And…..we are back! It’s been a buncha time since the last show, and we even talk a bit about that as part of the Episode. We have liner notes coming, but wanted to get the show up and out there ASAP. Thanks to “Mr. Bennett” for being a guest one more time. Hope you enjoy!
Hosts Chris Hanrahan (CH), Brian Isikoff, with Mister Chris Bennet (CB) as guest star.
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Go Play Northwest
01:45 — Go Play Northwest, Seattle: Chris Bennet talks about this game event with a lot of designers and people interested in trying something new and playtesting. He mentions some attendees: Jason Morningstar (Fiasco), Matt Wilson (PTA 3.0, Galactic), John Harper (Danger Patrol, Lady Blackbird), Ben Robbins (Microscope).
04:19 — CB says the indie community has started creating 8-page or so self-contained free PDFs of a game with pre-gens and an adventure that’s perfect for a con.
05:09 — CB ran a version of Twilight 2000 with Lady Blackbird rules.
05:41 — Norwegian Style: CB talks about a book called “Norwegian Style” which is not what it sounds like to Brian, but rather an anothology of around 18 Norwegian roleplaying games.
08:30 — CH is horrified by the phrase “Roleplaying Poem” and asks for a definition (a 1-page RPGish short-form experience in 15 minutes).
10:11 — CB continues about Go Play Northwest and a home-made feel. Discusses an “Mystery Puzzle” game by Jackson Tegu.
12:14 — CB explains the “Mystery Puzzle” concept.
13:08 — Discussion of Mathew Kline, Chris Bennett’s biotch, at Go Play Northwest.
15:11 — Swords and Wizardy and Fight On: CB talks about it being run at GPNW by Willhelm.
16:14 — Talk about small events that focus purely on the gaming experience, versus large events like GenCon with non-gaming “distractions”.
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Experimental Sales Methods
22:10 — Wolfgang Baur’s Open Design: Brian discusses their “patron model”. Brian’s signed up for the Halls of the Mountain King project. Mentions Steam & Brass as well.
25:44 — Discussion of the “Ransom model”, used successfully by Reign and attempted by Chill 3rd ed.
26:53 — Brian returns the discussion to Open Design’s top-tier quality. Mentions Tales of Zobek and Wrath of the River God.
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8th Anniversary Party / Aaron’s Farewell
27:39 — CH thanks everyone for coming. Discussion of how the event was very hard emotionally for long-time customers and staff.
29:02 — Mention of how Mordheim players have been playing at Endgame for two years with killer terrain.
29:30 — One of the best attended parties but it was essentially to say goodbye to Aaron, the father of Endgame.
29:48 — CH and Brian discuss how rough it was, and reminiscing Endgame history.
31:23 — CH throws thanks to industry folks who sent swag for the party.
32:26 — CH talks about the difficult business void Aaron leaves behind because of his extensive knowledge.
34:55 — CH talks about how awesome it is to have Chris Ruggerio step up and be a part of Endgame full-time.
36:16 — Brian says eight years is an impressive age for a game store, especially in the Bay Area.
36:53 — Brian shares with everyone how he became a Endgame fixture.
38:42 — CB shares how he found Endgame.
39:33 — CB explains how Endgame’s open attitude of promoting gaming despite games sales elsewhere helps made Endgame the premiere store it is.
40:41 — CH is flabbergasted by game stores that exclude paying customers who simply make a purchase at other stores.
42:02 — Brian shares one of his favorite Endgame moments.
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GM Preparation
43:54 — CB burns CH’s GM prep.
44:28 — CH points out no human can match Brian’s RPG reading volume.
45:06 — Discussion of Brian’s GM preparation.
46:13 — He prefers games without too much crunch/detail.
46:49 — He likes a good elevator pitch.
46:53 — He prefers the GM/players format, despite good GMless experiences.
47:15 — Brian listens to players as they build characters for their desires.
48:14 — Brian draws inspiration from everyday life, Swashbucklers of the Seven Skies example.
48:59 — More on Brian’s GM preparation.
50:25 — CB discusses how he learned to do less GM preparation despite being a control freak. Three ways to get information from his players:
51:41 — 1) Take 5 minutes to talk to the players about their characters, look for conflict.
52:21 — 2) Ask players and/or prep hooks beforehand so there an immediate conflict at the start of the game.
53:58 — 3) Ask the players beforehand and afterward what they’re interested in. Ask for color or an idea for a scene. Keep the ideas not used.
56:01 — CH asks everyone at the table what their character is feeling and how he is demonstrating it.
57:10 — Brian loves how the games he plays has the players’ interests explicit on the character sheet.
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Social Contract
59:29 — CH had a talk with his players about the social contract of the game, despite being seven months in.
59:36 — He also has his players write a recap from their character’s point of view, too remember events and get insight for ideas.
01:00:05 — His social contract talk was about magic items, which resulted in the players giving him lists of items they want to see that have stories behind them.
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Why No Go Play Bay Area?
01:03:12 — CH says the Bay Area has one of the densest populations of gamers in the country, so he and CB discuss why there’s no Go Play Bay Area.
01:07:06 — CB says the main reason for a lack of a Go Play Bay Area is that the Endgame Minicons fill the niche. The guys discuss this.
01:09:40 — Brian agrees the Minicons have a high percentage of storytelling games and smaller games, and don’t tend to see the games played at bigger cons, like D&D.
01:11:00 — CB mentions Camp Nerdly and how they get together for a different reason.
LINKS IN ORDER OF REFERENCE
Go Play Northwest http://goplaynw.wetpaint.com/
Prime Time Adventures (PTA) http://www.dog-eared-designs.com/games.html
Danger Patrol Alpha http://mightyatom.blogspot.com/2009/07/danger-patrol-alpha-playtest.html
Microscope http://www.lamemage.com/blog/index.php/87/what-is-microscope/
Fiasco http://www.bullypulpitgames.com/games/index.php?game=fiasco
Lady Blackbird http://www.onesevendesign.com/ladyblackbird/
Twilight 2000 (GDW) http://en.wikipedia.org/wiki/Twilight_2000
Norwegian Style [book] http://www.lulu.com/content/paperback-book/norwegian-style/5140294
Norwegian Style [blog] http://norwegianstyle.wordpress.com/
Swords and Wizardry (Mythmere Games) http://www.swordsandwizardry.com/
Fight On Magazine http://www.fightonmagazine.com/
Dungeons and Dragons (WotC) http://www.wizards.com/DnD/
Wolfgang Baur’s Open Design [site] http://www.wolfgangbaur.com/
Wolfgang Baur’s Open Design [blog] http://open-design.livejournal.com/
Halls of the Mountain King (Wolfgang Baur’s Open Design) http://www.wolfgangbaur.com/projects/Halls_of_the_Mountain_King.php
Steam & Brass (Wolfgang Baur’s Open Design) http://www.wolfgangbaur.com/projects/Steam_Brass.php
Reign http://www.gregstolze.com/reign/
Chill 3rd Ed. http://www.chillrpg.com/
Tales of Zobek (Wolfgang Baur’s Open Design) http://wolfgangbaur.com/projects/Tales_of_Zobeck.php
Wrath of the River King (Wolfgang Baur’s Open Design) http://wolfgangbaur.com/projects/Wrath_of_the_River_King.php
EndGame Mini-Con http://www.endgameoakland.com/minicon/index.html
Mordheim http://www.games-workshop.com/gws/content/article.jsp?community=&catId=cat200208&categoryId=1100010&aId=5300009&_requestid=185795
Swashbucklers of the Seven Skies (Evil Hat Productions) http://www.7skies.net/
Call of Cthulhu (Chaosium) http://catalog.chaosium.com/index.php?cPath=41&osCsid=d9a92a4a357eb66d70612d48136b4cbf
Spirit of the Century (Evil Hat) http://www.evilhat.com/home/sotc/
Camp Nerdly http://www.campnerdly.org/