++. His career has taken him through domains such as anti-virus, mobile, finance and developer tools - among others. He's the original author of the C++ test framework, Catch and is now Developer Advocate at JetBrains for CLion, AppCode and ReSharper C++. His hobbies include writing podcast bios and trolling the podcast hosts.

    News

    • Minimal, Header only Modern C++ library for colors in your terminal
    • The view from Nov 2016 C++ standard Meeting Issaquah
    • C++ version of ruby's integer::times via user-defined literals

    Phil Nash

    • @phil_nash
    • Level of Indirection
    • Extra Level of Indirection

    Links

    • Catch
    • C++::London
    • Munich User Group: Functional C++ for Fun and Profit
    • YouTube: Functional C++ for Fun and Profit
    • JetBrains
    • ReSharper Ultimate 2016.3 is Released
    • JetBrains CLion Discounts
    • JetBrains AppCode Discounts
    • JetBrains ReSharper C++ Discounts
    • CppCon 2016: Nicholas Ormrod "The strange details of std::string at Facebook"

    Sponsor

    • JetBrains

    C++ Game Development at Ubisoft Dec 08, 2016
    Show notes

    Rob and Jason are joined by Nicolas Fleury, Technical Architect at Ubisoft Montreal, to talk about the development and performance tuning techniques used at Ubisoft on games like Rainbow Six Siege.

    Nicolas has 13 years of experience in the video game industry, more years in the software industry in telecoms, in speech recognition and in computer assisted surgery. Technical Architect on Tom Clancy's: Rainbow Six Siege, he is one of the key Architects behind some collaboration initiatives at Ubisoft and was also Technical Architect on games like Prince of Persia. He presented at CppCon 2014 "C++ in Huge AAA Games".

    News

    • Bjarne Stroustrup - Keynote Meeting C++ 2016
    • Investigating Radix Sort
    • How to use PVS-Studio for Free

    Nicolas Fleury

    • Nicolas Fleury

    Links

    • Ubisoft Montreal
    • CppCon 2014: Nicolas Fleury "C++ in Huge AAA Games"
    • CppCon 2016: Nicolas Fleury "Rainbow Six Siege: Quest for Performance"
    • SG14 Group
    • CppCon 2014: Mike Acton "Data-Oriented Design and C++"
    • CppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11"
    • CppCon 2016: Nicholas Ormrod "The strange details of std::string at Facebook"

    Sponsor

    • JetBrains

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