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    Games & Hobbies

    BACKSTORY

    BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you’ll love coming along for the ride.

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    Latest Episodes:
    23. Whitney Beltràn Nov 10, 2016
    Show notes

    Game designer, writer, and consultant Whitney "Strix" Beltràn talks designing with fairy tales, role-playing with archetypes, and keeping mythologies alive.

    Strixwerks
    Bluebeard's Bride
    The Golden Cobra Challenge
    Weekly Affirmations on Hyper RPG
    Whitney's esearch on Academia.edu
    Mulaka, by Lienzo Studios
    Twine
    Strix on Twitter


    22. Ben Schwartz Oct 27, 2016
    Show notes

    Professional organizer Ben "Books" Schwartz talks larping with kids, larping with different traditions, and larping when it's your actual job.

    Event Horizon
    Ben on Twitter
    Trackers Bay
    The Wayfinder Experience
    College of Wizardry
    Living Games
    New World Magischola
    Magischola's Houses
    Brute Force Design in Larp
    The Monitor Celestra
    Planetfall


    21. Hakan Seyalioglu Oct 13, 2016
    Show notes

    What happens when you publish your own game from scratch? How do we welcome new players to the table? Game designer Hakan Seyalioglu on game publishing, community building, and the beautiful collision of the obvious and the unexpected.

    Thorny Games
    Big Bad Con
    Old Friends
    Juggernaut
    Games within Games
    Morgan Stinson and Joe Greathead's Fedora Noir will be available soon!
    Roses and Thorns
    Mouse Guard
    Dread
    The Prisoner GURPS
    Kathryn Hymes on Backstory
    Games on Demand
    CAT
    The Quiet Year


    20. Mark Richardson Sep 29, 2016
    Show notes

    Do maps make statements, the way games do? Game designer and cartographer Mark Richardson joins Alex to talk publishing games, being sober, and running Vampire larps in the '90s.

    Mark on Twitter
    Green Hat Designs
    Inuktitut Syllabics
    7th Sea
    Urban Shadows
    Project: Dark
    King Wen's Tower
    Fastaval
    Headspace
    Apocalypse World
    Fiasco
    Mind's Eye Theatre
    Inheritance
    Metatopia/Dreamation
    F.A.T.E.


    19. Katherine Cross Sep 15, 2016
    Show notes

    What do digital and tabletop roleplaying have in common? Can worldbuilding in a game help us change the real world? And just what is the "real world" anyway? Scholar and critic Katherine Cross is here to talk digital citizenship, identity plurality, and more.

    Katherine on Twitter
    On Patreon
    On Gamasutra
    World of Warcraft: Night Elves
    The New Laboratory of Dreams: Roleplaying as Resistance
    and Ethics for Cyborgs: On Real Harassment in an "Unreal" Place

    Knights of the Old Republic II
    Big Bad Con
    Gen Con
    Epyllion
    Cartel
    Fall of Magic


    18. Ross Cowman Sep 02, 2016
    Show notes

    How do you teach analog game design? What makes a game "for kids?" How does the context in which we encounter games influence how we play? Designer and community organizer Ross Cowman talks design, play, music, and more.

    Heart of the Deernicorn
    Fall of Magic
    Arbutus Folk School
    Fabricated Realities
    Monsterhearts
    Living Games


    17. Gabriel de los Angeles Aug 18, 2016
    Show notes

    What role can Larp play in education across the lifespan? Can it help us develop responsible, reciprocal relationships with our land, waters, and communities? Gabriel de los Angeles joins us to discuss his work integrating role-playing into STEAM education.

    NDN Players Research Group
    Red Eagle Soaring
    Storyteller Roger Fernandes
    Sakura Con
    Northwest Nerdcast
    Dr. Sarah Lynne-Bowman
    Gabriel's Living Games Keynote
    Gabriel's research presentation at the Education and Simulation Pre-Conference
    Dr. Megan Bang
    United Indians for All Tribes Foundation
    Native Girls Code
    Analog Game Studies
    SPITE
    Klaus Raasted's interview with Gabriel
    Evan Torner on Backstory


    16. Jacqueline Bryk Aug 05, 2016
    Show notes

    Is Pokemon Go a larp? What's the difference between torturing your characters and torturing your players? Can game design help you conquer your fears - or just spread them around a little? Larpwright Jacqueline Bryk is here to pose all these questions and many more. We may answer a few of them, too.

    Jay Sylvano
    MagFest
    Double Exposure Conventions
    Games on Demand
    The Queer Gaymes Anthology
    K. N. Granger
    David Schirudan's 200-Word RPG Contest
    Julia Ellingboe
    Brie Sheldon
    Kat Jones on Backstory
    Damocles Thread
    Monsterhearts
    Graham Walmsley
    Stacey Dellorfano, founder of ConTessa
    Sugar Coated: a great documentary on Lolita fashion in America


    15. Kat Jones Jul 21, 2016
    Show notes

    Larpwright and theorist Katherine Castiello Jones talks sexuality, intimacy, feminism and other hot topics in game design. Can a game about painting your nails make a point about intersecting axes of oppression? We certainly think so.

    Kat's Living Games Keynote
    Julia Ellingboe
    Cady Stanton's Candyland
    What is "Parlour Sandbox?"
    Swords Without Master
    Evan Torner
    Intercon
    Slash: The Card Game
    There's a Fan Fic For That
    The #Feminism Anthology
    Millian Kang's "The Managed Hand"
    A "Revived" Play Report
    The Queer Gaymes Anthology
    Mo Turkington
    Just a Little Lovin'


    14. Johanna Koljonen Jul 07, 2016
    Show notes

    Experience designer, broadcaster and author Johnna Koljonen joins us to talk about the difference between role-play and character play, between feeling safe and being safe, and between design and tradition.

    Johanna's Blog: Participation Safety
    Introduction to Nordic Larp
    The "Everyman's Right" or "Right of Public Access"
    SCA: The Society for Creative Anachronism
    Burning Man
    Alibis for Interaction
    Cut and Break
    Maslow's Hierarchy of Needs
    Johanna's Living Games Keynote: Opt-in/Opt-out Design
    Inside Hamlet
    Knutepunkt/Solmukohta
    Halat Hisar, a Finnish-Palestinian Larp
    College of Wizardry
    Odysse Participation Design Agency


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