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    News

    ANTIC The Atari 8-bit Podcast

    We cover Atari news, reviews, and a special feature each show for the Atari 8-bit line of computers (400/800/XL/XE/XEGS)

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    Latest Episodes:
    ANTIC Interview 48 - Tom Hudson, A.N.A.L.O.G. May 25, 2015
    Show notes

    Tom Hudson is a name familiar to readers of A.N.A.L.O.G. Computing magazine. He worked at A.N.A.L.O.G., where we wrote articles, games, maintained the A.N.A.L.O.G. TCS bulletin board system. His game credits include LiveWire, fire Bug, and Planetary Defense. He also wrote the popular DEGAS paint program for the Atari ST; and CAD-3D, a 3D graphics package, in conjunction with Gary Yost.

    This interview was conducted April 17 2015.

    LINKS

    Tom’s web site

    Tom on Twitter

    List of Tom’s software on AtariMania

    Teaser quotes:

    “Oh boy, probably one of the worst cases of vaporware I’ve ever seen.”

    “We were dealing with stuff like cassette duplication. . . and none of us were crazy about that. I said, ‘Hey, why don’t we do a bulletin board? Have it’s so it’s subscription. Anybody who’s on the bulletin board won’t need to get cassettes anymore, because they can just download the stuff.”


    ANTIC Interview 47 - David Kano, Hex-A-Bug May 23, 2015
    Show notes

    David Kano, Hex-A-Bug

    David Kano wrote the Hex-A-Bug debugger which was published by Atari Program Exchange. He also wrote two educational software titles for the Atari: Monkey See Monkey Spell, and Don’t Shoot That Word, which were both published by Hayden Software.

    This interview was conducted March 24 2015.

    Teaser quotes:

    “I remember when I showed them the finished product they said ‘That’s great, except the monkey is too realistic. It’s too scary. Kids will be scared of that monkey.’”

    “It was back in the day, when they were so desperate for programmers, they were taking anybody that seemed like they might be smart enough to learn how to do it. And then you learned on the job.”

    LINKS

    Hex-A-Bug in APX catalog

    David’s Blog


    ANTIC Interview 46 - Nicholas Lefevre, Attorney for Commodore & Atari May 21, 2015
    Show notes

    Nicholas Lefevre, Attorney for Commodore and Atari

    Nicholas Lefevre was in-house counsel for Commodore under Jack Tramiel during the time of the Commodore 64, then in-house counsel for Atari after Jack Tramiel bought it.

    This interview took place April 10, 2015.

    Teaser quotes:

    "Particularly with Jack Tramiel, he was willing to give you enough rope to hang yourself. He was not a micromanager."

    "At one point I think we had 160 or so collection lawsuits against us in the initial Atari years."

    "I think really happily back on my Commodore times, less so on the Atari ones."

    "When you made a computer, made it cheap, shipped it out, and sold it, that was perfect for Jack."

    Nicholas Lefevre listened to his interview and send along these corrections to his statements:

    "I did notice a couple errors in what I said which could be in an errata but they are probably not significant enough. At the beginning of my discussion of the Microsoft Multiplan story I introduced it by saying these things happened in 1984. Most of it was in 1983. Only the meeting at Softcon with John Shirley and Bill Gates was in 1984, after Jack's departure from Commodore. I also said that our claim was for $24M x 3. I think it was actually for $8M x 3 (total $24M)."


    ANTIC Interview 45 - Jason Scott, Internet Archive May 19, 2015
    Show notes

    Jason Scott, Internet Archive

    Jason Scott is a digital historian and documentary filmmaker who for several years has worked for the Internet Archive, a nonprofit that has worked to save as much online - and offline - culture as possible. He is also known to attend the occasional vintage computer festival, so as luck would have it, ANTIC and Jason were in the same festival at the same time, and we interviewed him on May 2, 2015 on stage at Vintage Computer Festival Southeast 3.0.

    LINKS

    The Internet Archive

    Pole Position - The Animated Series

    Jason on Twitter

    Jason’s Blog


    ANTIC Interview 44 - Joe Decuir, Atari 400/800 Designer May 17, 2015
    Show notes

    Hello, and welcome to another interview edition of Antic, the Atari 8-bit Podcast. I am Randy Kindig. I am extremely honored to bring to you today an interview with one of the true pioneers of the personal computer, one of the primary designers of the Atari 400 & 800, Mr. Joe Decuir. Joe worked closely with Jay Miner, Steve Mayer and others to design a computer in the days when personal computers were just in their infancy. Joe shares with us the thoughts and reasoning that went into the design of the 400 & 800 and thus brings all of us a little closer to being a part of an amazing time in computer history. Please enjoy!

    Teaser Quotes:

    “we wanted to build the next great game system and we wanted to build a computer”

    “we were designing for home users not office people”

    “We don't get to have slots; that drove us crazy”

    “In retrospect, I wish we had built an 800-series machine with one built-in disk drive that was right on the bus”

    Links:

    Portland Retro Gaming Expo PRGE 2013 - Joe Decuir


    ANTIC Interview 43 - David Heller (Dr. C. Wacko) May 15, 2015
    Show notes

    David Heller, Dr. C. Wacko

    David Heller may be better known to Atari users by his pen name - Dr. C. Wacko. As Dr. Wacko, David wrote the books "Dr. C. Wacko's Miracle Guide to Designing and Programing Your Own Atari Computer Arcade Games" and "Dr. C. Wacko Presents Atari BASIC" as well as similar books for other platforms. He also wrote the book "Free Software For Your Atari" (and similar books for other platforms) and Space Knights, a unique product that was a novella that included related Atari games on disk. He also wrote for The Atari Connection magazine.

    This interview took place April 20, 2015.

    Teaser quotes:

    "I think they sold well over 100,000 copies of that book. And they were very successful."

    "A young engineer came up to me... and he says, 'You know, I am a professional software engineer now because I got so excited about writing software from your Dr. Wacko books.'"


    ANTIC Interview 42 - Steve Carden, RealDOS May 13, 2015
    Show notes

    Steve Carden, RealDOS

    Steve Carden maintains RealDOS, a free, command-line DOS that's multiplexer capable, and still being actively maintained to work with modern hardware. He also works on a variety of hardware products, some of which are available to Atari hobbyists, and some of which aren't. Steve also helped take over maintenance of BBS Express from Keith Ledbetter.

    This interview took place February 27, 2015.

    LINK

    Steve's web site

    Teaser quotes:

    "Just the fact that we have an Atari, that was never designed to be on the Internet, OK? -- NEVER designed to be on the Internet -- on the Internet."

    "Anybody who has an XE keyboard, sooner or later is going to have a keyboard failure. At least that's been my run-in with them."


    ANTIC Episode 22 - Live from VCFSE 2015, with Inverse ATASCII May 11, 2015
    Show notes

    On this episode of Antic, the Atari 8-bit podcast, AND Inverse ATASCII, the Atari 8-bit productivity podcast, we record live from Vintage Computer Festival Southeast 3.0!!

    On this show we interview attendees with Atari stories, find out who's going to win the grand prize for our game show (hint: It's someone you may know!), and answer questions from the audience. Come join us for the most fun-packed show we've had yet this month!

    Links mentioned in this episode:

    Recurring Links

    Floppy Days Podcast

    AtariArchives.org

    AtariMagazines.com

    Kevins Book “Terrible Nerd”

    New Atari books scans at archive.org

    ANTIC feedback at AtariAge

    Show

    Vintage Computer Festival Southeast 3.0

    Boisy Pitre Interview

    Liber809

    Wade - Atari Portfolio

    UK Based Portfolio site with information about the system and a software repository

    Information about the system and how to load a binary program by hand (without file transfer)

    Atari Portfolio Wiki

    Atari Portfolio Information

    Sources for game show

    Michael Current’s Atari Timeline

    The Birth of the IBM PC

    Atari Company Store Price List

    Jewel-encrusted Atari 1200XL Article

    Jewel-encrusted Atari 1200XL discussion

    Computer lab on a bus article

    Links to Inverse ATASCII

    www.InverseAtascii.info

    twitter.com/InverseATASCII


    ANTIC Interview 41 - Ron Bieber, SmartDOS May 09, 2015
    Show notes

    Ron Bieber, SmartDOS

    Ron Bieber was involved with the creation and marketing of SmartDOS, an alternative DOS that was bundled with disk drives from Rana and Astra, and also sold by Sears stores. SmartDOS'swas the first disk operating system to be "Density Smart" — automatically changing between the disk drive's density modes depending on the disk used.

    This interview took place on March 4 2015.

    Teaser quotes:

    "So I decided that instead of trying to sell the program, I want to be paid for every single floppy disk drive that a manufacturer makes."

    "It was designed for sort of a moment in time, and the goal was not to keep evolving it as new hardware became available. It was to fulfill the need at that time."


    ANTIC Interview 40 - Doug Carlston, Br0derbund May 06, 2015
    Show notes

    Doug Carlston, Broderbund CEO

    Doug Carlston was co-founder and CEO of the software publisher Broderbund.

    Broderbund published many hits across several platforms, including Bank Street Writer, Print Shop, A.E., Choplifter, Lode Runner, Karateka, Spelunker, David's Midnight Magic, and Where in the World is Carmen Sandiego.

    This interview occurred March 5, 2015.

    LINKS

    AtariMania.com's List of Br0derbund Games

    Teaser quotes:

    "So we thought it'd be funny to call it Br0derbund and put a slash through the O. Caused all kinds of grief."

    "There was a competition between us and a number of other companies like Sierra Online and Sirius Software to see how many [products] we could get on the best seller list at the same time. I think maybe the best we ever did was something like 6 products out of 30."

    "It was kind of a game: we had very talented engineers in-house who loved to try to put copy protection on, and sometimes carried it to unfortunate lengths."

    "I drove across the country and back over 5 weeks and sold about $15,000 worth of software, and often ended up staying at the homes of the people who owned the little computer stores. I would just look up a name of a computer store in every town I went through and zigzag across the country."


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