Love Xbox? IGN’s Podcast Unlocked is your source for everything Xbox One and Xbox 360. If you live and breathe Halo, Gears of War, Forza, and more, Podcast Unlocked has you covered. Tune in every week for the latest video game news for Xbox junkies around the globe.
Here's the Latest Episode from Podcast Unlocked:
On this week's Xbox show, Sony and Microsoft announced a partnership. Yes, you read that right! We talk about their mutual cloud-gaming initiative. Plus: Call of Duty's development gets thrown into turmoil for next year, so we examine what effect it will have on the future of the franchise. And did Ubisoft just announce Splinter Cell or were they just "joking"? All that and more on this week's Unlocked!
On this week's Xbox show, the crew discusses their Rage 2 impressions and their thoughts on Red Dead Online's official launch and all the new content coming with it. Despite being just a few weeks away from E3, there's still other announcements rolling out, including the reveal of Ghost Recon Breakpoint, the unfortunate, concerning news from the Starbreeze financial call, and more.
Ghost Recon appears to be returning soon, as does Call of Duty. We debate what each might look like. Plus: Sea of Thieves Anniversary Update impressions, PlatinumGames laments how Microsoft has been treated in the wake of Scalebound's cancellation, Tekken x Street Fighter is probably never happening, and more!
On this week's Xbox show, willl the Sonic the Hedgehog movie set video game movies back a decade or turn them into high art? Plus: Kansas City Chiefs fans have to reckon with the Madden Curse as the first details of Madden NFL 20 are announced, Games With Gold for May have been revealed, and more!
Our Xbox crew gives our impressions of the just-released Mortal Kombat 11, discusses Respawn's Star Wars Jedi: Fallen Order and why we're optimistic about it, speculates on the motive behind the return of a Call of Duty co-creator after a six-year retirement, and more! Plus: how much next-gen will Microsoft talk at E3?
Ubisoft seems to have teased the next Assassin's Creed game in The Division 2! We discuss the apparent Viking theme and its likely next-gen debut. Plus: Xbox Game Pass and Xbox Live Gold might be bundled together, an anonymous millionaire wants to set up a real-life battle royale (and we have ideas! Boy, do we have ideas!), we get a few new tidbits of Borderlands 3 information, and more!
Lots to discuss this week! James Duggan's impressions of The Division 2 and how it compares to other loot shooters. Plus: our headliner is Borderlands 3. It's finally official, but what kind of game will it be? We each give our take. We also detail the just-announced monster FPS Darkborn, wonder about Ubisoft's E3 press conference, and more!
Our Xbox podcast crew gives detailed impressions of the just-released Sekiro: Shadows Die Twice as well as Remedy's upcoming third-person action game Control. Plus: a look back at the Elder Scrolls games that helped make the Xbox great as the franchise celebrates its 25th anniversary this week, more rumored details of the all-digital Xbox One S, a bit of Mortal Kombat 11 talk, and more!
Original Left 4 Dead developer Turtle Rock Studios returns with a game that sounds an awful lot like Left 4 Dead...literally and figuratively. Plus: we try to predict Bethesda's just-announced E3 press conference, No Man's Sky keeps building, and more!
Another major publisher decides to skip its E3 press conference in 2019. We discuss what we think EA's decision means for Microsoft. Plus: Halo MCC gets Reach, Mortal Kombat 11 goes for the gusto in the story department, and more!
A new report suggests the disc-less Xbox One S will be announced next month. We speculate on price, who it's aimed at, and more! Plus: Borderlands 3, Apex Legends' sweet revenge for Respawn, and more!
We dive deep into the credible rumors surrounding Microsoft bringing Xbox Game Pass to the Nintendo Switch. Plus: Microsoft considered hiring Gearbox to make Halo 4. How would THAT have changed history?? Also: HoloLens 2 and its potential future in the Xbox ecosystem, and we say goodbye to our beloved Shark.
Our Xbox crew deep-dives into Xbox's two biggest new releases, Anthem and Crackdown 3. Plus: BioWare says Mass Effect will return, but how and when? We discuss...
IGN's Xbox crew discusses Apex Legends enormous success and it's potential, the future of EA, and a traveling Halo Amusement Park that may be headed your way.
Our Xbox crew has a lot to chew on this week! Apex Legends reactions and impressions, Crackdown 3 impressions, Xbox Live's stunning extension to Nintendo Switch, Xbox's big E3 2019, and more!
Three major games dominate the water-cooler conversation this week, including the controversial Anthem VIP demo, plus the releases of Resident Evil 2 and Kingdom Hearts 3.
EA has been having a tough time with Star Wars: What went wrong and can it be fixed? Our Xbox crew discusses that and more on this week's show.
Bungie is now a free agent. Here's what it means for Xbox fans. Will Microsoft buy Bungie again? Will Destiny 3 happen? What's after Destiny? Plus: Phil Spencer briefly mentions the future at CES, Resident Evil 2's demo is popular, and more!
IGN's Xbox team kicks off the new year by discussing some of the games we're most excited about. Plus: one new Alien game not for Xbox and one that is, From Software's mystery new games, and more!
Our Xbox crew looks back on all aspects of the Xbox world in 2018, from games to studio acquisitions to services and much more! Plus: a look ahead to the fast start we're set to get off to in 2019, what Xbox characters we'd like to see in Smash Bros., and more!
Our Xbox crew recaps last week's Game Awards, reacting an analyzing the biggest Xbox-related announcements. Plus: tune in for a bonus Let's Play of Below with creative director Kris Piotrowski!
Our Xbox crew makes some last-minute Game Awards predictions that are sure to be comically wrong. Plus: Rocksteady says they're not doing a Superman game. So what ARE they up to? Also: BioWare teases Dragon Age 4 and we cast the Gears of War movie.
Microsoft's planets are all aligning towards E3 2020. We explain why it will be the most important moment in the last decade of Xbox. Plus: Red Dead Online impressions, The Initiative's big new hire, and more!
Our Xbox crew discusses Sony's big E3 decision and what it means for Microsoft. Plus: in-depth Fallout 76 impressions, the rumored new disc-less Xbox One, and more!
Tina Amini is joined by Destin Legarie, Jon Ryan, and Casey DeFreitas to talk about all of the Red Dead 2 spoilers that need to be talked about!
Microsoft's jam-packed X018 fan event brought with it a ton of new announcements. We react to and break down the TWO new studio acquisitions, Winter of Arcade, Crackdown 3's multiplayer mode and new release date, and much more!
Our Xbox crew discusses what TWO games Respawn looks set to release this year and how to make sure Titanfall 3 doesn't get Titanfall 2'd. Plus: Forza Horizon 4's impressive sales feat, why NDAs are serious, Microsoft's Minecraft-made campus renovation preview, and more!
With Red Dead Redemption 2 finally out, we discuss its huge debut as well as the crazy things we've been doing inside its Old West world. Plus: Grand Theft Auto's future, Xbox Game Pass heads to PC, Battlefield V's Battle Royale mode gets a release date, and more!
FPS/Battle Royale expert James Duggan joins Unlocked this week to discuss Call of Duty: Black Ops 4's Blackout mode after handling IGN's Blackout mode review. Is it Baby's First Battle Royale, or something more? Plus: Jade Raymond is out at the EA studio she founded, Devil May Cry 5 has one of the craziest special editions ever, four Valve classics get Xbox One X enhancements, and more!
Longtime Xbox fan and military veteran Jeff Bartrom stops by to talk about Operation Supply Drop and 8-Bit Salute, the charity that helps active and retired military service members through video games. Plus: our Black Ops 4 Blackout impressions, Red Dead 2's 60-hour story, Diablo 4 (!...?), and much more!
We discuss our day playing Bethesda's big new RPG. Plus: Impressions of Hitman 2, discussion of Microsoft's new Project xCloud initiative, Microsoft's apparent new studio acquisition, and much more!
We talk AC Odyssey, Red Dead Redemption 2 and the return of the Xbox XO event!
We discuss our hands-on impressions with Rockstar's latest, from hunting to battling wolves to horseback riding to shooting dudes in the eye. Plus: our reactions to Telltale's closure, Devil May Cry 5's microtransactions, and more!
We discuss Call of Duty: Black Ops 4's just-completed Blackout battle royale mode beta. It was better than anyone expected, and it may not only make people forget about the lack of a campaign, but it puts Battlefield V's Firestorm in a tough position.
Our Xbox crew discusses Xbox Skill, which will integrate Alexa and other household-voice-control devices into Xbox One in the wake of Kinect's demise. Plus: THQ Nordic acquires Kingdoms of Amalur, Xbox Australia comes up with the weirdest Xbox controller yet, and more!
Forza Horizon 4 creative director Ralph Fulton joins us for the entire show to talk about everything Horizon, including topping themselves every time out, where their Halo and Hot Wheels collaborations came from, and more! Plus: a special edition Xbox One X and Elite Controller (yes, it's back!), EA's big Battlefield delay, and much more!
Our Xbox crew looks at Xbox's potentially revolutionary new All Access program. Plus: Microsoft might not be done buying studios, Cyberpunk 2077 demo reactions, and more!
Our Xbox crew discusses the ever-deepening relationship between Forza and Halo, what we thought of the Doom Eternal gameplay reveal (hint: HNNNNNNNNG!), new Xbox announcements from Gamescom, some new release dates, and more!
We chat with Red Dead Redemption 2 expert Jon Ryan about other secrets from the gameplay trailer, Fallout 76 is looking a lot more fun, and we spent more time with Shadow of the Tomb Raider.
Our Xbox crew digs in on the week's Xbox news, including Crackdown 3 being "pretty much done," the Halo TV series starring Master Chief after all, Superman wanting to play Geralt, Call of Duty: Black Ops 4 Beta Impressions, Madden impressions, and more!
Our Xbox crew gives in-depth impressions of No Man's Sky on Xbox One. Plus: Epic Games's enormous Fortnite-fueled valuation, whether EA would or should make Battlefield Royale a standalone game, the removal of loot boxes in Forza, and more!
Our Xbox crew dives deep on the latest Xbox Scarlet next-gen rumor. Plus: Impressions of the Halo arcade game, Xbox's milestone fiscal year, QuakeCon details, Fallout 76 beta news, and more!
Our Xbox crew dissects a new report on the state of Crackdown 3 and looks at what its future potential is. Plus: Call of Duty: Black Ops 4 is getting not one but two multiplayer betas, Sea of Thieves has a major new content update, Code Vein checks out of 2018, and more!
Our Xbox crew catches up on the week's news, including the green-lighting of Showtime's Halo TV series, EA Motive's new Star Wars project, Anthem's much-appreciated gameplay tweak, Dead Island 2's zombie-like revival, and more!
Our Xbox crew looks at the new summer game releases in a normally dry time of year for gaming. Plus: we debate Gears (of War) 5's name change, discuss Minecraft's Xbox/Switch cross-play, salute Hellblade: Senua's Sacrifice, and more!
Xbox had a stellar E3 and there's a lot to break down, including: Halo Infinite and the future of Halo, Phil Spencer's next-gen console acknowledgement, Microsoft's first-party studio shopping spree, our hands-on impressions of E3's biggest games, and much more!
We've got one more show for you before we head down to E3, and there is much to discuss! Is Microsoft buying Playground Games? Plus: several new games have been announced, leaked, or announced and leaked. Also: some big games get release dates, Red Dead Redemption 2 tempts you with three different special editions, State of Decay 2 is doing great, and more!
It's that time of year again! We've got a dozen E3 predictions for Xbox heading into the biggest gaming event of 2018. Plus: a bit of Fallout 76 talk as well. Thanks to our sponsor this week, Hims. Check 'em out at ForHims.com.
On a jam-packed show, our Xbox crew gives hands-on impressions of both Call of Duty: Black Ops 4 and Kingdom Hearts 3. Plus: a big discussion on the newly announced Halo: Fireteam Raven arcade game and what it does and doesn't mean for Halo 6! Thanks to our sponsor this week, Hims. Check 'em out at ForHims.com.
Join us as we talk about State of Decay 2, Jon Ryan's thoughts on seeing Red Dead Redemption 2 gameplay for the first time, the end of Boss Key Productions, and some E3 news. Thanks to our sponsor this week, Hims. Check 'em out at ForHims.com.
This week, our Xbox crew discusses the plausibility of the crazy Walmart game listings, what it means for Xbox if in fact they're starting a new 'AAAA' studio in Santa Monica, an old favorite gets added to the backwards compatibility list, and more! Thanks to our sponsor this week, Hims. Check 'em out at ForHims.com.
On this week's Xbox show, Alanah gives her impressions from playing Shadow of the Tomb Raider, we discuss the hype for Red Dead Redemption 2, we rank our Top 5 Halo vehicles ever, and more! Thanks to our sponsor this week, Hims. Check 'em out at ForHims.com.
To commemorate episode 343 of our show, we go full Halo and discuss our favorite memories ever and then make our own top 10 list of our favorite Halo multiplayer maps ever. Thanks to our sponsor this week, Hims. Check 'em out at ForHims.com.
Our Xbox crew digs deep into the huge new batch of original Xbox backwards compatible games announced this week, picking our favorites. Plus: a new batch of 360 games get Xbox One X enhancements, Michael Ironside AND Splinter Cell are back in Ghost Recon, and much more! Thanks to our sponsor this week, Hims. Check 'em out at ForHims.com.
Our Xbox crew discusses No Man's Sky's upcoming Xbox release and how it might be received. Plus: Shadow of War looks to rehabilitate its image, Red Faction returns, more original Xbox games are on the way to backwards compatibility, and more!
Most of this week's show is dedicated to taking stock of Sea of Thieves now that it's finally out. We discuss what's good, what's bad, and where it can go from here. We also talk about A Way Out, Telltale's Batman series, Hellblade coming to Xbox, and more!
Xbox's Chris Charla sits in with us to talk about the ever-growing success that is Xbox's ID@Xbox indie game program. We discuss Cuphead, Inside, and the slate of upcoming ID@Xbox games including The Last Night, Below, and many others! Plus: Sea of Thieves launches, a new Lego game is on the way, and more!
Rumors of Splinter Cell's return in 2018 have our Xbox crew's hearts aflutter. We discuss what we'd want to see in a potential new game. Plus: Call of Duty: Black Ops 4 runs from Red Dead Redemption 2, Shadow of the Tomb Raider's teaser campaign gets spoiled...by Square Enix themselves, Microsoft announces their E3 plans, movie reviews for both Tomb Raider and Ready Player One, and much more!
Inside returns with a mystery $375 collector's edition that we can't make sense of. Plus: our impressions from playing State of Decay 2, Battlefield V and Call of Duty: Black Ops 4 appear to both be real things, and more!
Four beloved Xbox 360 games get Xbox One X enhancements, Cyberpunk 2077 seems to be coming out from behind the shadows, Sea of Thieves is getting a console bundle, and some stuff that's making us mad this week. Plus: meet the two coolest new Xbox One controllers, and more!
Our Xbox crew discusses what may be going on behind the scenes with the Burnout Paradise remaster. Plus: mapping out Xbox's first-party release dates for 2018, gushing about Ys's long-awaited (by Ryan) debut on Xbox, and more!
Rare Studio Head Craig Duncan joins our Xbox crew for an hour of Sea of Thieves talk. We discuss beta weirdness, Easter eggs, beta lessons, what post-launch might look like, and much more!
Our Xbox crew discusses Red Dead Redemption 2's new concrete release date, its effect on other fall games, and why Rockstar earns gamers' respect. Plus: more rumor reactions, PUBG's new console bundle, and more!
We share high-seas adventure stories from our time in the Sea of Thieves beta plus where a datamine reveals the game might go next. Plus: Monster Hunter World impressions, discussion of Anthem's not-unexpected delay, and more!
In a special episode of Unlocked that featured a live studio audience of IGN fans, we worked with the crowd – and special guest Gary Whitta – to unofficially rank the best Xbox 360 games of all-time. We hope you enjoy it, even when it gets...a bit crazy.
Now that Xbox Game Pass will include day-one first-party releases starting with Sea of Thieves, we discuss whether or not Game Pass is the future of gaming. Plus: what a potential Duke Nukem movie starring John Cena REALLY means, the Sea of Thieves closed beta is underway, and more!
With Playground's second team now all but confirmed to be on a Fable revival, we discuss what the news means for Forza Horizon, for gamers, and for Fable itself. Plus: rumors of a new Xbox One Elite Controller, the New Duke gets priced and dated, a new Alien game bursts out of a new developer's chest, and more!
Rumors are swirling about Fable, Perfect Dark, and a new IP. We do our best to make sense of them. Plus: details on Xbox's new Achievement system, Dashboard update details, and more!
On this week's Xbox show, our Xbox crew rings in the New Year by making a dozen Xbox predictions for 2018. Plus: Microsoft's apparent PUBG marketing mistake, the last tie to Kinect is severed, and more!
On this special year-end episode of our Xbox show, we reflect back on the Xbox's year in 2017: the good, the bad, and everything in-between. Plus: a look ahead to Xbox's exciting prospects for 2018!
We debate whether or not you should play PUBG on Xbox in its current state. Plus: reacting to Xbox at The Game Awards, Predator in Ghost Recon, when you can play Metal Gear Survive, and much more!
Our Xbox crew predicts what we might see and learn at this week's Game Awards. Plus: our reactions to Mega Man 11, a new tennis game announcement, Destiny 2 getting Amazon Alexa integration, and more!
On this week's Xbox show, we discuss a bunch of stories we'd rather not have to report, including the Fortnite lawsuit involving a 14-year-old boy, the "sunsetting" of Marvel Heroes Omega, and the comatose state of the Deus Ex franchise. On a happier note, Square Enix's CEO shows integrity when speaking about Hitman and Io Interactive, single-player games thrive over Black Friday weekend, this year's Unlock Block trivia trophy gets awarded, and more! Also: if you would like to help former IGN editor and Marvel Heroes developer Anthony Gallegos raise funds for the chemotherapy treatments for his fiancee's awesome dog Shasta, please visit gofundme.com/healshasta.
This week, the crew talks about Black Friday deals, the Xbox One X, and more on the ongoing loot box drama.
On this week's Xbox show, we discuss just what the heck went wrong with Star Wars Battlefront 2. Plus: we go over all of the Xbox-specific nominees for this year's Game Awards, what original Xbox games we'd like to see added to Xbox One backward compatibility, and more!
We discuss Phil Spencer's recent comments about Xbox's first-party situation, Call of Duty: WW2 reviewer Miranda Sanchez joins us to dive into the new FPS, more Xbox One X-enhanced 360 games, and much more!
Xbox One X marketing head Albert Penello joins us to discuss the interesting origins of Microsoft's new turbocharged console. Plus: PUBG finally gets an Xbox One release date, gifting digital games on Xbox, and more!
On this week's Xbox show, we mourn the Kinect after its official discontinuation, discuss this week's original Xbox backward compatibility news, give impressions of Assassin's Creed Origins and Wolfenstein 2, and more!
Our Xbox show dissects the radical shift at EA that's resulted in the closure of Visceral Games, a change in direction for their Star Wars game, and an uncertain future at EA for Amy Hennig. Plus: Master Chief Collection is back, and more!
We give our impressions of Middle-earth: Shadow of War, the Star Wars Battlefront 2 multiplayer beta, and The Evil Within 2. Plus: four new Xbox One bundles, the hidden Master Chief inside every Xbox One X, God Eater 3, and more!
We celebrate Xbox's biggest week of 2017, including our extended impressions of the glorious Cuphead, our reactions to the Red Dead Redemption 2 story trailer, and our thoughts on Forza Motorsport 7. Plus: should Microsoft try to buy PUBG? We discuss that, and more!
Halo 3 celebrates its 10th anniversary, so we reminisce with our memories of the campaign, the multiplayer, and the cultural impact it had. Plus: Square Enix doubles down on "games as a service," Xbox creator Seamus Blackley brings "The Duke" controller to Xbox One, and much more!
This week, the crew talks about their Guardians, thoughts on the Tomb Raider trailer, and Fortnite (momentarily) ending the console war.
On this week's Xbox show, we discuss our Destiny 2 opinions after more time with it -- as well as its impressive first-week player count -- plus PlayerUnknown's Battlegrounds is getting Sea of Thieves's water tech, and more!
Our Xbox crew discusses Rockstar's just-announced remaster of LA Noire, plus Destiny 2 first impressions, where Crystal Dynamics's Avengers game may be headed, Call of Duty's future possibly being in the past, and more!
On this week's Xbox show, the Xbox One X gets off to a flying start. Could Microsoft be hitting the wave at the perfect time? Plus: a dramatic reading of South Park: The Fractured But Whole's ESRB description, Telltale's Game of Thrones is on hold, and more!
On this week's Xbox show, we recap and analyze Microsoft's Gamescom announcements, including a new Jurassic World game that probably isn't what you're expecting, some family-friendly Kinect remasters (yes, really!), the stunning special-edition Minecraft console, Crackdown 3's delay, and much more!
On this week's Xbox show, we discuss Microsoft's desire to revamp Achievements. Plus: Ubisoft's new studio and their first game, PayDay developer Starbreeze announces a new game out very soon, a classic comes to Xbox for the first time, and more!
On this week's Xbox show, we answer your Xbox questions, including our feelings on Shadow of War and other games implementing "loot box" microtransactions. Plus: Titanfall's future, Rainbow Six Siege's success, and more!
On this week's Xbox show, we detail the new adventures to come in Wolfenstein 2, discuss EA's internal merger, lament the loss of BioWare designer Corey Gaspur, and more.
On this week's Xbox show, we examine the latest in the ongoing drama that is Marvel vs. Capcom Infinite. Plus: Xbox One X preorders approach, Crackdown 3 concerns, the best-selling games of June, and more!
Ex-BioWare designer Casey Hudson returns to the RPG developer. We analyze what it means for the future of the studio. Plus: new Xbox Live features and Kingdom Hearts gets a release window...but do we believe it?
On this week's Xbox show, we discuss the impressive developer benchmarks for the Xbox One X uncovered by Digital Foundry. Plus: big games getting 4K updates for the X, Star Wars Battlefront 2 beta details, and more!
On this week's Xbox show, we discuss the new games added to Xbox Game Pass for July, more on the Inside co-creator's departure, the Destiny community's awesome act of generosity, and more!
On this week's Xbox show, we talk about how silly it is for Activision to have a timed exclusive on a 10-year-old game. In happier news, the new game from the co-creator of Limbo and Inside looks incredible, and much more!
On this week's Xbox show, we take 80 minutes to fully unpack everything that happened at Microsoft's E3 press conference. Listen/watch for our hands-on thoughts of the Xbox One X, Sea of Thieves, Crackdown 3, and much, much more! Plus: with Io Interactive going independent, should Microsoft buy them (and thus Hitman as well)?
We celebrate our 300th episode from E3 2017 in Los Angeles. It's our quick-and-dirty reactions to some of the biggest Xbox games and announcements of the week, headlined by the Xbox One X. Enjoy!
Four Unlocked hosts. Twelve Xbox predictions -- some safe, some...a bit nuts. Plus the rest of the week's Xbox news!
On this week's Xbox show, we discuss our thoughts on the gameplay features of Far Cry 5 we know about so far, what Square Enix might do with Hitman, Take-Two's surprising indie purchase, and much more!
We discuss who wins and who loses in the wake of Red Dead Redemption 2's delay. Plus: Destiny 2, Scorpio, and the potential scourge of the exclusive marketing deal; BioWare's future is clearer, Far Cry 5 gets teased, South Park: The Fractured But Whole's final-final (?) release date, and more!
This week, the crew talks about Halo 6 and Halo 3: Anniversary not being at E3, quick Injustice 2 thoughts, and pour one out for Alan Wake.
With word of a shakeup at BioWare Montreal, we ponder Mass Effect's future. Plus: news on BioWare's new IP, this year's Need for Speed, and a goodbye to Ryan's beloved companion, Maggie the Boxer.
Alanah gives us a report from her hands-on time with the just-announced Darksiders sequel. Plus: new Sea of Thieves gameplay details, the future of Xbox Game Pass, the possibility of Fable 4, new details on Quantum Break developer Remedy's next game, and more!
On this week's Xbox show, we discuss 343 Industries's admission that having Master Chief in only 20% of Halo 5 probably wasn't a good idea, and what it means for Halo 6. Plus: Marty's Call of Duty: WWII impressions from a visit to Sledgehammer Games, Forza Horizon 3's awesome-sounding new expansion, why Scorpio's exact release date this fall is a big deal, and more!
This week, the crew digs into the upcoming Star Wars game, the strong opening of the next Telltale series, and Prey thoughts.
This week, the crew chats about the best games on the console, the spiritual successor to Banjo, and the highs and lows of Kinect.
On this week's Xbox show, it's all about Project Scorpio. The next Xbox had its official specifications revealed, and we discuss what it means for the console, for the price point, what the box might look like, and what Microsoft promises it will do for non-4K displays. Plus: NBA Playgrounds gets announced and channels the dormant spirit of NBA Jam and NBA Street, Agents of Mayhem resurfaces with a release date, Sega is teasing...something with Bayonetta, and more!
We discuss the Xbox One's home theater strengths, where Mass Effect can go from here after the reaction to Andromeda, the latest on Call of Duty heading back to World War II, and more!
This week, Alanah, Marty, Destin, and Miranda get together to gab about Mass Effect: Andromeda, updates to the Xbox One UI, Evil Within 2 rumors, and good bangin'.
In an otherwise slow Xbox news week, our Xbox crew debates and casts their vote in each BAFTA nominee category. Plus: Telltale's Guardians of the Galaxy gets a voice cast, another Resident Evil game is on the way to Xbox One, and more!
Our Xbox crew discusses Bungie's should-please-everyone solution to transferring your Destiny 1 character into Destiny 2, the cancellation of Dean Hall's Xbox-exclusive Ion, some new release dates, and more!
Head of Xbox Phil Spencer sits in for the entire show and answers our questions about Project Scorpio, E3, Xbox Game Pass, and more! Don't miss this episode!
We finally got to play a few hours of Mass Effect Andromeda. We spend a good chunk of time discussing it in a totally spoiler-free way. We also got to play the first hour of Prey and offer the same thing: extensive impressions without any spoilers. Plus: we analyze Microsoft's decision to move their E3 press conference to Sunday, and more!
We reflect on our experiences – both positive and negative – with the recent Ghost Recon Wildlands closed beta and then Ryan gives his take on Halo Wars 2 now that he's finished it. Plus: Destiny 2 and Call of Duty speculation, why you shouldn't expect any Valve games on Xbox anytime soon, and much more!
Our Xbox experts discuss Forza Horizon developer Playground Games' new non-racing second project, including where we might see it and what tech it might (or might not) use. Plus: tips for attending E3 now that the famous trade show is selling tickets to the public, what Grand Theft Auto V's latest incredible sales milestone means for Red Dead Redemption 2 and the inevitable Grand Theft Auto VI, and more!
Our Xbox crew wonders why there's no buzz for Halo Wars 2, speculates about BioWare's Destiny-sounding new IP, pieces together EA's E3 2017 lineup, analyzes the ramifications of Zenimax's $500 million lawsuit victory over Oculus, discusses what former GTA mastermind Leslie Benzies is up to with his new game, and more!
Our Xbox crew reacts to new Scorpio tech info, celebrates Prey's (fairly close!) release date and what it means for the inevitable Wolfenstein sequel, discusses Playdead's teaser for their new (probably very far off) game, and more!
This week, the crew chats about a strange Gears of War lawsuit, and predicts Scorpio's launch lineup.
On this week's episode, the crew talks through Scalebound's cancellation, a Halo game that never was, and Mass Effect: Andromeda at CES!
Fresh back from the holidays, our Xbox crew reconvenes to discuss what we played over the break, as well as what game we're most excited for in 2017. Red Dead Redemption 2, State of Decay 2, Cuphead, Sea of Thieves, For Honor, Mass Effect Andromeda, Crackdown 3, and more! Plus: Mass Effect Andromeda's release date is finally revealed!
On this week's Xbox show, we field a bunch of questions from the kind folks in the Unlocked Facebook group in our final episode of 2016. Plus: catching up on the Xbox news we missed last week. Happy Holidays!
On this week's Xbox show, we quickly see how we did with our 2016 Xbox predictions before launching into our bold Xbox predictions for 2017. Scorpio games, release date, Minecraft 2, Destiny 2, original Xbox backwards compatibility, and more! Plus: The Essy trophy is awarded as Destin and Marty battle out an epic tiebreaker in the Unlock Block trivia segment.
We wonder if Microsoft might be readying a PlayStation Experience-like event for Xbox fans to be timed along with Scorpio's launch in 2017. Plus: Duke Nukem makes Bulletstorm great again, our suspicions about Crackdown 3 are confirmed, Capcom comes back from the Dark Side, and more!
We ask Santa Spencer for some Xbox gifts as the holiday season gets in full swing. Plus: the Halo TV project returns...sort of, some neat stuff to play in December, and more!
On this week's Xbox show, as Halo 5 boss Josh Holmes leaves 343 Industries, we wonder where the studio might take Halo 6. Plus: October's software sales rankings, The Walking Dead's return, a custom Final Fantasy XV Xbox One console giveaway, and more!
On this week's Xbox show, we give our impressions so far on Watch Dogs 2 and Dishonored 2. Plus: we spend most of the show reminiscing about the original Xbox in the wake of the console's 15-year anniversary this week. And much more!
We learn more story details about Mass Effect Andromeda and debate whether or not we want it to be a three-part trilogy or a single-game experience. Plus: our thoughts on Titanfall 2, the Tomb Raider sequel leak, a killer Black Friday Xbox One deal, and more!
We discuss Bethesda's public proclamation to not facilitate Day 1 reviews of their games anymore, talk about the upcoming Skyrim Monopoly board game, chronicle Marty's adventures playing Mass Effect for the very first time, and more!
On this week's Xbox show, we react to the teaser, announcement, and trailer for Red Dead Redemption 2. Plus: Xbox wins NPD again, Xbox superfan and military veteran Jeff Bartrom sits in to discuss the video game-fueled Operation Supply Drop charity, and we finally do our Gears of War 4 spoilercast (at the end of the show – you'll have plenty of warning!).
On this week's Xbox show, we talk about why Cuphead's delay isn't a big deal and what we think the developers should (or shouldn't) do until it comes out. Plus: Mass Effect Andromeda's release date may have been outed. Also: horses. So many horses.
We give our spoiler-free impressions of Gears of War 4, delight in the completely unexpected announcement of Voodoo Vince's return, break down Phil Spencer's recent quotes about Scorpio (including its price), and more!
On this week's Xbox show, we discuss what Rocksteady might do now that they're done with Batman, what other genres might make sense for Gears of War, how the just-announced Firewatch feature-length film could work, our Forza Horizon 3 impressions, and more!
On this week's Xbox show, Firewatch releases on Xbox One, so we talk to creators Sean Vanaman and Jake Rodkin for an hour or so. Learn what it takes to make a game, plus a few interesting Telltale Walking Dead Season 1 anecdotes too (both Sean and Jake were instrumental in that game prior to making Firewatch).
On this week's Xbox show, BioWare is holding auditions for two small voice-acting parts in Mass Effect Andromeda. So yes, we're auditioning. Plus: what should Microsoft's next Scorpio move be in the wake of the PlayStation 4 Pro reveal event last week. We also give ReCore impressions and more!
Ryan's out in New York City, so Marty, Alanah, and Sean got together to chat about Xbox at PAX. Gears of War 4's Horde 3.0 is dope, Sonic Mania is a return to form, and we didn't realize that we actually missed Duke Nukem. They also chat about Tacoma, which is this month's IGN First.
On this week's Xbox show, we fill a slow news week by discussing the just-completed Titanfall 2 Tech Test and wondering which single developers are most valuable to their studios. Also: Tomb Raider gets a new game director, Forza Horizon 3 gets a new car fit for a Spartan, and more!
In between raving about Disneyland and arguing about pizza, we celebrate The Witness's imminent arrival on Xbox One, lament Below's latest delay, discuss the top-selling games for July, and best of all, interview Forza Horizon 3 creative director Ralph Fulton!
Ryan's on vacation this week, so Marty "Cracker Barrel Old Country Store" Sliva and Alanah "Bucca di Beppo" Pearce take the wheel and are joined by Miranda "Applebee's Neighborhood Grill & Bar" Sanchez and Sean "Red Robin Gourmet Burgers & Spirits" Finnegan. The crew talks about the lackluster Metal Gear Survive debut, Miranda's awesome Gears of War 4 visit, this fall's slew of shooters, Mass Effect Remastered rumors, and whether or not sheep have sex with other sheep.
I'm very sorry.
On this week's Xbox show, we discuss our recent visits to Gears of War 4 developer The Coalition and Forza Horizon 3 co-developer Turn 10 Studios. Plus: theories on why the just-released 2TB Xbox One is already gone and not coming back, debating what Project Scorpio will cost, the advantages to a proper "Destiny 2" compared to continuing expansion packs, and much more!
On this week's Xbox show, we discuss our Xbox One S impressions so far, episode 1 of Telltale's Batman series (no spoilers), the Xbox One Summer Update, and more!
On this week's Xbox show, a lack of current Xbox news leads us to reminisce about the past, including our favorite original Xbox games as well as what dormant Xbox series we'd like to see brought back. Plus: Xbox One S bundles, Summer Spotlight returns, Sonic's new 2D game, and more!
Shopping for a 4K HDR TV in advance of the Xbox One S and/or Scorpio? It turns out HDR isn't so cut and dry. We discuss what we've learned so far. Plus: Tomb Raider's pleasant Season Pass surprise, Rocket League's potentially historic game update, Xbox One S release details, and more!
On this week's Xbox show, we discuss Microsoft's crazy Xbox summer, from their lack of press conference at the upcoming Gamescom event to Xbox Australia jumping the gun on Sea of Thieves' release date to Halo 5's post-release success to the dark Kinect secret lurking for would-be Xbox One S buyers. Plus: deciding which original Xbox games we should do Let's Plays of, and much more!
On this week's Xbox show, we discuss the recently unearthed Call of Duty prototype called Call of Duty: Roman Wars. Would it have worked? Could it have worked? Also: Red Dead Redemption finally arrives on Xbox One, Xbox Avatars get more detailed and more inclusive, our thoughts on the BioShock Collection, and at the end of the show is our eagerly anticipated Inside spoilercast.
Our Xbox show celebrates Inside, gets excited for Halo Wars 2, and tries to figure out what happened to the Batman: Return to Arkham remaster.
We analyze everything from Xbox's E3, from Project Scorpio to the Xbox One S to Sea of Thieves and much more. Plus: an interview with Undead Labs founder Jeff Strain – the studio's first since announcing State of Decay 2!
Our 250th episode aired live at E3 2016 with special guest and Xbox creator Seamus Blackley, so here it is in case you missed it. This was our live reactions to everything that had just happened at the Xbox press conference. Hope you enjoy it! And by the way, look for episode 251 at its regular time this Wednesday evening!
And we've got our own YouTube channel too! Subscribe here: youtube.com/ignunlocked
Finally, it's the E3 predictions episode you've been waiting for. Listen for our predictions about Dead Rising 4, Xbox Live Arcade/Summer of Arcade, Oculus Rift on Xbox, and much more. Plus: So many E3 leaks! We discuss them all.
On this week's Xbox show, we celebrate the unexpected return of Fable, guess what the rumored VR game for Xbox is, share our Overwatch impressions, wonder what Remedy might do now that Quantum Break is out, argue about the viability of a Mirror's Edge TV series, and look at what the latest Xbox One "temporary price cut" really means.
We analyze the very credible new Xbox Slim and Xbox Next rumors. Will Oculus come along for the ride? What will it be called? How much will it cost? We discuss. Plus: how Doom's excellence may have saved id Software, what's next for that studio, and more!
What we think of Doom so far, including our theories on why Bethesda didn't send out advance copies for review. Plus: Rockstar's next game approaches, Batman gets a more exciting remaster than we expected, Yarny gets another adventure (YARNYYYYYYY!), how you can (maybe) get your dream Gamertag, and more!
Ryan's out, but the crew holds down the fort and chats about Battlefield 1, Battlefront 2, probably something with a 3, and Fable 4.
We fondly remember everything Lionhead gave Xbox fans as the studio closes its doors for good. Plus: Respawn's third-person Star Wars game, our reactions to Call of Duty: Infinite Warfare and the not-sold-separately Modern Warfare remaster, our Xbox E3 hopes, whether or not Microsoft will showcase upgraded hardware at the big show, our favorite Xbox 360 games ever, and more!
Gears of War 4 unleashes a pricey season pass and an even pricier collector's edition. We evaluate the pluses and minuses of both. We also lament the latest Mirror's Edge Catalyst delay, debate where Call of Duty is heading after its title has apparently leaked. Oh, and, uh...rugby.
The Xbox 1.5 rumors won't go away – particularly in light of the hot-and-heavy PlayStation Neo rumors, so we discuss what a mid-cycle upgrade could look like for Microsoft. But should it even happen? Plus: Quantum Break's last boss frustrates us (no spoilers though!), Batman joins the remaster party that we don't want to be invited to, Red Dead might be returning, and more!
Link to IGN PAX East meet-and-greet #1: https://ignpresentsbattleborncommunity.splashthat.com
Link to IGN PAX East meet-and-greet #2: https://ignmeetngreetpresentedby2k.splashthat.com
Gears of War 4 boss Rod Fergusson joins us for a 30-minute interview about the new game as well as taking over the franchise. Plus: our thoughts on Quantum Break so far, the ex-GTA developer's lawsuit against Rockstar, Titanfall 2, the rumored effort to save Fable Legends, and more!
We discuss Gears of War 4's just-announced release date and what it means for the rest of the holiday 2016 Xbox lineup. Plus: Xbox 1.5, Mass Effect 4, Doom beta thoughts, Bethesda's public E3 presence, Final Fantasy XV demo reactions, and more!
Mitch's last show is weird, wonderful, and chaotic.
On this week's Xbox show, Shadow Complex creator Donald Mustard sits in for a lengthy interview about his history on Xbox (Advent Rising, Undertow, Shadow Complex, the newly released Shadow Complex Remastered, and...maybe...Shadow Complex 2?)! And then we have Halo 1 designer Jaime Griesemer on to talk old Halo war stories with him. You won't want to miss either interview. We kick off with just Ryan and Mitch, as Ryan says goodbye to his longtime partner-in-crime. Don't miss this episode!
Microsoft opens the door to cross-network play across Xbox One, PC, and maybe PS4 too. Plus: Gears of War 4's campaign will be 30fps and its multiplayer will be 60fps. Opinions vary on that! We also detail Xbox Indie Showcase highlights of what we played, Tacoma's delay, a new ARK game, and more!
We analyze the cancellation of Fable Legends and the apparent closure of Lionhead Studios. Could either have been saved? Can and will Fable continue on, or is it dead? Plus: our first impressions of The Division, Gears of War 4 continues to divide us, Doom multiplayer inches closer, Overwatch and Battleborn have a silly (albeit one-sided) feud, and more!
Head of Xbox Phil Spencer joins us for a quick interview about the future of Xbox (hint: you probably won't lose access to your Xbox One games on the next-gen Xbox console years from now). Plus: our reactions to the Xbox Showcase event from last week – and to Quantum Break in particular, analyzing the Mass Effect Andromeda delay, how cool a World War I-set Battlefield 5 could be, and we tell Capcom how we feel about their creative output so far in this console generation.
On this week's Xbox show, it's all good news. First, it took four years, but Xbox's own Larry "Major Nelson" Hryb sits in with us for the entire show. Together, we talk about this week's awesome Halo 5 news, including the return of a beloved multiplayer mode and an even more beloved old weapon. Plus: Fallout and Elder Scrolls boss Todd Howard speaks about game PR cycles and their next projects. We analyze his comments, and much more! Oh, and of course we also send Larry back to Microsoft with a clear message: #BringBackXBLA
We analyze last week's Internet meltdown over Quantum Break's PC version, detail the first wave of Fallout 4 DLC, discuss what the departure of Mass Effect: Andromeda's lead writer means for both that game and Destiny 2, and much more!
P.S. We apologize for the problem with Mitch's mic this week. We're tracking down the problem and we'll have it squashed ASAP.
On this week's Xbox show, we discuss the now-confirmed Titanfall 2 solo campaign, DOOM's release date, Red Dead's imminent backwards compatibility, 2015's most tweeted-about games, continued love for Yarny, and more!
Bethesda announces that they'll put on another E3 press conference. We speculate about what will – and won't – be there. Plus: a 40-minute interview with Unravel creative director Martin Sahlin, The Division beta reactions, how we'd kill Spartan Locke in the first scene of Halo 6, and much more!
We celebrate the very Burnout-y new golf game (yes, golf game!) from the original creators of Burnout. Plus: praise for the word-of-mouth hit ARK: Survival Evolved and the awesome adventure that is Oxenfree. We also discuss the potential awesomeness of PlatinumGames's just-announced Teenage Mutant Ninja Turtles game, share what you're getting for your $50 season pass in Star Wars Battlefront, lament Mighty No. 9's latest delay, and tell you how you can attend E3 with EA.
We speculate on what this year's Infinity Ward-developed Call of Duty might be like given all of the big-studio talent Activision's been hiring for it. Also, Microsoft files a couple of new game software trademarks we are hesitant to get excited about, the top 10-selling games of December are revealed, and much more!
We discuss our Game of the Year votes, lament the end of an era with one of the key creators of Grand Theft Auto, recount the insane development history of Homefront: The Revolution as it gets dated, weep at the lack of Psychonauts on Xbox, and more!
Happy New Year! We kick things off with our longest episode ever! Gone Home creator Steve Gaynor (who you may also know as the creator of BioShock 2's highly acclaimed DLC Minerva's Den) sits in for the whole show to talk about next week's Xbox One release of Gone Home. We also ask him about his time on BioShock 2 as well as his next game, the Xbox One-exclusive Tacoma. Plus: we make our Xbox predictions for 2016 and review how we did with our 2015 predictions. And we discuss the Scalebound delay, the Assassin's Creed leak, and much more!
[WARNING: Unlike regular episodes of Unlocked, this episode contains explicit language!] Continuing the tradition started last year, we're giving you an episode full of 2015's Unlocked outtakes while the Xbox world rests for the holidays. These outtakes span the entire year, will in some cases make absolutely no sense without any context, and you might think this episode is pointless and/or totally dumb. But you might also think it's hilarious. Let us know, and Happy Holidays! We'll be back with regular episodes of Unlocked starting January 6!
We discuss Metal Gear creator Hideo Kojima's decision to sign with Sony for his next game, and whether or not Microsoft pursued the big-name free agent. Plus: we debate what Gearbox's new Quebec studio might be working on, what EA's commitment to eSports means for the industry, and more. Also, don't miss the end of the show this week, as an Unlock Block Trivia champion for 2015 is crowned in a shocking finale.
We review the Xbox-related announcements at last week's Game Awards. Plus: we attended PSX, and we discuss what Microsoft can learn from Sony's fan-service event. Also: we predict what Bethesda's new Montreal office might get up to, Gone Home is finally about to arrive home on Xbox, the Unlock Block Trivia challenge's quest for the Duke-y trophy gets super tense this week. Can Mitch clinch the trophy?
We discuss our thoughts on Rainbow Six Siege, our Xbox expectations for The Game Awards, what we'd like to see from PlatinumGames's Teenage Mutant Ninja Turtles Game, what DC Comics superhero games Batman: Arkham Origins developer WB Games Montreal might be making, and more. Plus: we attempt to design a good Superman game. As you might expect, it doesn't go well.
The Xbox 360's 10th anniversary has us reflecting back on our favorite memories of Microsoft's second console, including the first time we played it, the legendary holiday 2007 season, the faceplates, and much more. Plus: Take-Two confirms more BioShock will be on the way, so we give our picks for who we think should develop it. Happy Thanksgiving!
Star Wars Battlefront is here, and we've got a lot to say about its present and future. Plus: the NXOE dashboard, Deus Ex's totally OK delay, we're in love with Rise of the Tomb Raider, Ronda Rousey gets EA cover cursed, and more!
A new Dashboard, backwards compatibility, and more are all here, meaning the Xbox One is now Phil Spencer's machine, full-stop. We discuss how the Xbox One has practically been relaunched, and when it might ACTUALLY relaunch. Plus: our thoughts on Fallout 4, are you and Elder Scrolls person or a Fallout person? Is Battleborn screwed? And how about that Mass Effect Andromeda teaser?! All of this and more!
Halo 5 gets off to a big start, Activision paid HOW MUCH for the Candy Crush creator, the first big game delay of 2016 happens, Skyrim gets ported to Xbox One but you won't get to play it, Konami gears up another Metal Gear, and more. Plus: a 45-minute interview with Jon St. John, the legendary voice actor best known as the voice of Duke Nukem. He explains his radio origins, coming up with the Duke Nukem voice, his career as a video game voice actor, and much more.
NOTE: The Jon St. John interview starts at the 45:19 mark.
Oh, and Unlocked now has its own snazzy new homepage! Bookmark this: go.ign.com/unlocked
**WARNING: HALO 5 SPOILERS IN THIS EPISODE! IF YOU DON'T WANT TO HEAR HALO 5 SPOILERS, SKIP AHEAD TO THE 1:11:00 MARK.**
Halo 5: Guardians is finally here, and we have very strong – and in some cases unexpected – reactions to it. We spend the first 1:11:00 of the show in full spoiler mode, discussing the good, the bad, and the ugly of Halo 5. So if you haven't finished the Halo 5 campaign yet or otherwise don't want to hear Halo 5 spoilers, skip ahead to 1:11:00. In other news, we discuss the just-announced release date for the New Xbox One Experience Dashboard and Xbox 360 backwards compatibility, some good news for Rock Band fans, and more!
On this week's Xbox show, Capybara Games co-founder Nathan Vella (creator of Super Time Force and Below, among others) sits in on the whole show. He updates us on the Xbox One-exclusive below, shares Xbox development insights, talks Back to the Future Day with us, September NPD sales numbers, EA vs. Square Enix on remasters, and more. Plus: your chance to win a Halo 5 prize pack including a copy of the game and an Astro A40 Halo headset!
We wonder what, if anything, Microsoft will do to counter Sony's PS4 price drop. Also, our thoughts on Star Wars Battlefront and how it will sell this holiday. Plus: more Season Passes that tick us off, Halo 5 news, miscellaneous (bad) news, and your chance to win a Forza Motorsport 6 Xbox One console bundle!
Oh, and Unlocked now has its own snazzy new homepage! Bookmark this: go.ign.com/unlocked
We celebrate news that the creators of Burnout are bringing the series back (albeit under a new name), rejoice at the Stone Age setting of the just-announced Far Cry Primal, calculate the crazy value proposition of the Fallout 4 Xbox One bundle, take credit (not really) for making the icky Deus Ex: Mankind Divided pre-order campaign go away, check Destin into a rehab facility for his Destiny problem (also not really), and more!
Discussed this week: Splosion Man developer Twisted Pixel pulls a Bungie and spins back out from Microsoft, single-player campaigns in first-person shooters seem to be an endangered species, Xbox One holiday bundles are in full bloom, Hitman course-corrects its unsettling pricing model, Telltale's Back to the Future heads to Xbox One, U2 heads to Rock Band 4, and more!
Head of Xbox Phil Spencer joins our show this week for a conversation about all kinds of happenings in the world of Xbox, from Final Fantasy XIV's absence on Xbox One to whether or not existing Xbox One owners should upgrade to the upcoming Elite console to whether or not he thinks the "killer app" is dead, and much more! Plus: we discuss the Hitman delay, among other timely topics.
On this week's Xbox show, Rainbow Six Siege's map count leads us to wonder how it'll be received. Plus: Fallout 4's season pass annoys us, Star Wars Battlefront gets a mini-fridge, we're excited for the imminent New Xbox One Experience Dashboard, Xbox One gets two new games in a genre it sorely needs them in, and more!
Also: after we recorded, Ubisoft issued a correction to their developer who was quoted as saying Rainbow Six Siege will ship with 10 maps. It will actually be 11.
We make an otherwise slow Xbox news week interesting by discussing notable 9/9 gaming birthdays, discuss former Xbox boss Robbie Bach's comments on how an 'Xboy' handheld almost came to exist, analyze what we learned about Destiny thanks to a court decision involving a former longtime Bungie employee, and give our ideas for what rides we think should be at Ubisoft's planned real-life theme park in Malaysia.
Microsoft's newest Xbox One console bundle is extra special because it includes the hot new Elite gamepad as well as a 1TB SSHD hard drive. We break down the benefits you can expect as well as whether or not it might be worth upgrading to. Plus: we analyze Halo 5's newly released opening cinematic, take a guess at the real reason DICE is doing a Star Wars Battlefront beta, dry heave at Square Enix's pre-order incentives for Deus Ex: Mankind Divided, and...oh yeah, we give away a custom Gears of War-painted Xbox One console too.
Mitch and Ryan shake and bake their way through this week's Xbox show, tackling, among other questions: Will we ever see Master Chief's face? What are the odds of Xbox One actually getting original Xbox backwards compatibility functionality? Should you take Just Cause 3's $50,000 cash prize, or the mysterious actual real-life island they're offering? And much more! Polite College Duke Nukem stops by as well!
This week's Xbox show analyzes Rainbow Six Siege's daring delay and what it means for the franchise this year and in the longer term. Plus: we express sadness (but not anger) regarding the absence of Big Team Battle from Halo 5's launch, theorize what Gearbox might do with Duke Nukem now that their IP ownership lawsuit is settled, discuss Forza 6's new "mods," and more!
This week's Xbox show recaps Gamescom from the IGN guys who were there, explains why the Halo 5 console bundle might not be such a good deal, details how the Halo TV show isn't dead, laments Capcom's remakes/remasters-or-bust strategy, and more!
After Xbox's killer Gamescom, we just couldn't wait until Wednesday to do our next show. So here we are, talking about everything from Gamescom, including Halo Wars 2, Crackdown 3, Scalebound, Quantum Break, Homefront: The Revolution, the Halo 5 Xbox One console, new ID@Xbox games, strange Destiny news, Xbox One TV DVR functionality, and Xbox One's downright ridiculous 2016 lineup!
Microsoft is set to have a big presence at Gamescom. So, we play our ol' predictions game, making 12 Xbox predictions for what we think might happen. Plus: Tomb Raider's exclusivity is dated, 343 explains the lack of any split-screen multiplayer support in Halo 5, Windows 10 begins rolling out to change the Xbox ecosystem forever, and much more.
As news of a new Brothers in Arms game starting development surfaces, we revisit the smart, stellar, historically-based first-person shooter/strategy series and why we'd be excited for it to return – as well as if it could help bring WWII shooters back in general. Plus: all of Sony's marketing dollars still won't let you play Star Wars Battlefront on PS4 first, Xbox One gets another clever bundle, and much more! Special guest star Jared Petty joins the Unlocked crew this week.
With the year half over, it's time to give our picks for our Xbox Games of the Year...so far. Plus: the latest chapter in the Hideo Kojima/Konami divorce is as wacky as ever. We wonder if there will even be another AAA Metal Gear game, and who might do it. Also, Dead Island 2 has lost its developer, so we debate who might pick up the ball on that and run it into the end zone. Furthermore, two $200 special editions of upcoming big games generate wildly different reactions from us, and finally, don't miss the debut of the real-life Dukey trophy!
It's impossible to follow the once-in-a-lifetime episode 201, but we do our best by dissecting a rumor that suggests Microsoft may be looking to buy Xbox One and PS4 chipmaker AMD. What would it mean for the current consoles? How about the Xbox 4 and PlayStation 5? We discuss it in detail. Plus: we lament some of the E3 Game Critics Award winners and give our take on the first trailer for Telltale's Minecraft: Story Mode.
We don't believe three generations of Xbox leadership have ever been brought into the same room before to share secrets and stories of Xbox history. Until now. In a once-in-a-lifetime episode, Xbox creator Seamus Blackley, Head of Xbox during the 360 launch Peter Moore, and current Head of Xbox Phil Spencer talk for 90 minutes about all three Xbox consoles, including beating Sony in the living room, where the Duke controller came from, how Gears of War influenced a critical decision for the Xbox 360 hardware, and so much more!
Episode 200 finally happened, and it happened live with 450 IGN fans in San Francisco. It was an incredible event where we celebrated the history of Xbox, sharing our favorite original Xbox and 360 games as well as those of the fans in attendance. We even snuck in a teaser for a very special episode 201! We hope you enjoy listening if you couldn't make it, or reliving it again if you did!
We are all finally back from E3, rested, and ready to bask in the glory that was the week of Xbox awesomeness at the show. Sea of Thieves, Cuphead, HoloLens, Halo 5, and so much more all blew us away. We analyze what worked (almost everything) and what didn't (there isn't much) about Xbox's just-completed E3, and paint a pretty bright picture for Xbox in 2016 while we're at it. Join us for this epic episode!
In the wake of Microsoft's fantastic E3, we sat down with Head of Xbox Phil Spencer to discuss everything from backwards compatibility to Kinect, Xbox Live Arcade, winning the console "war," and much more. NOTE: this interview was recorded the day before Summer Spotlight was announced, so when you hear Phil play coy with our question about whether or not he'd ever bring XBLA back, now you know why. :-)
In this special mini-episode, bucket-list edition of Podcast Unlocked, we sit down with Matt Stone and Trey Parker, the Emmy Award-winning, Tony Award-winning, and Oscar-nominated comedy geniuses. They've got a new video game, hilariously titled South Park: The Fractured But Whole, that serves as a follow-up to the New Kid's adventures in The Stick of Truth. Here, Stone and Parker discuss the game, how they see the show ending one day, whether or not we'll ever get a Book of Mormon movie adaptation, and more!
In light of the big Halo 5 campaign details and multiplayer bomb dropped by 343 Industries, we spend a good chunk of the show getting SUPER EXCITED for Halo 5. Plus: reactions to the 1TB Xbox One announcement, a talk about how Forza is a victim of its own success, why we love Mirror's Edge Catalyst's new title, and much more. And, yes, there's another In-N-Out bet made over Games With Gold and, specifically, PoolNation FX.
You know what we're talking about this week: Fallout 4. Join us for a 26-minute reaction segment to the announcement and the trailer. We discuss what gameplay elements the trailer suggests, why we think we're going to get a very long demo at E3, when we think the game is coming out, and more. Plus: what the Gears of War developer's studio rebranding means for the series, why the Rise of the Tomb Raider teaser trailer bugged us, details on the big Unlocked 200 celebration, and so much more! It's a 90-minute epic episode of Podcast Unlocked!
As E3 2015 approaches, each of our Xbox podcast crew shares his best – or worst – E3 memories. Plus: we get teased by Halo 3: ODST releasing for Xbox One (but ultimately it didn't), teased by a real baseball game on Xbox (nope, it doesn't have the MLB license), and more!
We react to Star Wars Battlefront bucking the recent years' trend of using iron sights in the upcoming first-person shooter. We also give our take on the newly announced Assassin's Creed Syndicate. Plus: why we're happy about The Division's delay, all of LEGO Dimension's toy tie-ins leak out early, praise for the May Xbox One System Update, and more!
EA drops some vague release date windows for Titanfall 2 and Mirror's Edge on their quarterly earnings call, so we take more specific shots at pinning them down – as well as detailing why DICE's E3 presentation of Mirror's Edge will likely either send the game's hype train ahead at full speed or derail it completely. Plus: Disney Infinity 3.0, more Star Wars Battlefront talk, our thoughts on The Avengers: Age of Ultron, and more!
We try to find humor in what is otherwise a downer of a week: the Astro A40 Xbox One gaming headset isn't good, Silent Hills is canceled and Konami doesn't look long for this world, Black Ops 3 fails to excite us, Batman: Arkham Knight's DLC Season Pass is laughably expensive, and more. On the bright side, it looks like we're getting a Gears of War 1 remake/update, Halo 5: Guardians may finally let us play with Master Chief's best Spartan-II buddies, State of Decay: Year One Survival Edition and a Battletoads-infused Shovel Knight are out for Xbox One, and more!
Fierce debate grips the Unlocked crew this week, as we discuss whether Star Wars Battlefront is offering enough content out of the box to justify its $60 price. Is this the new normal? What lessons can we learn from Titanfall and Destiny? Mitch and Ryan even make an In-N-Out bet about it. Plus: we speculate on what Phil Spencer means by the expected "new, exclusive IP" for Xbox at E3 this year, how stoked we are about Mass Effect 4 after a pile of gameplay details purportedly leak, the never-finished Alan Wake 2 prototype, and more!
With World Music Game War II official, we break down the surprising pros and cons of Guitar Hero Live and Rock Band 4 and ultimately come to a pretty happy conclusion. Plus: a government agency whines about the Xbox One's power consumption rates, and then whines again when Microsoft pledges to fix it. We respond. Meanwhile, Destin isn't happy about Destiny's latest expansion, House of Wolves, and Xbox One owners will get first crack at Star Wars: Battlefront this fall.
The announcement of Deus Ex: Mankind Divided has the Unlocked crew standing as Fankind United. Yes, we're excited. We break down the newly revealed new-gen sequel, including where we think it's heading and how we prefer to brush up on the last game. Plus: Quantum Break gets officially moved to 2016 (called it!), former Xbox executive Don Mattrick escapes his first post-Xbox job on a golden parachute, Phil Spencer would like to see Banjo in Super Smash Bros. (plus: who we think should make a new Banjo game on Xbox), and more!
The weekend gave us not one but two Halo 5: Guardians trailers, and you needed to see both of them in order for your mind to be fully and properly blown. We dissect what each trailer's version of the truth means, and we talk at length about Halo 5's surprising October release date – including what it means for the rest of Microsoft's holiday Xbox One lineup. Plus: a nugget of Gears of War 4 news to chew on, a couple of April Xbox One system update features we really like, and more!
Noted Metal Gear fan Max Scoville joins Podcast Unlocked this week to discuss the whole (alleged) Kojima/Konami fiasco. And we have what may be an unpopular opinion about the entire thing. Plus: why the hell is there a Russia-only Halo Online game for PC? Will the next Xbox hit in 3-4 years instead of 7-8? What's the deal with Conker in Project Spark? Also: Shark Finnegan explains how to get thrown out of a Denny's.
Now that Titanfall 2 is a real, confirmed thing, we've got some ideas as to what it needs. In fact, we all agree on what that is. Meanwhile, we give a refresher course on the long-dormant Homefront: The Revolution now that it's been officially delayed to 2016. Plus: another hilarious round or marketing-spun NPD results, Rory McIlroy Highlander-kills Tiger Woods, and more. Also be sure to watch the full video episode of the podcast on the IGN Xbox One app if you haven't tried it!
A discussion about our early Ori and the Blind Forest impressions turns into an impromptu chat about our most emotional gaming (and movie) moments. Plus: we have a theory on the timing of this week's Halo: The Master Chief Collection Xbox One bundle, another theory about how Kudo Tsunoda's promotion proves last week's Phil Harrison rumors, why Quantum Break would be better off releasing in 2016 regardless of the validity of this week's rumors, and more! Plus: a very personal, 40-minute interview with Adr1ft creator Adam Orth. He discusses how his personal life is reflected in the new game, what his life was like during the #DealWithIt controversy, and more.
What a packed show! Chris Charla, the head of Microsoft's ID@Xbox program, stops by for a chat about choosing indie games for the program, how crazy (in a good way) Cuphead is, and more. Then we talk about Phil Spencer's latest Battletoads tease, freak out because Rock Band 4 is a real thing, discuss our experience playing one of GTA Online's Heists, and much, much more.
On this week's IGN Xbox podcast, we discuss running out of Xbox One hard drive and what decisions go into choosing an external hard drive to buy. Plus, rumors suggest that both Rock Band and Guitar Hero may be returning for the new consoles (and why we're FREAKING OUT), Microsoft makes a genius move to partner Forza with Fast and Furious, Batman: Arkham Knight's 'M' rating, why MMOs are finally hitting Xbox consoles, and much more!
This week's episode of Podcast Unlocked is packed! We predict what Bethesda will announce at their first-ever E3 press conference in June, including Fallout 4. Plus: reacting to Phantom Dust's developer shift, lamenting Shadow Realms' cancellation and what it means for 4v1 games, making our picks from the ongoing Xbox Ultimate Game Sale, and remembering Super Mario Bros. 3 and how it changed our lives as we note its 25th (USA) anniversary.
Halo 5 dominates our show this week, as not only do we talk to 343 Industries Halo 5 Studio Head Josh Holmes and Multiplayer Designer Quinn DelHoyo about what they learned from the now-completed Halo 5: Guardians multiplayer beta (skip to 1:02:57 for that), we also discuss all the changes made as a result of player feedback. Plus, a release date for the Halo 5 art book suggests that Halo 5 might not ship in November as we've all been expecting. We discuss why that might make a ton of sense. Oh, and get our thoughts on Evolve, hear some of the best 2015 Xbox predictions we got from you guys, and learn what's going into the February Xbox One system update.
Four editors. Three predictions each. That means we've got 12 Xbox predictions for 2015 that you can hold us to come Christmas-time. Plus, we can bet on them! Which of us is Nostradamus (probably none of us), and which of us is Nostra-dumb-us (probably all of us)? Plus: A few Sony games look like they're on their way to Xbox, Condemned 3 might happen, Grand Theft Auto V's sales numbers continue to astound us, Dying Light isn't being ignored (yay!), and more.
The Xbox's sales are down year over year for the fourth quarter, largely due to dwindling Xbox 360 sales. So it's time to wonder: is the old console toast? Also, IGN tech editor Alaina Yee joins us to share her first-hand, behind-the-scenes account of the Windows 10/HoloLens event she attended last week at Microsoft Campus. Plus: EA makes bank, the Xbox One's controller gets a firmware update, and we give you an In-N-Out Burger history lesson you absolutely didn't ask for.
Packed show! We distill the Windows 10 event down to what it means for Xbox, including the HoloLens AR glasses that may sound familiar if you remember "Fortaleza" from the big Xbox One leak in 2012. Plus: we reflect on the Halo 5 beta, the Xbox One goes back to $349...again, and Undead Labs CEO Jeff Strain sits in for an epic 50-minute interview that covers his fascinating past working at Blizzard, his present-day State of Decay success, and his online future.
IGN's Game of the Year has been announced. We discuss how we cast our individual votes. Plus: a big MOBA hits Xbox One, Forza Motorsport 6 gets announced...in Detroit, Microsoft may be bringing back a "beloved" strategy game, Xbox One wins an Emmy(?!), and more!
As Microsoft abandons their trademark on show favorite Blinx: The Timesweeper, we discuss what we'd do with it if we bought it (which we might). Plus: what does the Xbox One going back up to $400 mean for 2015? Will Xbox Avatars ever matter on Xbox One? Will Far Cry 5 pit you against...vampires? And what will Xbox One developers do with more power thanks to the newest XDK tools? Oh, and we give a warm Podcast Unlocked welcome to new IGN host Max Scoville. Say hi, won't you?
Thanks to Walter Hill (@walt_disknee) for the new outro music for 2015, and Ryan Quintal for the new logo!
We'll be up front: you might not even like this episode. It's a collection of random, out-of-context outtakes from the past year of Xbox podcasting. Strange stories. Off-topic conversations. Alex Solomita's 15 minutes of fame on ESPN. On the other hand, some of you might think it's hilarious. So give it a listen. It's only 16 minutes long. Then let us know what you think! If you find it boring and/or dumb, we won't do it next year. But hopefully you'll get some enjoyment out of it. And besides, the alternative was to not have any show at all this week. :-)
"I'm not even supposed to be here today!"
We'd planned to be on holiday break this week, but too much Halo happened! First, 343 Industries announced that Halo 3: ODST will be brought to Halo: The Master Chief Collection in 1080p/60fps – for free! And that an Anniversary remake of "Relic" would be added to MCC for free as the seventh Halo 2 Anniversary map. On top of that, we spent all weekend playing the Halo 5: Guardians multiplayer beta during an early access period. Needless to say, we have a lot to say on all of this. Join us for the next 70 minutes or so, won't you?
As the year winds to a close, Microsoft celebrates a November NPD victory. What about December? What about the future? Will they put the system's price back to $400? We discuss. Plus: the big annual year-end Xbox games sale has begun, Grand Theft Auto V finally delivers a peek at online heists, remasters get an ultimatum from us, and more. Oh, and THANK YOU for listening this year. We appreciate your support more than you know!
Sony strikes back, securing Street Fighter V exclusively after Microsoft bagged Rise of the Tomb Raider. We discuss the situation, as well as what other games this could happen to. Plus: after Sony's PlayStation Experience Event, should Microsoft do something similar? Also: Adr1ft gets announced, The Witcher 3 gets delayed, and much more. Most importantly, we welcome back Jared Petty!
We catch up on everything we saw and played over the Thanksgiving break, including passionate (spoiler-free) discussions about Sunset Overdrive, Tales from the Borderlands, Game of Thrones, Limbo, and more. Plus: Xbox One's Black Friday success and whether or not the $350 price point will revert back to $400, Xbox's neverending struggles in Japan, hackers targeting Xbox Live, and much more.
As Ryan's old friend and podcasting partner Dan Amrich sits in to discuss Rocksmith 2014 for Xbox One (which Dan now works on), the crew discusses their thoughts on Xbox One's first birthday and the big Microsoft giveaway that goes with it. Plus: Call of Duty: Advanced Warfare's campaign, Dumb & Dumber To, game show video games (like 1 vs. 100!), Titanfall's just-announced Deluxe Edition, and more!
What should be a celebration of one of the biggest weeks of the year for Xbox games is instead clouded by rough launches for both Halo: The Master Chief Collection and Assassin's Creed Unity, as well as online issues for Call of Duty: Advanced Warfare. We discuss what the root of the cause might be, as well as what recourse gamers have to combat Day One woes. Plus: Halo 5 multiplayer impressions, Just Cause 3 gets announced, Game of Thrones game details from Telltale, Phil Spencer sees a new game at Rare, and more.
The world's #1 Xbox podcast crew discusses the significance of the Xbox One price drop, and there's a *slight* chance we get derailed into an In-N-Out vs. Shake Shack vs. Five Guys cheeseburger conversation. Also: Destiny 2 gets confirmed, and we discuss what we want out of the sequel. Also don't miss our Grand Theft Auto V new-gen chat about the new first-person view, and when we might see a slimmed-down refresh of the Xbox One.
If you don't know how Max Hoberman is, here's the elevator pitch version: he's not only the Halo 2 lead multiplayer designer, but he helped invent all of the amazing party and matchmaking systems that Halo 2 pioneered that we all now take for granted. And now, he has his own studio, Certain Affinity, where they build maps for many multiplayer games, including Halo 2 DLC, Halo 3 DLC, Halo 4 (shipping version and DLC), various Call of Duties, and now Halo 2 Anniversary. Max shares some incredible insights on the making of Xbox Live's killer app, and then shares his gut reactions to every map from Halo 1 and 2. His answers may surprise you...
Microsoft Head of Xbox Phil Spencer makes his first Unlocked appearance in a year, dicussing a range of topics including when certain features will be added to the Xbox One via the monthly system updates, what he wants out of the next Gears of War, why there is no special-edition Halo-themed console to pair with The Master Chief Collection, what the hell Rare is up to, and much, much more.
Find out what happens when four guys get busted for trying to use an original Xbox to smuggle cocaine. At the very least, it produces the funniest moment in the history of the show. Also, a new Halo game got announced, HBO Go will soon be usable on Xbox 360 or Xbox One without a cable/satellite TV subscription, a new Assassin's Creed Xbox One bundle provides pretty good value (and we share our favorite special-edition consoles ever), and much more.
On this week's episode of the world's #1 Xbox podcast, we discuss why Ubisoft messed up badly with their explanation as to why Assassin's Creed Unity will run at 900p on both Xbox One and PS4. Plus: how much of Halo 5 will Agent Locke star in? Why did Kingdom Hearts 3 switch to Unreal Engine 4? Why is Mitch worried about Geometry Wars 3? And find out which special guests will be appearing on the show this month.
Alleged NDA-breaking sources claim Destiny's story was VERY different earlier in development. We discuss. Plus: love for Screamride and its Crash Mode-esque feature, why you should get pumped for the release of Thomas Was Alone next month, pouring one out for Burnout, and hacking is bad, mmm-kay?
Want to know how you can have no artistic or programming talent and still end up becoming the head of the studio making the biggest game of the year? Call of Duty: Advanced Warfare's Michael Condrey shares his fascinating career story of how he went from beach bum to co-founding Sledgehammer Games and working on the world's biggest shooter franchise. Plus: Destiny's raid, Rudy Giuliani's defense of Activision against...Manuel Noriega (!), Grand Theft Auto V's next-gen first-person mode, D4 pulls a Beyonce (and why that's bad), and more!
We're back, and so much has happened! In this jumbo-sized 90-minute edition of the world's #1 Xbox podcast, we spend nearly an hour discussing Destiny -- what it is, what it isn't, what it could evolve into, and more. Plus: Jose Otero's Halo: The Master Chief Collection impressions, our analysis of Microsoft's big Minecraft developer purchase, and much more!
An annoying bell is left behind in the podcast studio, and we abuse it before finally hurling it out a window. More importantly, Halo pro and superfan Sean Finnegan discusses how it felt to play the new Lockout in Halo 2 Anniversary multiplayer. We also dive into the "WTF?" Saints Row expansion that's coming to Xbox One as well as 360. Plus: Get to Know Your Locksmiths gets a bit serious, discussing the topic of bullying.
This week, we're down Ryan McCaffrey, so it's a shorter show as we discuss HD remakes, Dragon Age: Inquisition's multiplayer, Shadow Complex's 5th anniversary, and what we think of Microsoft selling Kinect for $150.
Marty and Destin return from Gamescom in Germany, where they got to be among the first in the world to play Halo 2 Anniversary multiplayer. They tell us how Halo 2-y it feels. Plus: Madden 15's time limit on EA Access, a bigger hard drive for...Xbox 360, a Reddit app for Xbox One, what to expect in the September Xbox One system update, and the return of Get to Know Your Locksmiths.
First, we apologize for this week's audio issues. It's a bit quiet for the first half or so of the show, and then we tried to fix it and were successful...except somehow and for some reason Ryan's microphone cuts out. You can still hear him being picked up by the other mics, but...sigh...
Anyway, this week we discuss Rise of the Tomb Raider's controversial Xbox exclusivity, our first glimpse of the Halo 5: Guardians multiplayer beta, Call of Duty: Advanced Warfare's multiplayer reveal, and everything else that came out of the big Gamescom show in Germany.
With Gamescom approaching, we make our Xbox predictions for the "European E3." What will Microsoft announce? What will they show off? We speculate. Plus: another last-gen game looks like it's getting an Xbox One port, Bungie has a supply-and-demand problem with Destiny, Evolve gets delayed, and more!
So much to discuss on this week's Xbox podcast! Mass Effect gets its Mako back, Destiny's beta goes well, Homefront fans get good news, Gamestop wants to help you ruin your credit rating, and more. Oh, and Marty sends notes from Comic-Con, which Ryan ruins by doing a dramatic reading.
Battlefield Hardline has been delayed into 2015, and the move has major ramifications for EA, for the other major first-person shooters of fall 2014, and for you. We dissect the decision and figure out what the heck we're going to have time to play this holiday. Plus: Dragon Age Inquisition is also delayed -- slightly -- but Ryan fears the worst. Conversely, he's super stoked for the possible return of Rock Band, the new Doom is finally shown off, legendary composer Marty O'Donnell settles his lawsuit with Bungie, and more!
Bungie Community Manager DeeJ stops by on the eve of Destiny's beta kickoff on Xbox platforms. We discuss the state of discourse in the video game community, how to give constructive feedback to your favorite developer, and much more. Plus: some very sad and unfortunate news at Microsoft overshadows strong Xbox One sales numbers, we discuss whether or not Homefront: The Revolution will ever come out a key staffer joins many others who've left Crytek recently, Tekken 7 is revealed, and Grand Theft Auto V on next-gen may have just had its release date leaked. P.S. Congrats to our prize winner this week: Parker Smith. Sorry for not writing your name down, Parker!
Are Xbox owners really getting the short end of the Destiny stick? And as Coagulation is announced as the second Halo 2 map to get the Xbox One "Anniversary" treatment in Halo: The Master Chief Collection, what might the other four be? Plus: Gearbox announces their new game (Hint: it's not Aliens: Colonial Marines 2), Alien: Isolation gets Sigorney Weaver, a couple of games are given sent-to-die release dates, and more!
Is EA's Peter Moore right about the console wars being a good thing? Is an analyst right about Destiny being 2014's biggest-selling game? What kind of game is Gears of War creator Cliff Bleszinksi about to announce? The world's #1 Xbox podcast discusses.
It appears that developer Crytek is in serious trouble, and the fallout has already resulted in Ryse 2 being cancelled. We speculate on how Microsoft could still get the game made, making hypothetical picks on who might make it and what engine they'd use. Plus: Minecraft creator Markus "Notch" Persson continues to get wealthier by the day, and we couldn't be happier for him.
We celebrate our mini-milestone episode by finally dipping into the Podcast Unlocked mailbag. Plus: Our personal E3 Game of the Show picks, Gearbox's Randy Pitchford criticizes Destiny, Capcom opens itself up to a hostile corporate takeover, and and an unpronounceable series of choices in the Unlock Block trivia challenge.
Recorded live from a haunted theater in Los Angeles, it's Podcast Unlocked! In our E3 2014 special edition, we dissect Microsoft's press conference, discussing what we liked, what we didn't, and what we wished had been there. Plus: What does Xbox's 2015 look like, and what are our Game of the Show picks? Tune in for the answers!
On the eve of E3, the crew makes a dozen bold Xbox predictions. Plus: several big-name games got announced this week ahead of the show, a pile of new apps are on the way to Xbox One (including an update on HBO Go), and Marty has a grade-A meltdown over the Unlock Block trivia question.
In the calm before the E3 storm, Microsoft CEO Satya Nadella makes it clear that the Xbox business isn't going anywhere. Plus, EA leaks its own game, Minecraft on Xbox One gets a release date and a sweet upgrade deal, another publisher wants us to pay again for a recent game, and Mitch hates Batman Beyond spoilers. Oh, and why we may need to call in sick for the entire month of October.
Are we about to get FIVE Halo games in the next 18 months? Maybe, but one of them is definitely Halo 5: Guardians. We discuss. Plus: bad news for Rare that could have a silver lining, an unexpected delay from Ubisoft, Far Cry 4 is real, Fable Legends is being shown soon, and more!
Nathan Vella from Capy Games joins Marty Sliva, Destin Legarie, and Mitch Dyer to discuss Super TIME Force's launch, Xbox One's new Kinectless model, Games With Gold's benefits (and potentially harmful consequences), and more in this nutty, chaotic episode of Podcast Unlocked.
Can a promising new Call of Duty from a promising new developer make Ryan care about the franchise again? Will Mitch forgive Destiny for...whatever it is about it that upsets him? What's a "New Titanfall Experience"? Why is Need for Speed taking a year off? When is the Xbox E3 press conference? And what did Naomi learn when visiting the site of the E.T. Atari game excavation in New Mexico?
Xbox One is heading to China. So what does that mean? We're not even sure but we have theories. Plus: Is Gamestop closing 2% of its stores a harbinger of Doom? And now that we finally got to play Destiny, why are we still not crazy excited?
As Ryan returns from vacation, Destin and Marty go missing, so they're replaced by Naomi and Brian Altano. The group discusses the Xbox One's mixed results in the March NPD figures, while also chatting about Dragon Age Inquisition, making our Games With Gold guesses for May, and more!
IGN's Mitch Dyer, Marty Sliva, and Destin Legarie welcome Brian "BRAP BRAP" Altano to Podcast Unlocked this week, in an episode free of Ryan McCaffrey's typical order. Structure is out the window. Sanity, lost. Sense? None. Profanity? Prevalent.
On the agenda this week, the Locksmiths discuss whether or not Marty O'Donnell's departure from Bungie means much for Destiny, and where we'd like to see him go. After that, we wonder about Tales From the Borderlands -- the core is great, but do we really want to play it? Finally, we hit on Trials Fusion, which has a price tag that has some fans wondering whether or not they want in at all.
Download Podcast Unlocked Ep. 141: The Bungie Situation (MP3).
Turn 10 Creative Director Dan Greenawalt stops by to chat about all things Forza Motorsport, including how (or if) DirectX 12 can improve games on Xbox One, whether or not the Drivatar technology could be applied to other Xbox One games in other genres, and more! Plus: the hidden feature in Titanfall for Xbox 360, how a five-year-old helped Microsoft fix their security on Xbox Live, the next Xbox One system update features, a sci-fi show you'll be watching on Xbox TV, Bruce Lee anachronistically joining EA Sports UFC, and a bunch of other stuff.
One of our own listeners has been named the new Head of Xbox at Microsoft! Yes, Phil Spencer has been promoted, and he calls in to tell us about his new role. Sorry in advance for the crappy phone-recorded audio. We'll use Skype next time!
Also, Alien: Isolation gets a dangerous release date, Devil's Third isn't dead, and more!
What DON'T we cover this week?! Facebook buying Oculus Rift, Xbox One price cuts, the return of Truskill on Xbox One (sort of...), the Wolfenstein collector's edition that's missing a particularly important component, Diablo III gets confirmed for Xbox One (kinda...), Far Cry 4 details leak, and Linkin Park meets Project Spark.
News-plosion! Another Xbox executive heads for the exit, Xbox allegedly gets in the virtual reality headset game as Sony announces their Project Morpheus VR, Xbox One gets a release date in an unlikely country, and the next-gen Assassin's Creed leaks...again.
With Titanfall out along with the February and March System Updates -- and the Twitch broadcasting app too -- the Xbox One is a much different (and better!) console than ever. We discuss. Plus: Titanfall reactions, game announcements and delays, and more!
Winter must be almost over because things are heating up in the world of Xbox. This week we're talking about Rocksteady's new Batman: Arkham game, the next-gen project BioWare is considering, the return of Watch Dogs (we played it!), more Titanfall, the massive Xbox One March update, hypothetical scenarios in which Microsoft could sign the recently-ousted creator of Uncharted, and more! Plus: a mea culpa of sorts for new Xbox boss Stephen Elop.
Big changes are afoot in the Xbox world this week, as Twitch finally hits Xbox One with some fun new features, Titanfall gets bundled in for free with new Xbox Ones, and the Xbox division of Microsoft gets a new boss who has a...curious track record.
After gushing about the incredible Lego Movie, the world's #1 Xbox podcast crew discusses the surprising revelations about Titanfall (hint: if you played the beta, you ain't seen nothin' yet!), the Xbox One's ongoing 1080p problem, Halo 2 Anniversary's he-said, Chief-said situation, and Doom 4's surprising re-emergence under a dangerous new name.
IGN's resident Call of Duty expert/superfan Bobby "Bobbya1984" Amos joins the podcast crew to give his take on Titanfall -- and it's not all sunshine and rainbows. We discuss how the games battling each other can be good for gamers, and we tell you how to get into the Titanfall beta too. Plus: we rage over the criminal pricing of the new Xbox One chat headset adapter and stereo headset, we discuss Call of Duty's new developer, share our excitement for Evolve, and more!
Two much-needed Xbox One system updates are coming very soon, so we detail what they include and what Microsoft needs to address next. We also discuss the alleged Xbox One leaks that sprung just after we published last week's episode. Do we believe them? Do they make sense? What do they mean? Also, Microsoft gets a new CEO, we put a new Xbox One game on your radar, and Destin pronounces "Halo" funny.
We sneak in 12 bold Xbox One predictions for 2014 before January ends, including thoughts on Minecraft, Halo, Elder Scrolls Online, and more. Plus: the Titanfall beta is confirmed, our take on the big Gears of War acquisition news, and good news for 1 vs. 100 fans.
Lionhead is reportedly working on non-Fable things. Do we even want them to go back to Fable after Legends? Plus: the (good) possibility of a Titanfall open beta, why Xbox One's holiday sales mean a price drop or Kinect-free version probably aren't happening anytime soon, the return of Tetris, an Xbox exclusive gets delayed, and more!
With IGN's 2013 Game of the Year out of the bag, we go over our own personal ballots, including our Xbox One and Xbox 360 votes. In the news, we discuss the future of the Xbox as a platform and what Microsoft's Phil Spencer has to say about it, the is-it-really-that-great return of RBI Baseball, and why Xbox fans should expect plenty more State of Decay in the future.
Happy New Year! Much to discuss in our first show of 2014, including outrage over Titanfall's 12-player limit, three big new first-person game announcements, the end of the Burnout era as we know it, if Xbox One can succeed in China, what we played over the holiday break, and more!
It'll definitely be a happy holiday for Minecraft creator Markus "Notch" Persson, as the Xbox 360 version surpassed seven million copies sold. Plus: Naomi, Marty, Mitch, and Ryan share their favorite holiday traditions, Xbox TV is still coming, Battlefield 4 still seems to be broken, and The Walking Dead: Season 2 debuts, and more!
As we wish legendary first-person shooter DOOM a happy 20th anniversary, we dissect each of the big game announcements from over the weekend -- including two very interesting ones from Walking Dead creator Telltale Games. Plus: the first major system update for Xbox One, filling up the new console's hard drive, demos on Xbox One, and an evil hoax. Oh, and now we know what day you'll want to call in sick for in order to play Destiny.
We love the Xbox One, but there are a few puzzling interface oddities that have left us scratching our heads -- things that weren't broken on Xbox 360 but have been "fixed" anyway for Xbox One. We discuss ways to fix the Achievements system, the accessibility of the interface, the Party Chat system, and the data management methods (or lack thereof). Plus: how we spent our Thanksgiving holidays, and more!
In this Turkey Day edition of Podcast Unlocked, the crew discusses the aftermath of the Xbox One launch: what went well (Xbox Live), what didn't go so well (some people's disc drives), and what's annoying the heck out of us (crashes!). Plus, why one programmer's departure from 343 Industries is extremely bad news for Halo fans, why you should keep it clean on your Xbox One Upload Studio clips, EA's NBA Live apology, and the end of a legendary first-person shooter era. Oh, and we pick our favorite holidays in Get to Know Your Locksmiths!
The Xbox One is finally here, and we're talking about EVERYTHING: all the games (including the big wild-card, Ryse: Son of Rome), the Kinect, the Dashboard...all of it. A special occasion demands an extra-special crew, so we're bringing five Locksmiths to the table this week: Ryan, Mitch, Destin, Marty, and Naomi -- with a bonus appearance by Andrew Goldfarb. Plus: can Xbox One's Kinect see your junk?
Ryan has started playing the Xbox One version of Call of Duty: Ghosts...and hates the campaign. Mitch and Destin share their thoughts, while Marty (wisely) abstains. Meanwhile, you get another chance to acquire the rare white Xbox One and help a charity in the process, we see the Xbox One Dashboard in action, Xbox One reviews are coming in, an Xbox One launch game gets delayed, and a new Middle-earth game gets announced.
The Internet's #1 Xbox podcast tackles the entire Xbox One launch lineup this week after playing most of the games. Plus: Call of Duty: Ghosts' sales numbers, a special-edition Xbox One is going to raise a lot of money for charity, Peggle 2's good and bad news, Metal Gear Solid's strange move, the South Park RPG gets delayed yet again, and more.
Say hi to Ryan, Marty, Naomi, and Justin as this week's show is dominated by discussion about the Call of Duty: Ghosts 720p controversy, NBA 2K14 next-gen impressions, the scariest game we've ever played, the insane Titanfall collector's edition (and a release date!), Fable Legends, the Mister Chief avatar, Kinect 2.0's mininum operating distance, and whether women are as shallow as men.
It's only fitting that we interview Steve Downes -- the voice of Master Chief himself -- on this special 117th episode of the world's #1 Xbox podcast. Steve talks about getting the role of a lifetime, his first video game voice work (hint: it wasn't Halo!), the end of Halo 2, if he thought he'd be replaced after Bungie left Halo, and much, much more. It's a 35-minute interview you won't want to miss. Plus: a major Xbox One launch game gets delayed...to a place that might end up being much tougher.
With Destin and Marty at New York Comic-Con, Ryan and Mitch invite Naomi and IGN Tech editor Scott Lowe onto the show to discuss this week's Xbox news -- including the Xbox One GameDVR functionality, Microsoft's begrudging acceptance of the "Xbone" nickname, Call of Duty: Ghosts news for Xbox 360, and more. Plus: learn what our personal killer apps have been over the years, and we unexpectedly learn everyone's respective man-crushes (or in Naomi's case, woman-crush).
Though it barely works yet, Grand Theft Auto Online has already yielded a couple of great stories for the Unlocked crew. Plus, Marty doubts Destiny's spring 2014 release date and the rest of the cast debates him about it. LucasArts pisses us off even after its death, and we share our earliest memories of video games blowing us away in this week's "Get to Know Your Locksmiths" segment.
In this week's nightmarish trainwreck of a podcast, Ryan McCaffrey, Destin Legarie, Mitch Dyer, and Marty "Tardy" Sliva show you why Podcast Unlocked is the #1 Xbox podcast. GTA V and awkward banter dominate the beginning of this week's show, which ravels out of control as the team gets into this week's news and releases. Destin is maybe only kind of present as he teaches Chop tricks on his iPhone.
It's been a weird week. Join us for the madness, won't you?
As Grand Theft Auto V drops, Mitch, Destin, and Marty are all traveling, and so Ryan recruits the awesome Naomi Kyle and IGN boss-man Steve Butts to discuss the impact of Rockstar's newly fallen meteor. How does its five-year development cycle make it a different (better?) game than Assassin's Creed's and Call of Duty's annual releases? Does Naomi think the game is misogynist? And will GTA ever have a female protagonist?
Plus: News on Ryse, Call of Duty: Ghosts, and how sports games are cursed every year.
This week, Ryan McCaffrey, Destin Legarie, Marty Sliva and I (sorry, I'm back!) dig deep into our depressing pasts to discuss games that got us through tough times. Then, we debate the Steam Family Sharing vs. Xbox One's original plan.
- Valiant Hearts
- Child of Light
- Xbox One's leaked Dashboard
- Seriously, a bunch of sports, we promise it's interesting.
Hilariously, we recorded this podcast Tuesday afternoon thinking Ryan would be out of the office Wednesday. He's not, and of course Microsoft announced the Xbox One release date before we could post the show. So here, as a record for all time, are our final predictions for the release date. Laugh at how wrong (or right!) we all are. We also talk about Microsoft buying Nokia and what it means for Xbox, Grand Theft Auto V impressions from Ryan (who played it at Rockstar's office in New York), Minecraft's unstoppable growth, and special guest Jose gets genuinely offended by the protagonist of LocoCycle. We have an intelligent discussion about it.
Get to Know Your Locksmiths takes a very dark turn this week as the crew returns from the Gamescom convention in Germany and contemplates what their last meal would be. We cover The Elder Scrolls Online's attempt to circumvent longtime Microsoft policies, this week's mixed bag of new Xbox 360 releases, and our favorite Teenage Mutant Ninja Turtles thing ever.
Ryan, Destin, and German Unlocked fan Ben talk about Gamescom and their thoughts after playing titles like Titanfall in this special Gamescom Unlocked episode.
Naomi Kyle joins locksmiths Ryan, Destin, and Marty to discuss a whole bunch of Call of Duty news, including a serious discussion about the depiction of violence against women in games. Plus: the Xbox One launch gets scaled back. This one's for you, Europe.
Ryan McCaffrey, Marty Sliva, Mitch Dyer, and Destin Legarie can hardly keep it together during this week's podcast, which has next-gen Xbox news, awful jokes, amazing impressions, and a discussion about id Software, Wolfenstein, and Oculus Rift as we prep for next week's debut of Call of Duty: Ghosts' multiplayer.
Also, we take a listener question for the intro of the show and discuss our off-topic hobbies.
This episode goes out to anyone named Phil. This week, the Locksmiths look back on their college years, and then dive into the Xbox news by discussing Phil Spencer and Phil Harrison's Xbox Showcase event at Gamescom next month, Phil Fish's meltdown and Fez 2 cancellation, Xbox One accessory pricing, Kinect Sports Rivals' delay to 2014, and Bobby "Not Phil" Kotick buying Activision back from, well...itself for $8 billion.
The Locksmiths welcome back new co-host Marty Sliva from Comic-Con while also greeting a couple of new IGN staffers: former 1UP.com editor Jose Otero and new Wikis & Guides guy Jared Petty. The crew discusses a major Xbox One policy shift for indie gaming, the new Kinect, the Oculus Rift, and more. Plus: another round of Get to Know Your Locksmiths.
With Marty at SDCC, Ryan McCaffrey, Mitch Dyer, and Destin Legarie discuss Xbox's new boss, changing IGN comments culture, and the news of the week, which includes Forza 5's mandatory connection, NCAA ditching EA Sports, and Killer Instinct's excellent Kinect functionality.
We also learn a bit about each other, geek out over Pacific Rim, and more.
Locksmiths Ryan McCaffrey, Mitch Dyer, and Destin Legarie discuss the highs and lows of Xbox One now that the dust has settled. But with Microsoft failing to bundle a headset with the console, is it making a grievous mistake? This is a console that's meant to connect players together, after all.
Also this week, IGN digs into the Xbox One's release date, Halo as a "saga," Thief's Xbox 360 port, and whether Project Spark is worth your attention.
E3 is over and we have a ton to talk about, so buckle up as your Locksmiths Ryan McCaffrey, Mitch Dyer, and Destin Legarie go over Titanfall, Killer Instinct, Ryse, Halo 5, Quantum Break, Dead Rising 3, and more Xbox One and Xbox 360 games.
Also, road trip stories.
With Ryan out, Mitch Dyer and Destin Legarie recruit Rich George and Marty Sliva for an off-the-rails (and spoiler-free) discussion of BioShock Infinite. From there, the Locksmiths hit on Battlefield 4's disappointing reveal, the magic of Fables (and Telltale's potential in the upcoming Wolf Among Us game adaptation) and the future of Far Cry.
Locksmiths Ryan McCaffrey, Destin Legarie, and Mitch Dyer return to discuss new games for your Xbox 360, new Xbox 360s, and games for the next Xbox. Xbox games, indeed.
Also this week:
Age of Booty is awesome.
Gears of War: Judgment.
Xbox Live Operations overlord Eric Neustadter (maybe you know him as "e") joins Locksmiths Mitch Dyer, Destin Legarie, and Ryan McCaffrey to talk about the history and evolution of Xbox Live. Eric shares stories and secrets about how the whole thing operates, what happens when you complain about awful users, what an always-online console would do to the Live team.
E sticks around to co-host and converse about a bunch of stuff this week, including next-gen games, the rumored Assassin's Creed IV, Gears of War Judgment's VIP pass, and this week's...hilarious releases.
HEADS UP: For whatever reason, this awesome episode was sabotaged by the mysterious ghosts that plague the IGN podcast room. No static this time, fortunately -- it just sounds like we're inhaling a whole lot of helium while hanging out and chatting.
Greg Miller joins Locksmiths Mitch Dyer, Ryan McCaffrey, and Destin Legarie to talk about the future of...PlayStation. In this next-gen special, we talk all about the future of games according to Sony -- but fear not, Xbox faithful. Everything to do with the now-unveiled PlayStation 4 has drastic ramifications on the Xbox's future.
What can Microsoft learn from the console and event? What do we expect to see and when? Who's going to be involved when the Xbox comes out of the dark, and what surprises do we anticipate?
All this and more, right here.
After a brief hiatus, we return to talk the abysmal failures of Aliens: Colonial Marines, the massive potential (but lack of convincing evidence) for Bungie's Destiny, and this week's new releases, including Metal Gear Rising: Revengeance and Crysis 3.
This week Locksmiths Ryan McCaffrey, Mitch Dyer, and Destin Legarie dive deep into a discussion about the future Xbox console and its alleged always-online functionality. What does it mean, and is it a good thing? All this and more, including Dead Space 3 discussion, a new Assassin's Creed game, Red Box on 360, and Vanilla Ice.
Grand Theft Auto V joins Splinter Cell Blacklist in the summer/fall release window, but are either of 'em coming to next-gen consoles as well? Locksmiths Mitch Dyer and Ryan McCaffrey make an on-air bet, while Destin Legarie plays with scissors.
We also answer your emails, dive deep into the future of PlayStation, and bring a new Meta-Achievement for your conversational pleasure.
The Locksmiths break down the THQ auction/dissolution, talk about the new Splinter Cell: Blacklist CE, and wonder about who's going to end up with the Darksiders franchise.
Also this week, Ryan interviews Double Fine's Ron Gilbert for, like, a freakin' hour. So if you want to listen to two smart dudes talk about The Cave, adventure games, and other awesome stuff, block out some time.
Locksmiths Ryan McCaffrey, Mitch Dyer, and Destin Legarie go over Splinter Cell Blacklist's delay, NBA Baller Beats' predictable failure, and the Dead Island Riptide debacle.
Also in this episode:
Mitch is back from a mystery trip full of misadventure.
Ryan narrowly survived the siege of a nasty stomach bug.
Destin's head is on straighter than ever. Finally.
You can change your Xbox account region.
It's our first show back from a break, so Locksmiths Ryan McCaffrey, Destin Legarie and Mitch Dyer have a lot to talk about. Topics this week include:
- THQ's stuff is for sale
- More Far Cry 3 impressions
- Destin doesn't know anything about video games
- Your emails, and a new Meta Achievement
- And much, much more!
Ryan McCaffrey, Mitch Dyer, Naomi Kyle, and Maggie the Boxer talk about the promise of God Mode, the depressing THQ news and what it means for the future of its games, as well as read some of your year-end emails.
Also included:A dog eats a leash.
Naomi and Mitch get super Canadian.
Free games, Xbox Live discounts, and technology failures.
Mike Drucker joins Locksmiths Ryan McCaffrey, Mitch Dyer, and Destin Legarie to talk about the rise of Assassin's Creed, Spartan Ops, the VGAs, The Walking Dead, Halo tournaments, writing jokes for video games, and having terrible stand-up shows.
Y'know, the usual. With more profanity this time.
We'll miss you, Mike Drucker. Rest in peace.
I mean, good luck.
Locksmiths Ryan McCaffrey and Mitch Dyer pulled aside Telltale Games' PR overlord Job Stauffer for a talk about The Walking Dead during IGN's Judgment Day event. Topics include Walking Dead's explosive popularity, how it took over Twitter, and the future of Telltale on Xbox 360.
Locksmiths Ryan McCaffrey, Mitch Dyer, and Destin Legarie talk about Disney buying Lucasfilm, the disappointing Assassin's Creed III, Halo 4, and if military games give gamers the wrong idea about war.
Locksmiths Ryan McCaffrey and Mitch Dyer bring Naomi Kyle on board for a bit before Destin Legarie returns to his rightful Unlocked throne. David Ellis from 343 Industries stops by this week to tell us about is crazy career path, from politics to prison guard to games press -- the long road to designing Halo 4's Spartan Ops campaign, essentially.
Big topics this week include:
Wreck-It Ralph - We saw it, we love it.
BioShock Infinite's absurd special edition.
Your emails, Dishonored, and whether or not games have been "dumbed down" in recent times.
Ryan McCaffrey, Mitch Dyer, and Destin Legarie gather to talk all about Cliff Bleszinski's departure from Epic Games, the failure of NBA Live 13, and the beginning of fall's game release onslaught.
Other hot topics this week:
Rockstar's killer game collection.
When you can read our Halo 4 review.
Yep, you read that right…
No jokes here, the show's just good this week.
Randy. Gosh darn. Pitchford.
We don't understand it either.
This week we discuss Dust: An Elysian Tail, Sleeping Dogs and Darksiders II.
It's about to get blue.
A fully loaded cast of four talks...PC gaming.
Wiki Wiki Wild Wild West
Battlefield 4's Pro Skater 720: The Arkham Dead
Bringing back Brelston.
Tastes so right.
Crossing the line and going long.
Splinter Cell, South Park, Prometheus, and more.
Summer of Arcade, E3, and next generation madness.
Your trusty locksmiths tackle the biggest developments and newsbits in the Xbox 360 world.
Your trusty locksmiths tackle the biggest developments and newsbits in the Xbox 360 world.
Your trusty locksmiths tackle the biggest developments and newsbits in the Xbox 360 world.
The locksmiths are joined by Capcom's Brett Elston to discuss Capcom's latest games and more.
Podcast Unlocked celebrates its first year by talking about Aliens, Xbox 720 rumors, and Kinect Star Wars.
The locksmiths talk Forces of Nature, Battlefield 3, HBO Go, and bid adieu to one of our own.
On the 50th episode, the locksmiths talk Ninja Gaiden 3, Sine Mora, Silent Hill, and more.
The locksmiths discuss Spring Showcase, GDC, Silent Hill Downpour, and more. Listen for a chance to win a copy of MLB 2K12!
The locksmiths discuss Nexiuz (and give away free copies!), Durango, and upcoming Amalur DLC.
The locksmiths discuss Alan Wake's American Nightmare, Asura's Wrath, Syndicate, and more.
The locksmiths welcome a new member and discuss Alan Wake's American Nightmare, Nexuiz, Prototype 2, and more.
The locksmiths discuss Kingdoms of Amalur, Darkness II, Iron Brigade, and used games.
The locksmiths discuss NeverDead, Happy Action Theater, SoulCalibur V, and more.
The locksmiths tackle the Next Xbox, Resident Evil 6, MW3's Elite maps, and more.
The locksmiths talk about Mass Effect 3, Fenix Rising, The Darkness II, and more.
The locksmiths talk about House Party, AMY, CES, and Xbox security issues.
The locksmiths ring in 2012 by discussing NFL Blitz, Silent Hill: Downpour, and more.
The locksmiths discuss Game of the Year, Alan Wake and their holiday gaming plans.
The locksmiths tackle the VGAs, RAAM's Shadow, Joe Danger and more.
The locksmiths talk about the new Dashboard update, a Skyrim movie, and more.
We talk Battlefield, Call of Duty, and Dragon Age III and Dead Space rumors.
The locksmiths talk turkey day gaming and Spec Ops: The Line.
We wish the Xbox a happy 10th birthday and take on the insane amount of games launching this week.
The locksmiths discuss Modern Warfare 3, Skyrim, the Xbox 720, and more.
The locksmiths dive into the GTA V trailer, Lord of the Rings: War in the North, and Modern Warfare 3
The locksmiths hop into Battlefield 3, Grand Theft Auto V, and Halo: Anniversary
The locksmiths tackle Batman: Arkham City, Rocksmith, Battlefield 3, and more.
Your locksmiths discuss Forza 4, Halo Reach TU Beta, and Mass Effect MP
Defeating death, X-Men, and the new Xbox editor.
Fight the Locust Horde and undress girls on your DS.
Do you prefer shooting zombies or kicking them?
What lies in store for Master Chief? And does he need any bacon?
Do you have Augment Fever? Our Deus Ex show is perfect for you.
The latest Gamescom news, Gears of War 3, and Renegade Ops.
We duke it out over the top 25 retail Xbox 360 games.
The IGN Locksmiths talk Horde Mode 2.0.
The Locksmiths answer your 360 questions with gusto.
Nightmare sheep and the world of Bastion -- it's all here.
Find out what's hot on XBLA.
The Locksmiths tackle Gears of War 3 leaks and Agarest War Zero.
Where Transformers and zombie monkeys collide.
The Locksmiths talk Trenched, Kinect, and... Korea?
The next BioShock blows us away.
There's this tradeshow next week, you might have heard of it.
We talk Dirt 3 and give away Vanquish.
Multiplayer firefights or stylish crime solving? Decisions.
We talk about Black Ops DLC, Moon Diver, and more.
An extended chat about Valve's mind-bending puzzle game.
Fatalities, portals, and answering your burning questions.
New details on Shepard's mission and Capcom's latest games.
We answer your questions and give away free Swarm codes.
Spacefaring commanders and augmented super agents? Yes please.
Is Crysis 2 the future of first-person shooters?
Could job listings hint at Microsoft's next console?
The debut episode of IGN's newest 360 podcast, with Cliff Bleszinski.
We discuss some scary games and give away some codes.
Some things should not be discussed openly, but we do it anyway.
IGN's worst gaming podcast continues.
There is a light and it never goes out.
QuakeCon and Gamescom discussed at length.
All Halo, all the time.
Let's talk Kinect.
Join us in popularizing the Squat.
On the brink of insanity.
Some people just want to watch the world burn.
We talk about patches and stuff.
All right stop collaborate and listen.
Halo: Reach, Captivate, and the Sharktopus.
Long lost relatives are found.
This podcast is all just a dream.
Two weeks in a row? Insanity!
A new voice joins the crew.
We've gone explicit.
And here come the pretzels.
We talk about Halo: Reach and a piece of bread with what may or may not be peanut butter on it.
We're back! You missed us, right? Right???
The makers of Forza 3 come back for another chat.
Want to buy a translucent square?
Yeah, we talk about Modern Warfare 2.
Everything from Assassin's Creed II to network television.
Social networking takes over the world.
The makers of Forza 3 talk with us about Segway scooters.
Could Natal make Nicolas Cage a better actor?
The end of a terrible era. The beginning of another terrible era.
Readers call in to talk with Neversoft. Insanity?