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    News

    ANTIC The Atari 8-bit Podcast

    We cover Atari news, reviews, and a special feature each show for the Atari 8-bit line of computers (400/800/XL/XE/XEGS)

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    Latest Episodes:
    ANTIC Interview 204 - Ray Citak, music education software Jul 21, 2016
    Show notes

    Ray Citak, music education software

    Ray Citak wrote Name the Notes, a music education program that was accepted

    by Atari Program Exchange, and won an APX award, but never appeared in the

    APX catalog. (The program is, as far as we know, lost to the sands of

    time.) He also wrote the program Keyed Up, "a music education program

    disguised as a goofy game," which appeared in Antic magazine, and Lightning

    Renumber, an automatic line numbering program that was published in

    Compute! magazine.

    This interview took place on January 30, 2016.

    Teaser quote: "The trick to learning, of course, was knowing the computer.

    Of course, I just devoured books on what the computer could do and what its

    capabilities were when you plugged in different values in different places."

    Links:

    Keyed Up in ANTIC magazine: http://www.atarimagazines.com/v7n4/keyedup.html

    Ray's articles in Compute!:

    http://www.atarimagazines.com/compute/index/index.php?author=Raymond+Citak


    ANTIC Interview 203 - Ted Toal, Cyan Engineering Jul 19, 2016
    Show notes

    Ted Toal, Cyan Engineering

    Ted Toal was a software developer at Cyan Engineering, an Atari research group. He worked on Atari's unreleased picture telephone as well as other projects. This interview took place January 24, 2016.

    Teaser quote: "He wanted to have toys that would be able to listen to sounds in a room and figure out where the sounds were coming from, and like maybe be able to turn towards the sound."


    ANTIC Interview 202 - Peter Donoso, Atari Explorer magazine Jul 17, 2016
    Show notes

    Peter Donoso, Atari Explorer magazine

    Peter Donoso was managing editor of Atari Explorer magazine from September 1991 through February 1993, primarily covering Atari during the ST era.

    This interview took place on November 23, 2015.

    Teaser quote: "[Jack Tramiel's] vision and his ability to find technology that was ahead of the market ... was just remarkable. I mean, he continually had these visionary ideas which he was able to actually implement."


    ANTIC Interview 201 - Bob Brodie: User Group Manager for Atari Jul 15, 2016
    Show notes

    Bob Brodie: User Group Manager for Atari

    Hi and welcome to another special interview edition of Antic the Atari 8-bit computer podcast. My name is Randy Kindig and I'll be providing the interview questions for this episode. I'm extremely pleased to provide this interview with a name well-known in the Atari community: Mr. Bob Brodie. Bob worked for Atari as User Group Manager and later Director of Communications from 1989 to 1994. Bob was directly involved in many of the Atarifests in that timeframe and I recall personally meeting him at an Atarifest in Indianapolis. I think you'll find that he has many interesting stories and perspectives concerning his time working for the Tramiels and even a story involving an Atari 1450XLD. I personally want to thank Bob for the time he spent talking with me, even calling me back when he remembered additional information or stories he thought might interest everyone. Bob is a classy guy and I enjoyed talking with him immensely.

    This interview took place on February 17, 2016.

    Quote

    "Oh, about 6 ½ feet up in the air, I see a 1450XLD, unboxed, just sitting there!"

    Links

    • Dateline Atari! with Bob Brodie on GEnie - http://textfiles.com/games/CONSOLES/brodie.txt
    • New User Group Coordinator, ROVAC ZMAGAZINE, Issue #171, August 22, 1989 - http://www.textfiles.com/magazines/ZNET/0170.txt
    • INTRODUCING BOB BRODIE, START Columnist Makes His Debut, START VOL. 5 NO. 7 / APRIL/MAY 1991 - http://www.atarimagazines.com/startv5n7/bob_brodie.html
    • Facebook - https://www.facebook.com/rgbrodie
    • San Leandro Computer Club - http://slcc.bdgeorge.com

    ANTIC Interview 200 - John Harris: Jawbreaker, Frogger, Mouskattack Jul 13, 2016
    Show notes

    John Harris: Jawbreaker, Frogger, Mouskattack

    John Harris created the games Jawbreaker, Frogger, and Mouskattack for the Atari 8-bit computers. He worked at Sierra On-Line and later Synapse Software. He later created video character generator systems based on the Atari machines.

    This interview took place June 10, 2016.

    Teaser quotes:

    "Literally — I mean, a day or two difference could have made — gosh, my goodness, what a huge difference in my life if I had gone into that store a couple of days earlier."

    "He just said, you know, 'I'll give you $1,500 a month to live on for two months, and if you haven't finished a game in two months, you won't make it in this industry anyway.'"

    "The general public opinion was, 'Oh, this is just more Jawbreaker.' ... But I still kind of have a fondness for it."

    AtariMania's list of John's software

    John in Halcyon Days: http://www.dadgum.com/halcyon/BOOK/HARRIS.HTM

    Jawbreaker in Wikipedia: https://en.wikipedia.org/wiki/Jawbreaker_(video_game)

    John Harris in Wikipedia: https://en.wikipedia.org/wiki/John_Harris_(software_developer)


    ANTIC Interview 199 - Bob Alkire and Steve Saunders, Rainbow GPU Jul 11, 2016
    Show notes

    Bob Alkire and Steve Saunders, Rainbow GPU

    Bob Alkire and Steve Saunders worked in Atari's Corporate Research lab under Alan Kay, where they worked on the Rainbow GPU. Rainbow was a next-generation graphics chip (after ANTIC) which was never released.

    This interview took place on June 10, 2016. The first voice you hear is that of Bob Alkire.

    Teaser quotes:

    Steve: "And they basically went around the table and said, 'This computer project has software in it, therefore it belongs in my division.' — 'No, this project has hardware in it, therefore it belongs in MY division.'"

    Bob: "But he has a Kermit The Frog tie tack. I say, 'Nice tie tack.' He says, 'This is a close personal friend of mine.' I look up, and it was Jim Henson."

    Steve: "A trunk of the research lab had a completely fictional manager named Arthur T. Fishel."

    Wikipedia on Sierra and RAINBOW: https://en.wikipedia.org/wiki/Atari_Sierra


    ANTIC Interview 198 - Eric Freeman: Bootleg and Weakon Jul 09, 2016
    Show notes

    Eric Freeman: Bootleg and Weakon

    Eric Freeman published two programs through Atari Program Exchange: Bootleg and Weakon.

    Bootleg first appeared in the summer 1983 APX catalog: the catalog called it "a search-for-booty maze game submitted from New Zealand," and it received a rare full-page description in that catalog. Weakon was only available in the final APX catalog, winter 1983. That game was later published by Antic software.

    This interview took place on May 26, 2016 — for me — May 27 for Eric in New Zealand.

    Teaser quote: "I actually took both of the games on an overseas holiday with me and knocked on the door at Atari. This would have been in March of 1983. And someone from the Atari Program Exchange came out to meet me."

    Bootleg in the summer 1983 APX catalog

    Weakon in the winter 1983 APX catalog

    Eric's games at AtariMania

    Wikipedia on W and Z bosons: https://en.wikipedia.org/wiki/W_and_Z_bosons


    ANTIC Interview 197 - Max Manowski, Wizard's Revenge Jul 07, 2016
    Show notes

    Max Manowski, Wizard's Revenge

    Max Manowski wrote Adventure, a text adventure game that he released into the public domain to Atari users groups. Later, he modified Adventure and called it Wizard's Revenge, which was published by Atari Program Exchange. Wizard's Revenge was available in the fall 1981 APX catalog, the very first APX catalog.

    This interview took place May 27, 2016.

    Teaser quote: "In this adventure, each node that you went to was a separate file. And if you went to a node that didn't exist, then you could write the node as you were playing. You could write the node and say what happened."

    AtariMania's list of Max's games

    Wizard's Revenge in the fall 1981 APX catalog

    Gaming After 40 playthrough of Wizard's Revenge

    Wizard's Revenge re-typed by the author


    ANTIC Interview 196 - Frank Paris, Mathlib for Deep Blue C Jul 05, 2016
    Show notes

    Frank Paris, Mathlib for Deep Blue C

    Frank Paris wrote Mathlib for Deep Blue C, a library of floating-point functions for use with the Deep Blue C programming language. Mathlib first appeared in the fall 1983 APX catalog, where it won second prize in the systems/telecommunications category. The Deep Blue C compiler was written by John Palevich, whom I previously interviewed.

    You can contact Frank at: frankparis at comcast dot net.

    This interview took place on May 27, 2016.

    Teaser quote: "6502 assembly language, it was just a dream come true for me. I mean, it was just so simple compared to the languages I was used to."

    Mathlib entry in the fall 1983 catalog

    Frank's book, The Embrace of Celestia: http://online.flipbuilder.com/lasm/tqas/

    Interview with John Palevich


    ANTIC Episode 34 - 3 Years! Jul 03, 2016
    Show notes

    In this three-year anniversary episode of Antic the Atari 8-bit podcast — we uncover an abundance of Atari source code, documentation, and engineering notes; Bill explores Five Dots, a new game; and we debate the fate of the 1200XL.

    Recurring Links

    Floppy Days Podcast

    AtariArchives.org

    AtariMagazines.com

    Kevin's Book "Terrible Nerd"

    New Atari books scans at archive.org

    ANTIC feedback at AtariAge

    Atari interview discussion thread on AtariAge

    ANTIC Facebook Page

    AHCS

    What we've been up to

    • Norwegian Museum of Science & Technology
    • Morse Code Tutor at APX
    • Paul Westphal at Eight Bit Fix - http://www.eightbitfix.com
    • PromoVision Pro-1000 software at archive.org
    • PromoVision discussion at AtariAge
    • Promovision Pro 1000 Youtube video
    • Wes Newell Interview Source and Manuals Discussion on AtariAge
    • Link to all Wes Newell scans on Internet Archive
    • Databar - The Monthly Bar Code Software Magazine TI 994/A edition
    • Atari Databar program from magazine
    • Atari Databar programs in ATR format - https://archive.org/details/AtariDatabarOSCARSoftware
    • PoC||GTFO
    • Philippe's write-up of decoding the Databar format - wiki.yobi.be/wiki/Databar_decoding
    • Philippe's decoding script on github - github.com/doegox/Oscar
    • Rose City Atari Club meeting with speaker Joe Decuir
      • Shot video - https://www.youtube.com/watch?v=0XjiX1nA3AI
      • Joe - two engineering notebooks to scan. Here's the first one
      • Presentation video - https://www.youtube.com/watch?v=0XjiX1nA3AI
      • Here's the slide deck
    • American Computer Museum in Bozeman, MT - http://www.compustory.com/
    • SIO2BT - Interview with Marcin Sochacki
    • SIO2BT ordering thread on AtariAge

    Interview Discussion

    • Rob Zdybel interview
    • Neil Harris interview
    • Ted Kahn Interview

    News

    • Atari Party - http://www.newbreedsoftware.com/atariparty/
    • Alan Ackerman, co-founder of MPP and Supra, died in March
    • ANTIC Interview 106 - Alan Ackerman, MPP
    • MPP/Supra product and design note pictures
    • Sys-Check 2.2 - tf_hh on AtariAge
    • Bally Alley Astrocast (Adam Trionfo and Chris Federico) - http://www.ballyalleyastrocast.libsyn.com/
    • AtariBytes(2600) Podcast - http://ataribytes.libsyn.com/podcast
    • Atari Kong Podcast (2600) - http://atarikong.com
    • 3D Atari video by Oliver Rapp
    • AtariAge 8-Bit User Age Demographics
    • New video reviews: Amigos Plays Atari 800 - BoatOfCar on AtariAge
    • ABBUC Software competition 2016 (AtariAge) , ABBUC Software Competition 2016 (ABBUC)
    • AtariLand Deepth0ught Archive - Kernal on AtariAge (Rick)
    • "Easy to Learn, Hard to Master - The Fate of Atari"
    • Atari.io (Justin) has appointed the 26th of every month as Atari Day

    New at Archive.org

    • Mark Simonson sent a fat folder of Twin City Atari Interest Group newsletters to scan. 22 are online so far, with more to come - https://archive.org/details/@savetz?and[]=TAIG
    • 1989 Bellcom Public Domain Shareware Catalog
    • 1990 Bellcom Catalogue Supplement
    • MWPDS Public Domain Software Catalog for Atari
    • Allan:
      • https://archive.org/details/FoodFightAtari
      • https://archive.org/details/OSSNewsletterOctober1984
      • Atari Program Exchange Software Catalogue Spring 1983 Edition - https://archive.org/details/APXBritishCatalog
      • https://archive.org/details/AtariXLHandbook

    Bill's Modern Segment

    • Gitlab page for 5dots (with source & ATR disk image downloads) - https://gitlab.com/bocianu/5dots
    • WAP-NIAK website - http://wapniak.atari.org.pl/
    • Atari.org.pl info (with large zip download) about WAP-NIAK competition (Polish)
    • Atariteca post about the WAP-NIAK 2016 competition results (Spanish)
    • AtariOnline.pl post about the WAP-NIAK 2016 competition results (Polish)
    • "5 dots is from zero to assembler" thread at AtariOnline.pl (Polish)
    • Wojtek "bocianu" Bociański's JavaScript proof-of-concept of the game - http://mimuma.pl/5dots/

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