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    Games & Hobbies

    Quality Control

    Senior reporter Charlie Hall and guides editor Dave Tach host in-depth conversations each week about the latest games, movies, comics, and gear reviewed and recommended by the Polygon team. Produced by Polygon and the Vox Media Podcast Network.

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    Copyright: © 2019 Vox Media, Inc. All Rights Reserved

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    Latest Episodes:
    A special episode with Justin McElroy Jan 07, 2019
    Show notes

    After 192 episodes and millions of downloads, Polygon's Quality Control is going on hiatus. To celebrate we brought back creator Justin McElroy. Until the next time we've got a game, a movie, or anything at all to talk about, thanks to you at home for listening.

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    Super Smash Bros. Ultimate Dec 13, 2018
    Show notes

    Managing editor Chelsea Stark stops by to discuss her review of Super Smash Bros. Ultimate.

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    Just Cause 4 Dec 06, 2018
    Show notes

    Just Cause 4 is good. Right up until it isn't.

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    Battlefield 5 Nov 29, 2018
    Show notes

    Polygon's review of Battlefield 5.

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    Pokémon: Let's Go! the audiobook Nov 15, 2018
    Show notes

    An audiobook version of Polygon's Pokémon: Let's Go! review.

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    Fallout 76 beta Nov 08, 2018
    Show notes

    This week on Polygon’s Quality Control podcast, we’re joined by Jenna Stoeber and Tara Long. Between the two of them, they’ve spent dozens of hours in the Fallout 76 beta, so who better to bring onto the show to discuss it.

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    Return of the Obra Dinn Oct 31, 2018
    Show notes

    Charlie Hall sits down with Polygon's senior reporter Colin Campbell to discuss the latest game from indie developer Lucas Pope, Return of the Obra Dinn.

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    Red Dead Redemption 2 Oct 25, 2018
    Show notes

    All about Red Dead Redemption 2.

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    Blackout, Call of Duty: Black Ops 4’s battle royale mode Oct 16, 2018
    Show notes

    In this week’s Quality Control podcast, we discuss the newest edition to the Call of Duty franchise, a battle royale mode called Blackout. It’s available as part of Call of Duty: Black Ops 4. At a glance, it looks like many other battle royale games on the market. But, in motion, there’s a lot more nuance to the experience. I sat down with our Austen Goslin. Between the two of us, we’ve spent hundreds of hours inside PlayerUnknown’s Battlegrounds and Fortnite, but also precursor games in the Call of Duty series. You can listen to the entire conversation below or on your podcast service of choice. We’ve also highlighted a few parts of the conversation and broken them out in the transcript below. Read our review, already in progress.

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    Inching forward with Mega Man 11 Oct 10, 2018
    Show notes

    This week on Polygon’s Quality Control podcast, Mike McWhertor joins Dave Tach to discuss Mega Man 11, which is available now on Nintendo Switch, PlayStation 4, Xbox One and Windows. In this episode, you’ll learn about Mega Man lore, how Mike played the game — and what Capcom seems to have figured out across a bunch of franchises lately. Much of the discussion centers around what Mike wrote recently in his Mega Man 11 review.

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