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    Aftermath Hours

    The flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

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    Latest Episodes:
    The X In Xbox Stands For Expensive Oct 23, 2026
    Show notes

    On this week’s episode, Nathan and Riley are joined by Chris Kerr, formerly of Game Developer—the publication, not the concept—who’s now heading up newly launched site Vertical Slice. We discuss why he decided to leave a relatively stable gig of nearly a decade for the choppy waters of independence, as well as the challenges of producing capital-J journalism while wearing a plethora of other hats (definitely not something we can relate to). We also reminisce about how Game Developer, one of the industry’s biggest trade publications, used to be called Gamasutra—a pun based on history’s most famous sex book. Then we discuss a couple pieces of pertinent news: Fortune recently became the latest mainstream publication to print thousands of fawning words about how Asha Sharma is running Xbox, conveniently omitting the “into the ground” part. Why do journalists at places like Fortune, The New York Times, and The Wall Street Journal keep trying to help Microsoft rehabilitate its image? And who is any of this actually for? Next, we scrutinize the actual news buried in Fortune’s piece: The next Xbox might cost between $1,200 and $1,800. Again, who is any of this for? (Note: The news that EA is closing BioWare dropped literally just as we were wrapping up recording this episode. Otherwise we absolutely would've discussed it. Oh well, next time!)


    Credits

    - Hosts: Nathan Grayson, Riley MacLeod, and special guest Chris Kerr

    - Podcast Production & Ads: Multitude

    - Subscribe to Aftermath!


    About The Show

    Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


    Live From New York, It’s Aftermath Hours Live! Oct 16, 2026
    Show notes

    On this week’s very special episode, we come to you live—or at least, in-person—from Town Hall in NYC, alongside two NYC-based gaming luminaries: NYU Game Center director Naomi Clark and Half-Mermaid (Her Story, Immortality) director Sam Barlow. As part of the inaugural New York Games Week, we decided to sit down for a long-form discussion of the grimy and inhospitably expensive but also perfect city where most of us (sorry, Luke) live. San Francisco, Los Angeles, Seattle, and Austin are generally considered to be the country’s video game capitals, but NYC—the main character of Earth—doesn’t loom quite so large. Why is that, especially as a thriving NYC indie scene pumps out more and more GOTY contenders? Further, what keeps triple-A studios from establishing a foothold in the city that gave us Broadway, a place where other art and entertainment mediums thrive? In lieu of that, what kinds of freaks and weirdos (complimentary) do make and play games in New York? And is NYC mayor Zohran Mamdani one of them? We answer all those questions and more while still finding time to digress wildly onto topics like rival black mold subreddits and the video game of everyone’s dreams, as generated by Unity AI: Space Corridor.


    Credits

    - Hosts: Nathan Grayson, Gita Jackson, Chris Person, and special guests Sam Barlow & Naomi Clark

    - Podcast Production & Ads: Multitude

    - Subscribe to Aftermath!


    About The Show

    Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


    Control Resonant’s Dylan Faden Did Nothing Wrong, Except For Everything He Did Wrong Oct 02, 2026
    Show notes

    Chris, Luke and Gita sit down to talk about Control Resonant, a game they're all thoroughly enjoying (with reservations). Come for the thoughtful discussion of why Remedy games just hit different, stay for Luke’s monologue about the power of architecture.


    Credits

    - Hosts: Chris Person, Luke Plunkett and Gita Jackson

    - Podcast Production & Ads: Multitude

    - Subscribe to Aftermath!


    About The Show

    Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


    Bobby Kotick's Been Sending Legal Threats To Games Journalists Sep 25, 2026
    Show notes

    On this week’s episode, Nathan and Chris are joined by Nathan’s former Washington Post colleague, Mikhail Klimentov, to discuss the latter’s years-in-the-making report on former Activision CEO Bobby Kotick’s pattern of legal threats against publications who’ve reported on him in ways that he perceives to be inaccurate. We dig into why the story took so long to find a home, what Kotick—no longer running Activision and obviously quite wealthy—stands to gain from this, and how the knowledge that such a thing could happen shapes reporting coming out of sites without the time or resources to combat a defamation suit. Then we move on to this week’s big headline: more layoffs at Microsoft, this time reducing Halo Studios to a shell of its former self and putting Activision in charge of a series synonymous with Xbox going forward. We come to the conclusion that Microsoft has no overriding, long-term plan at this point; its decision making—like that of many other C-suites in the video game space—is largely reactive, and the end result is chaos. Finally, we talk about something everybody should try at least once: playing Half-Life Alyx in VR at Gita’s birthday party.


    Watch the report here: https://youtu.be/kKwpp-Bn8jI?si=lfEF7aoa_HOa6t6K


    Credits

    - Hosts: Chris Person, Luke Plunkett and special guest Mikhail Klimentov

    - Podcast Production & Ads: Multitude

    - Subscribe to Aftermath!


    About The Show

    Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


    A Framework For VR Sep 18, 2026
    Show notes

    This week, Chris and Luke talk to The Verge’s Sean Hollister about the Steam Frame, Valve’s latest foray into the VR space. Both Chris and Sean reviewed it, and we get into the current state of VR, if it can be salvaged, the Beta test nature of reviewing Valve’s hardware and more. We also talk about FEX (the emulator that lets the Frame play full PC games) and the Big Picture consequences that this device might have on smaller, cheaper handhelds.


    Credits

    - Hosts: Chris Person, Luke Plunkett and special guest Sean Hollister

    - Podcast Production & Ads: Multitude

    - Subscribe to Aftermath!


    About The Show

    Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


    Zero Company Left If You Furlough Everyone (with Stephen Totilo) Sep 04, 2026
    Show notes

    On this week’s episode, Chris and Luke are joined by Stephen Totilo, formerly everybody’s boss at Kotaku and currently breaking stories at GameFile. The latest scoop is about Bit Reactor, developers of the latest inheritor of the “XCOM-like” crown, Star Wars Zero Company – and how most of the people who worked on it have been left in employment limbo, despite releasing the game to stellar reviews. But covering all of that left Stephen with little time to review the actual game, so it’s up to noted tactics-heads Chris & Luke to tell us how the game actually stacks up. And then while Stephen hops off to put his kids to bed, Chris and Luke will stick around for some Mailbag questions about what media they might enjoy better if they weren’t quite so media-pilled.


    Credits

    - Hosts: Chris Person, Luke Plunkett and special guest Stephen Totilo

    - Podcast Production & Ads: Multitude

    - Subscribe to Aftermath!


    About The Show

    Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


    The One Billion Dollar Video Game Aug 28, 2026
    Show notes

    On this week’s episode, Nathan, Chris, and Riley recap the highs (read: mids) and lows of Geoff Keighley’s least consequential annual advertisement fest, Gamescom Opening Night Live. The new expansion for Witcher 3—yes, the one that originally came out in 2015—looks cool, as does an arguably even longer-awaited continuation of a beloved series: Pony Island 2. But otherwise, it was hard not to let our eyes glaze over as Geoff and co ladled out a slurry of same-y looking games that embraced AI, shamelessly cribbed notes from other series, or both (see: Hoyoverse, Krafton). Then, a whole day later—which will pass to you like seconds thanks to editing magic—Kotaku’s resident GTA beat reporter Zack Zwiezen joins us to talk about the latest developments in GTA VI’s lengthy leak saga and, of course, the weird Netflix extended preview that Rockstar inconsiderately chose to air on Thursday, 24 hours after we typically record.


    Credits

    - Hosts: Nathan Grayson, Chris Person, Riley MacLeod and special guest Zack Zwiezen

    - Podcast Production & Ads: Multitude

    - Subscribe to Aftermath!


    About The Show

    Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


    Nothing About GTA VI's Launch Can Be Normal Aug 21, 2026
    Show notes

    On this week’s episode, Nathan, Chris, and Luke of Aftermath convene to discuss the pre-math of Grand Theft Auto VI’s impending, insanely anticipated release. With a Netflix preview of the game—itself pretty unprecedented—a week away, fired Rockstar workers are asking fans not to boycott the game while a hacker group has taken to leaking gameplay footage that hints at various systems (gas for cars?) while broadly… looking pretty much like you’d expect a Grand Theft Auto game to look. We talk about how GTA reached these dizzying highs of hype in the first place and how a rapidly changing industry all but guarantees that no single video game ever will again. We also ponder the funniest possible outcome: What if GTA VI, the latest installment in a series known for low-brow humor and surface-level satire, turns out to be nuanced and thoughtful?


    Credits

    - Hosts: Nathan Grayson, Chris Person and Luke Plunkett

    - Podcast Production & Ads: Multitude

    - Subscribe to Aftermath!


    About The Show

    Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.


    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


    Alex Jones Popped Like A Balloon (With The Onion CEO Ben Collins) Aug 14, 2026
    Show notes

    On this week’s episode, Nathan and Gita are joined by Ben Collins of The Onion, because, against all odds, he and his comedic cohort have managed to transform Infowars—until recently one of the internet’s deepest, darkest toilets—into something funny and good. We discuss how the new Infowars came to be, its larger goal of providing monetary aid to the Sandy Hook families Alex Jones spent years tormenting, and those families’ reaction to the new Tim Heidecker-led show’s deranged shenanigans. We also delve into the particulars of satirizing something as inherently absurd as Infowars, as well as the ins and outs of how the show gets made on a regular basis. This includes, of course, an answer to the question on everyone’s mind: Is Tim Heidecker’s voice OK? (Barely.)


    Credits

    - Hosts: Nathan Grayson, Gita Jackson, and special guest Ben Collins

    - Podcast Production & Ads: Multitude

    - Subscribe to Aftermath!


    About The Show

    Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


    Balkanize The Video Game Industry (With Rami Ismail) Aug 07, 2026
    Show notes

    On this week’s episode, Nathan and Riley are joined by game developer, consultant, and general industry luminary Rami Ismail to discuss his new Levelling The Playing Field series of courses aimed at making “the critical less-spoken parts of indie gamedev accessible away from expensive visa-locked hotel bars.” These come at a time when the industry is in a massive state of flux, to put it lightly, with layoffs and closures ravaging triple-A studios while indies are forced to appease the ever-changing whims of Steam and penny-pinching publishers. We talk about what it means to release something like this now and whether chunks of it are potentially outdated on launch, as well as the ways indies and publishers—in their attempts to head money troubles off at the pass—often play it too safe and doom themselves to obscurity in the process. Speaking of doom, we then move on to Saudi Arabia’s deal to purchase EA, which finally went through this week. What will this mean for the company and the many studios under its umbrella? Obviously the future is vast and unknowable, but the answer is layoffs. Finally, we speculate as to what would happen if the world ended tomorrow and, eons later, aliens dug through the ruins (they’d correctly ascertain that Stardew Valley slaps).


    Credits

    - Hosts: Nathan Grayson, Riley MacLeod, & special guest Rami Ismail

    - Podcast Production & Ads: Multitude

    - Subscribe to Aftermath!


    About The Show

    Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.


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